Stuka87
Diamond Member
- Dec 10, 2010
- 6,240
- 2,559
- 136
Thats why i was referring to x86/AMD as conservative approach.
On the other hand there are few things to consider:
1) Backwards compatibility is a non issue, since with emulation technology you easily achieve current gen CPU performance. In fact i consider the lack of performance of current gen CPUs a good opportunity for a move to ARM with emulation for backwards compatibility.
2) Games are sold side-by-side but they are still completely different builds. A different CPU architecture would not get much in the way.
3) Not sure what R&D costs you are referring to.
Emulating x86 code on ARM is very expensive. Any time you go from CISC to RISC (or vice versa) there is a big performance hit. Emulating x86 on x86 is super good. And emulating slow ARM on x86 is doable.
With Ryzen being as awesome as it is, I would be surprised if either console maker goes with something other than that. BUT, anything is possible!
