Originally posted by: drebo
Originally posted by: BenSkywalker
The MMO market is the overwhelming driving force behind PC gaming atm. As far as your ideas as the only ways to do things, we can certainly tell why you aren't producing a MMO yourself 🙂 There are lots of different ways of handling how to have a story driven MMO, I've been quite impressed with the fairly detailed explenations they have offered on how they are going to pull it off.
Er, what?
Rather than making blind assertions and making yourself look like a fool, let's look at this analytically.
In every modern MMO, what is the most populated part of the game? The end game. What's the goal of all of those games? The end game. What is the most enjoyable part of all of those games? THE END GAME.
Why is that? I can tell you that it's NOT because it has a linear story. No. In MMOs, the linear story is the what gets you to the end game. Why about WoW do people complain the most? The grind. What is the grind? Leveling from 1 to 80 in a linear, uncreative, boring world. Why do you think that Blizzard has made it incredibly easy to get through the early portions of the game? Because NO ONE likes to play it. When was the last time you started a character just to go play in Goldshire? Or maybe you prefer going through all the quests in Westfall?
No. People who play modern MMOs do everything in their power to SKIP the first part of the game and go straight to the end game. Because in the end game, you do what you want, go where you want...i.e. it's NOT STORY DRIVEN.
Any modern MMO, this is the case. Whether it be DAoC, AoC, WoW, WAR, Darkfall, anything. Everyone dashes to the end game, because that's what's fun.
My point is that if you REMOVE the story parts that NO ONE likes playing, you make the entire game, from the moment you pick it up to the moment you cancel your account, fun. This is not opinion, it is empirical fact supported by population distribution in every single modern MMO.
Rather than making blind assertions and making yourself look like a fool, let's look at this analytically.
In every modern MMO, what is the most populated part of the game? The end game. What's the goal of all of those games?
Why is that?
I can tell you that it's NOT because it has a linear story.
Why about WoW do people complain the most?
No. People who play modern MMOs do everything in their power to SKIP the first part of the game and go straight to the end game.
My point is that if you REMOVE the story parts that NO ONE likes playing, you make the entire game, from the moment you pick it up to the moment you cancel your account, fun.
This is not opinion, it is empirical fact supported by population distribution in every single modern MMO.
Originally posted by: drebo
Originally posted by: BenSkywalker
The MMO market is the overwhelming driving force behind PC gaming atm. As far as your ideas as the only ways to do things, we can certainly tell why you aren't producing a MMO yourself 🙂 There are lots of different ways of handling how to have a story driven MMO, I've been quite impressed with the fairly detailed explenations they have offered on how they are going to pull it off.
Er, what?
Rather than making blind assertions and making yourself look like a fool, let's look at this analytically.
In every modern MMO, what is the most populated part of the game? The end game. What's the goal of all of those games? The end game. What is the most enjoyable part of all of those games? THE END GAME.
Why is that? I can tell you that it's NOT because it has a linear story. No. In MMOs, the linear story is the what gets you to the end game. Why about WoW do people complain the most? The grind. What is the grind? Leveling from 1 to 80 in a linear, uncreative, boring world. Why do you think that Blizzard has made it incredibly easy to get through the early portions of the game? Because NO ONE likes to play it. When was the last time you started a character just to go play in Goldshire? Or maybe you prefer going through all the quests in Westfall?
No. People who play modern MMOs do everything in their power to SKIP the first part of the game and go straight to the end game. Because in the end game, you do what you want, go where you want...i.e. it's NOT STORY DRIVEN.
Any modern MMO, this is the case. Whether it be DAoC, AoC, WoW, WAR, Darkfall, anything. Everyone dashes to the end game, because that's what's fun.
My point is that if you REMOVE the story parts that NO ONE likes playing, you make the entire game, from the moment you pick it up to the moment you cancel your account, fun. This is not opinion, it is empirical fact supported by population distribution in every single modern MMO.
Originally posted by: Chriscross3234
Honestly, I'm glad to see that they are not creating breakthrough graphics for an MMO, for that I'll go play Crysis :roll:. I'm glad to see that they are really trying to focus on the dialogue and story, I've wondered how cool games like BG2 would of been if they did everything with a voiceover. I'm still a little skeptical, but very hopeful, about this game and I hope it doesn't turn out to be another WoW. It's going to be hard for them to design this game that is supposedly based on story and content when it still is an MMO and the biggest mentality people have in MMO's is "omg i need leet gear".
