Originally posted by: Luagsch
Originally posted by: Kaiser__Sose
Originally posted by: Luagsch
btw read in review that in nfsu there are only city-tracks at night and "wet" alias shiny roads.
the upgrade system isn't what it seems to be, cause every part has 3 upgrades so that in the end you will see people driving the same cars just in different colors (all cars maxed out).
so much for costumazing the way you want...
very true... only night tracks and the roads look "wet" and are very reflective.. .looks kinda gay if you ask me.. but it is an ok game... download the "demo" and check it out..
that is very true that eventually everyone will have the same maxed out car.. but i think that was a given.. would be hard to incorporate a mix of different upgrades and their various impacts on performance...
true that. don't know if they implemented it, but when somebody maxes out his car, does he have different options of let's say level-3 body-kit or is there only one level-3 body-kit?
just my 2 cents, if they would have like 10 different styles of level-3 body-kits for the same car-modell costumazing would be a matter of individual taste. (but as said, i'm just asuming that there is only one level 3 body-kit for each car. can anybody confirm or contradict this?)
yeah i played the demo, but as many others i was dissapointed of the fastnfurious/2fast2furious game-layout. that per se wouldn't be the ultimate evil, but the driving-physics left me very dissapointed. (...and i don't like nitro-stuff in a game

)
EDIT GPL was the proof for me that i suck at die-hard simulations... :frown: stuff like nascar, cmr and gp4 are ok, but GPL killed me :beer: