No dual core love in 2015

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tential

Diamond Member
May 13, 2008
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642
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How is that working out for Inquisition or Far Cry 4? Is it smooth and stutter free? You obviously won't go near 60FPS, is 30FPS even achievable at 1080p without maximum ugly settings? Will it hold up for GTA V or Witcher 3? Compromises again.

You do realize that not everyone plays at max settings right? Some people play on bare minimums and are happy with it.
I played GTA San Andreas on integrated graphics (When the game was brand new my laptop was not fast by ANY means or even a gaming laptop). I turned down all the settings. I enjoyed the game like no other. Best GTA game I ever played and at the lowest settings possible to enjoy it.

Kind of hard for you users who spend $2k+ on your systems to believe but people do manage it.
 

jpiniero

Lifer
Oct 1, 2010
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What changed since the G3258 was released? We are down to 1 game left with the new "quadcore" requirement. And I doubt they last long before its fixed.

It's clear games are headed towards more threading, and once they start using 4 threads consistently the AA is going to lose big to the point that they will have to upgrade that much sooner than if they had just bought the i3 or one of the FX chips. It's perfect for Intel too since the AA oced does so decently well on 2 thread games that it would be easy to miss that.
 

ShintaiDK

Lifer
Apr 22, 2012
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It's clear games are headed towards more threading, and once they start using 4 threads consistently the AA is going to lose big to the point that they will have to upgrade that much sooner than if they had just bought the i3 or one of the FX chips. It's perfect for Intel too since the AA oced does so decently well on 2 thread games that it would be easy to miss that.

So sometime in an unknown defined future?
 

jpiniero

Lifer
Oct 1, 2010
14,687
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So sometime in an unknown defined future?

We may be there now. 2015 for sure.

Edit: Well I guess it would depend on how anal you are about frame rates and/or lowering details. The i3 and FX will last a lot longer for sure, and the gap between those two and the Pentium AA is only going to increase.
 
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lyssword

Diamond Member
Dec 15, 2005
5,761
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oh, I forgot to say, I'm using radeonPro to limit my FPS to 60, so that might possibly be eliminating the stuttering
 

Flapdrol1337

Golden Member
May 21, 2014
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The i3's and the overclocked pentium anniversary edition perform roughly equal in synthetics like cinebench. I reckon they'd perform similar in a well threaded game.
 

SPBHM

Diamond Member
Sep 12, 2012
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The i3's and the overclocked pentium anniversary edition perform roughly equal in synthetics like cinebench. I reckon they'd perform similar in a well threaded game.

they can
c3_j1920a.png


but it seems like some games just don't go so well with 2 threads

wd_1920a.png
 

Socio

Golden Member
May 19, 2002
1,730
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I have waited a long time for game designers to actually make efficient use of 3+ threads, but if what you write is true, it might just be shameless, paid for marketing.

Software making use of multi-cores especially in gaming is the future ,one that has been sorely lagging. If they are actually making efficient use of 3+ threads I will be the first to applaud them.
 

lyssword

Diamond Member
Dec 15, 2005
5,761
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Finally there's a hack for dualcore farcry 4. Generally, using fraps, I am experiencing 44-50 fps outside w/wide open areas, 55-60 in a forest, 60-70 indoors. Settings: high. g3258@4.6/r270stock(forgot about oc settings after new gfx driver)
 

skipsneeky2

Diamond Member
May 21, 2011
5,035
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Really? Even in AMD's showcase game for "moar cores" and mantle, an i5 and *even an i3* under DX are faster than an FX8350 under mantle.

BF4 Final Stand Benchmarks

Deal with that.

Love how that ends up working out like that.

Love the min/avg for even the old ass i7 2600k under DX,the best damn chip under Mantle can't even hold a candle to it.

Wonder how Mantle basically got swept under carpet by DX.
 

Skott

Diamond Member
Oct 4, 2005
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As far as gaming goes I think the dual cores are getting long in the tooth. With developers utilizing 4+ cores in more games now I'd say its time for people, including the budget gamer, to start thinking quad as the minimum now. This is just my own opinion.
 

exar333

Diamond Member
Feb 7, 2004
8,518
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Finally there's a hack for dualcore farcry 4. Generally, using fraps, I am experiencing 44-50 fps outside w/wide open areas, 55-60 in a forest, 60-70 indoors. Settings: high. g3258@4.6/r270stock(forgot about oc settings after new gfx driver)

You must be confused, it doesn't really run like that. Didn't you read the thread? Dual cores are 'too slow' for this game... :sneaky:

This is EXACTLY why hard caps like are bad for everyone. What are they going to do next, not allow the game to run unless you have a 3GB GPU or not run unless you have 8GB or RAM? PC gaming has ALWAYS had system requirements and generally they let the user decide what is 'too slow'. Anything else is bad for business and the PC gaming community as a whole.
 

tential

Diamond Member
May 13, 2008
7,355
642
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You must be confused, it doesn't really run like that. Didn't you read the thread? Dual cores are 'too slow' for this game... :sneaky:

This is EXACTLY why hard caps like are bad for everyone. What are they going to do next, not allow the game to run unless you have a 3GB GPU or not run unless you have 8GB or RAM? PC gaming has ALWAYS had system requirements and generally they let the user decide what is 'too slow'. Anything else is bad for business and the PC gaming community as a whole.

