New Deus Ex gameplay

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mindcycle

Golden Member
Jan 9, 2008
1,901
0
76
Wow, I hope they get rid of the highlighting for the PC version, it looks horrible and I can see that totally breaking any kind of immersion for me.
 

reallyscrued

Platinum Member
Jul 28, 2004
2,618
5
81
No reason to ever get excited for sequels anymore, ever.

We need brand new games/franchises that are made specifically for PCs.
Everyone on these forums are like, millionaires right? Can someone please create a new company that develops games like they are supposed to look in 2011?

I'll take a position in the PR department.
 

KaOTiK

Lifer
Feb 5, 2001
10,877
8
81
This sums up my feelings

Deus_Ex_Rev.jpg
 

kamikazekyle

Senior member
Feb 23, 2007
538
0
0
In video game world is seems the world consists of the following

Crates and warehoues full of crates. Some that explode. The exploding ones are just left lying in the open. Clearly Video Game World lacks any safely regulations.

Stealth consists of dragging a body behind a crate. Just leave the gun lying there. They wont notice a huge freaking assault rifle just lying on the floor. And the blood.

Oh, and aircon ducts are huge enough to sometimes even stand up in and they have...crates inside them. Crates inside aircon ducts. And guns. And corpses (from someone better at stealth than you are).

In the first Deux Ex, the guards could respond to your shell casings hitting the ground. In Theif 1, if your arrow missed a guard and clinked off a wall, they'd go alert even if they didn't see the arrow. I also think System Shock 2 was similar -- I accidentall dropped a bit of equipment from my inventory and it alerted the enemies in the area.

Great...now I'm reliving the good ol' days. I want them back :(
 

motsm

Golden Member
Jan 20, 2010
1,822
2
76
Well, more lies from EM, but what's new?

To refresh your memory, Deus Ex: HR was originally announced as a PC exclusive, and was only later announced as a multiplatform title. All the while EM has been assuring the PC community that they have been taking great care in a proper, non ported PC version. However, we have now learned that the reason they have yet to really show off the PC version or talk about the PC version, is that they haven't been developing the PC version.

http://www.shacknews.com/article/67899/nixxes-partnering-with-eidos-montreal
 

Anneka

Senior member
Jan 28, 2011
394
1
0
I think it is OK. I mean i like the classic stealth no stealth combination but it's not something revolutionary these days.
Also can you loot a body if you kill him the old fashion knife in the neck way
 

kamikazekyle

Senior member
Feb 23, 2007
538
0
0
Well, more lies from EM, but what's new?

To refresh your memory, Deus Ex: HR was originally announced as a PC exclusive, and was only later announced as a multiplatform title. All the while EM has been assuring the PC community that they have been taking great care in a proper, non ported PC version. However, we have now learned that the reason they have yet to really show off the PC version or talk about the PC version, is that they haven't been developing the PC version.

http://www.shacknews.com/article/67899/nixxes-partnering-with-eidos-montreal


*blink* *blink*

Uh...uh-oh.

I hope this game doesn't make Inivisible War look like GOTY material.
 

Ancalagon44

Diamond Member
Feb 17, 2010
3,274
202
106
Why does he move so slowly? Its like hes stuck in molasses.

Doesnt look terribly exciting though. I hate the third person bits, it completely breaks immersion. The highlighting isnt too bad but it should only be visible on close objects, like the white brackets in Deus Ex 1.
 

skace

Lifer
Jan 23, 2001
14,488
7
81
I just want to say, I was bitching about the yellow highlighting while people were still hyping this game. My fears were immediate as of the first trailer/sneak peak thing.

This game looks ridiculous.
 

Liet

Golden Member
Jun 9, 2001
1,529
0
0
Why is so fucking hard to remake brilliant titles without butchering them? This exact same thing happened to the Fallout series, and that fucking butcher Peter Jackson's LotR movies.

Yeah guys, despite the fact that everyone LOVES the original products, you should go ahead and completely change them but keep the name. Way to go.

Such pigfuckers.

Can you tell I'm annoyed?
 

Veliko

Diamond Member
Feb 16, 2011
3,597
127
106
Why is so fucking hard to remake brilliant titles without butchering them? This exact same thing happened to the Fallout series, and that fucking butcher Peter Jackson's LotR movies.

