coldpower27
Golden Member
- Jul 18, 2004
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Originally posted by: Pete
These specs are curious. They work out to 625MHz for the pixel shaders and either 725MHz or 580MHz for the vertex shaders, depending on whether there are 8 or 10. 655MHz doesn't match up with either the fillrate or vertex rate.
I have to tell ya, I'm almost still expecting 32 pipes given all the talk. But then we should've heard about 28 pipe GTs, not 24. And 24 pipes for the top end kinda matches with 12 pipes for the 7600.
The specs make more sense coem to think of it at 24 Pipes at for both 7900 GT and GTX if the 7900 GT did indeed have 28 Pipeline, and 32 pIpe for 7900 GTX, the difference at these clock rate would be ~ 60% performance vs 100% performance, as opposed to the ~ 70% to 100% ratio we have now. I am not sure if I like a difference of 30% though, seems a bit much. unless 7900 GT is 399US vs 7900 GTX 599US.
If those die pictures are indeed correct, there is no way the G71 GPU has enough room for the enhanced transistor count need to support an additional 8 Pixel Shaders/8TMU and what not.
Also not only do pipelines match up in a 2:1 ratio for Enthusiast to mid range bracket bu the ROP count should be 2:1 as well as I have heard 8 ROP G73 Core.
I expect those MV/s are correct as Nvidia has the ability to do geometry clock independent of core clock, remember the clock domain thing of 430MHZ/470MHZ for 7800 GTX, the same thing could be occuring here. I think Nvidia kept 8 VS if the 24 Pipe Rumors are valid, and it would jive with the 3D Mark 2005 Score of 13000 do to high geometry clock of 725MHZ on the 7900 GTX.
I also feel Nvidia shuold do a 7800 GTX 512 replacement with a 7900 GTX 256 at 550MHZ/1450MHZ, would be cheaper for Nvidia to make, and offer almost the same performance and be readily available.