Agreed.
System requirements are a RECOMMENDATION. Shouldn't be coded in to prevent me from playing.
 
Aug 11, 2008
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Agreed.
System requirements are a RECOMMENDATION. Shouldn't be coded in to prevent me from playing.

To be accurate, "requirements" are not a recommendation. The problem is that up until now, "requirements" were nearly always not true requirements in that the game would run with hardware of much lower spec than the stated requirements. Even now, many new games with quad cores as requirements will run fine on dual cores. We really need much more accurate ways of stating what system specs a game needs. It really seems like the developers dont have a clue what the systems specs should be for PC.

I agree though, that it is simply lazy programming to not allow a game to boot on a cpu that can run it adequately simply because it is only dual core.We do need better use of quad core in games, but I also hope there is enough outcry against this that the trend to arbitrarily exclude a portion of the PC gaming crowd does not continue.
 

lyssword

Diamond Member
Dec 15, 2005
5,761
25
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Playing farcry4 now, in heavy battles/big towns dips to low 40's, but mostly low 50's. Just exploring/hunting animals = 52-64 fps on "high". g3258@4.6 *8gb ram now r270@270x speed. Certainly playable.
 

toyota

Lifer
Apr 15, 2001
12,957
1
0
Playing farcry4 now, in heavy battles/big towns dips to low 40's, but mostly low 50's. Just exploring/hunting animals = 52-64 fps on "high". g3258@4.6 *8gb ram now r270@270x speed. Certainly playable.
does it actually feel smooth? framerates dont always mean something is playable. I can average well over 30 fps in Wolfenstein with just 2 cores but it feels like garbage.

anyway you could not pay me to play modern games with a freaking dual core cpu.
 

TheELF

Diamond Member
Dec 22, 2012
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731
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The PS4 uses 2 cores for the OS and background tasks, since its the first things to run when you start it up its the first 2 cores that are being used for this,so games are programmed to start using threads from 3 and up, and nobody cares to change this for the "port" that isn't a port anymore.

No game uses 4 or 6 or 8 threads that fill up whole cores, that would be really bad for performance,just look at single thread games and how bad they are,all games use as many threads as possible so that each thread can spit out data for the game any time it is needed.
http://www.redgamingtech.com/ps4-architecture-naughty-dog-sinfo-analysis-technical-breakdown-part-2/
 

lyssword

Diamond Member
Dec 15, 2005
5,761
25
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Sneaking around an outpost high settings 1080p
2014-12-08 01:49:03 - FarCry4
Frames: 4587 - Time: 99438ms - Avg: 46.129 - Min: 32 - Max: 57
Average frametime: ~22ms
Essentially if it shows 30fps it feels like 30fps. High 50's feels very smooth tho
And of course, when I turned off AA/set lower textures/vegetation/shadows the fps increased by about 10, I think it's gpu-limited
 
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SPBHM

Diamond Member
Sep 12, 2012
5,056
409
126
Sneaking around an outpost high settings 1080p
2014-12-08 01:49:03 - FarCry4
Frames: 4587 - Time: 99438ms - Avg: 46.129 - Min: 32 - Max: 57
Average frametime: ~22ms
Essentially if it shows 30fps it feels like 30fps. High 50's feels very smooth tho
And of course, when I turned off AA/set lower textures/vegetation/shadows the fps increased by about 10, I think it's gpu-limited

it would probably be a good solution to lock the framerate at 30, like the PS4 version.
 

escrow4

Diamond Member
Feb 4, 2013
3,339
122
106
Sneaking around an outpost high settings 1080p
2014-12-08 01:49:03 - FarCry4
Frames: 4587 - Time: 99438ms - Avg: 46.129 - Min: 32 - Max: 57
Average frametime: ~22ms
Essentially if it shows 30fps it feels like 30fps. High 50's feels very smooth tho
And of course, when I turned off AA/set lower textures/vegetation/shadows the fps increased by about 10, I think it's gpu-limited

32FPS minimum's are horrible. I'll test this on my 5930K today.
 
Aug 11, 2008
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Each to his own I guess, but if I had a dual core that ran with 30+ FPS minimum, I would much rather play the game that way than to be locked out of it. Lots of console games run at 30FPS, and many more people play on them than PC, and I don't think they consider the experience "horrible".

In fact I DA:I runs about 30 to 40 FPS on my system, and I consider it less than ideal, but quite playable.