Originally posted by: Mem
Originally posted by: Arglebargle
It is Bioware, but...
...
Still, as SWG showed, the fans will put up with any manner of ill-formed or maladjusted game. If Bioware keeps it to even the middling levels of quality, it could be a hit It is Bioware....
Actually you are wrong,when NGE came to SWG 90% left,the guild I was in had over 120 people which all left thanks to NGE,SWG became a ghost town on most servers after that,anyway getting back on topic the graphics in TOR look ok for a MMORPG,gameplay is more important so we just have to see how that pans out.
Originally posted by: Scionix
Has anyone realized sometimes the graphics polish up before the games get to live? 😵
Look at WoW beta for goodness' sakes! http://www.youtube.com/watch?v=NZr0nclFSA0
Originally posted by: Scionix
Has anyone realized sometimes the graphics polish up before the games get to live? 😵
Look at WoW beta for goodness' sakes! http://www.youtube.com/watch?v=NZr0nclFSA0
Originally posted by: bunnyfubbles
I can see one of three things happening with this game
1. its another lame MMO
2. its not actually a true MMO, they're just calling it that for obvious monetary reasons
3. it changes the industry as one of the best video games ever (ie they somehow make a truly immersive MMO with an excellent story)
I've ordered them in terms of likelihood, however I hope its one of the latter reasons
Originally posted by: Chriscross3234
I've wondered how cool games like BG2 would of been if they did everything with a voiceover.
I agree with the contentions of many others: why did you make this an MMO?
An MMORPG is totally different: IMO they are built to take advantage of a player's desire to reach arbitrary goals like a "max level," or some certain rare items*. I can't see how you can fuse the two, since one detracts from the other; I don't know, maybe they managed to, I hope they manage to do it well.
I can see one of three things happening with this game
1. its another lame MMO
2. its not actually a true MMO, they're just calling it that for obvious monetary reasons
3. it changes the industry as one of the best video games ever (ie they somehow make a truly immersive MMO with an excellent story)
I've ordered them in terms of likelihood, however I hope its one of the latter reasons
Originally posted by: Farmer
An MMORPG is totally different: IMO they are built to take advantage of a player's desire to reach arbitrary goals like a "max level," or some certain rare items*. I can't see how you can fuse the two, since one detracts from the other; I don't know, maybe they managed to, I hope they manage to do it well.
It's not *all* MMOs that are built that way -- Eve isn't -- it's Blizzard's MMO. This shouldn't be surprising, as Blizzard made the Diablo series. Bio is about making story and NPC interaction important in unlikely places (a Sonic the Hedgehog game!?), and they've had success so far.*This formula works: I played Diablo 2 for the longest time, and though D2 isn't MMO, the premise is the same. But once you get to lvl 90 or thereabouts and have all the items in the world, I find myself doing nothing enjoyable but rushing other characters.
Originally posted by: BenSkywalker
World of Warcraft is the only driving force behind PC gaming atm.
Originally posted by: Arglebargle
Originally posted by: Mem
Originally posted by: Arglebargle
It is Bioware, but...
...
Still, as SWG showed, the fans will put up with any manner of ill-formed or maladjusted game. If Bioware keeps it to even the middling levels of quality, it could be a hit It is Bioware....
Actually you are wrong,when NGE came to SWG 90% left,the guild I was in had over 120 people which all left thanks to NGE,SWG became a ghost town on most servers after that,anyway getting back on topic the graphics in TOR look ok for a MMORPG,gameplay is more important so we just have to see how that pans out.
But you see, in my opinion, the first iteration of SWG was a poorly set up and developed game. It just didn't get in your way as much as the later versions.
It is a testament to SOE that they could take Star Wars, and mess the game up so bad that people wouldn't play in droves. Doesn't mean the original was good, however.
Originally posted by: waffleironhead
There are so many people knocking the graphics. lets look around for some good eye candy games that were boring as hell to play. I would rather have immersive content and story line than eye candy any day.