Yeah guys, despite the fact that everyone LOVES the original products, you should go ahead and completely change them but keep the name. Way to go.

Such pigfuckers.

Can you tell I'm annoyed?

If you loved the original LotR trilogy so much you should have stuck to the books instead of expecting a perfect transition to a different medium.

The outrage over Fallout was ridiculous.
 

skace

Lifer
Jan 23, 2001
14,488
7
81
If you loved the original LotR trilogy so much you should have stuck to the books instead of expecting a perfect transition to a different medium.

The outrage over Fallout was ridiculous.

The outrage over Fallout is still valid, to this day. It is very safe to say that while we now have 2 Fallout games that play like Oblivion Total Conversions, we have exactly 0 that play like the original Fallout. That is important to SRPG gamers everywhere.

And while some people are playing Fallout:NV others are still playing X-Com because that is as close as they can get to a decent SRPG.
 

Liet

Golden Member
Jun 9, 2001
1,529
0
0
If you loved the original LotR trilogy so much you should have stuck to the books instead of expecting a perfect transition to a different medium.

The outrage over Fallout was ridiculous.

Without going too OT... there's a difference between sacrifices made for the benefit of film, and blatantly changing several characters (The whole point of Faramir is that he could resist the lure of the ring, unlike Boromir), making the hobbits some kind of political ninjas (Hey dumb tree, walk THIS way; light the signal fires from Gondor!) and making additions that don't help the plot at all (Arwen's dying, waaah!).

The outrage over Fallout was perfectly justified, because it was nothing like the original Fallouts. It was a post-apoc Oblivion mod with hollow, empty references to the Fallout universe. What's funny is the only reason it did so well is BECAUSE of the great Fallout universe that they sucked the soul out of.
 

gothamhunter

Diamond Member
Apr 20, 2010
4,464
6
81
I didn't find that much wrong with the new gameplay video. It doesn't look that bad. It doesn't look consolized yet because you haven't even seen all that's possible, and they're working with a really reputable company to make the PC port. The highlighted objectives I'm either way about - it'd be nice to turn them off, but at the same time I remember my frustration in the first one where I wasn't sure where I even needed to be sometimes.

I think you all are freaking out a bit much.
 

motsm

Golden Member
Jan 20, 2010
1,822
2
76
I think you all are freaking out a bit much.
Just different stroke mate. The highlighting, among other things, just shows the audience they are going for with the game, and it's not the audience the original game went for. It may be a 'good' game in the end, but from everything they are showing, it's a very dumbed down and simplified game from what they told us it was going to be, and obviously so when compared to Deus Ex.

Honestly, even the game was perfect aside from the highlighting, I'd have a very hard time enjoying it.
 

gothamhunter

Diamond Member
Apr 20, 2010
4,464
6
81
Just different stroke mate. The highlighting, among other things, just shows the audience they are going for with the game, and it's not the audience the original game went for. It may be a 'good' game in the end, but from everything they are showing, it's a very dumbed down and simplified game from what they told us it was going to be, and obviously so when compared to Deus Ex.

Honestly, even the game was perfect aside from the highlighting, I'd have a very hard time enjoying it.

if the highlighting was gone, explain to me why you would have a hard time enjoying it due to the footage they showed you from the console version of a tutorial level.
 

Veliko

Diamond Member
Feb 16, 2011
3,597
127
106
Without going too OT... there's a difference between sacrifices made for the benefit of film, and blatantly changing several characters (The whole point of Faramir is that he could resist the lure of the ring, unlike Boromir), making the hobbits some kind of political ninjas (Hey dumb tree, walk THIS way; light the signal fires from Gondor!) and making additions that don't help the plot at all (Arwen's dying, waaah!).

Compared to Boromir, Faramir DID resist the lure of the ring. None of the changes that the purists complain so hard about ruined the story.

The outrage over Fallout was perfectly justified, because it was nothing like the original Fallouts. It was a post-apoc Oblivion mod with hollow, empty references to the Fallout universe. What's funny is the only reason it did so well is BECAUSE of the great Fallout universe that they sucked the soul out of.

