Then why overclocking RAM?
Go back to DDR1 CL2! Almost no latency what so ever!
I never said bandwidth was unimportant, only that latency was
more important for desktop because most desktop apps tend to be serial in nature so if a thread or cycle stalls due to latency, there is a big performance penalty.
I call you out on this. Give me links, numbers, graphs. Show me that GDDR5 have so much latency.
I did a search on google and I got nothing conclusive as far as hard numbers are concerned.
Man, it would be faster to sent pigeons than using this gddr shit!
If today apps don't benefit from additional bandwidth that doesn't mean it can't be beneficial. It only means that those can be further optimized to take advantage of it.
Bandwidth doesn't help?
You really need to pay closer attention because you're just imagining stuff. I
NEVER SAID bandwidth doesn't help. I said that the extra bandwidth afforded by GDDR5 (in a APU package similar to the PS4) would not be of any use in a desktop environment, because desktop applications cannot use that much bandwidth effectively.
Your graph even shows that. Up to a certain point, there is a performance increase but then it levels off.
And WinRAR is one of the very few desktop apps that are actually bandwidth sensitive. Most desktop apps are latency sensitive rather than bandwidth sensitive.
Still, that's not to say that latency and bandwidth are contradictory or anything. You can have
BOTH low latency and high bandwidth.
Here's a AIDA64 cache and memory benchmark I ran on my computer:
Now compare that to the AMD Athlon 64 3000+ from years ago which used single channel low latency DDR:
So as you can see, despite running DDR3 2133 in quad channel mode, my memory access latency isn't significantly higher than the Athlon 64 3000+ which used single channel DDR memory with a cas latency of 2 while my bandwidth is
FAR higher.