The likes of Fallout: Brotherhood of Steel wasn't anything like the originals either.

A huge number of the people who liked Fallout 3 had never even played the originals so they didn't have much (if anything) with it's success.
 

Veliko

Diamond Member
Feb 16, 2011
3,597
127
106
Just different stroke mate. The highlighting, among other things, just shows the audience they are going for with the game, and it's not the audience the original game went for. It may be a 'good' game in the end, but from everything they are showing, it's a very dumbed down and simplified game from what they told us it was going to be, and obviously so when compared to Deus Ex.

Honestly, even the game was perfect aside from the highlighting, I'd have a very hard time enjoying it.

I have recently started replaying the original game and it really isn't as great as people still make it out to be. There is nothing in that video that suggests this new game is dumbed down in any way simply because the original game really isn't as smart as it seemed at the time.
 

motsm

Golden Member
Jan 20, 2010
1,822
2
76
I have recently started replaying the original game and it really isn't as great as people still make it out to be. There is nothing in that video that suggests this new game is dumbed down in any way simply because the original game really isn't as smart as it seemed at the time.
HR uses cover based stealth, lighting doesn't matter. You can use third person cover to survey areas very easily without risk, and if you want to avoid that, the radar is always on your HUD to tell you where every enemy is, and what direction they are facing. The game uses health regeneration that isn't an AUG, and doesn't consume energy/have a penalty for it's use. Melee combat is removed. Then of course the aforementioned highlighting, and probably plenty that I am forgetting.
if the highlighting was gone, explain to me why you would have a hard time enjoying it due to the footage they showed you from the console version of a tutorial level.
You mis read that. I said even if the rest of the game was perfect, the highlighting would ruin it for me, but I'm not basing it just on that video.
 

Veliko

Diamond Member
Feb 16, 2011
3,597
127
106
HR uses cover based stealth, lighting doesn't matter. You can use third person cover to survey areas very easily without risk, and if you want to avoid that, the radar is always on your HUD to tell you where every enemy is, and what direction they are facing. The game uses health regeneration that isn't an AUG, and doesn't consume energy/have a penalty for it's use. Melee combat is removed. Then of course the aforementioned highlighting, and probably plenty that I am forgetting.

Plenty that you haven't got around to exaggerating more like.

Lighting didn't matter in the original game either. There are times I am incredibly close to the enemy in bright light and they don't notice me and other times where they see me despite me being in dark areas. It is wholly inconsistent.

If the third person view bothers you that much you don't actually have to use it. I wonder why you aren't complaining about the ability to lean around corners without being seen in the original though.

Regenerating health has been a staple feature in many different games for about a decade now so that really shouldn't take anyone by surprise.

The lack of proper melee combat isn't dumbing down.
 

motsm

Golden Member
Jan 20, 2010
1,822
2
76
Plenty that you haven't got around to exaggerating more like.

Lighting didn't matter in the original game either. There are times I am incredibly close to the enemy in bright light and they don't notice me and other times where they see me despite me being in dark areas. It is wholly inconsistent.
Lighting does matter in the original game, it has the same stealth system as the Thief series, but no one said the AI was fantastic.
If the third person view bothers you that much you don't actually have to use it. I wonder why you aren't complaining about the ability to lean around corners without being seen in the original though.
Deus Ex isn't perfect, and I'd love to be spotted by AI while leaning. (So they should have taken the chance and improved that in HR instead of simply removing it completely) Even so, it's much more challenging when you have a limited view from leaning, compared to the camera moving up and over crates, and around corners. You can even see over higher cover than your behind since the camera raises so much.
Regenerating health has been a staple feature in many different games for about a decade now so that really shouldn't take anyone by surprise.
K? So every mediocre run and gun shooter uses it, so that means it has to be perfect for a highly tactical RPG with an existing inventory and consumables.
The lack of proper melee combat isn't dumbing down.
In my opinion it is, so agree to disagree.

Don't bother making counter points, because I don't care to debate this. It's my personal opinion that they have dumbed down the game to appeal to a mass audience. It appears to be a very simple, easy game, with very annoying interface and HUD features. I don't care if you think it is isn't.