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skace

Lifer
Jan 23, 2001
14,488
7
81
Originally posted by: jdport
WoW is definately too easy though... I can say that much because I played very casually and still got to level 60 very fast and became bored...

-jd

If you call WoW too easy then I hope you did Molten Core without any outside strategies used by other guilds, Onyxia also. Granted, I don't completely agree that you should have to be 60 for a month and in a raid guild to experience a challenge, but this is what Blizzard chose to do.

There are many write ups on the EQ2 skill system... they did a lot of things right but also failed miserably. The items that people can create are only marginally better than what they can simply buy. Especially when you look into carpenters and other completely worthless tradeskillers. UO had a much better trade skill system and I fail to understand how companies cannot simply emulate this with any degree of success to this day.
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
Originally posted by: skace
UO had a much better trade skill system and I fail to understand how companies cannot simply emulate this with any degree of success to this day.
oh HELL yes.

:music:
Fly like an eagle
Let my spirit carry me
I want to fly like an eagle
Till I'm free
:music:
 

jdport

Senior member
Oct 20, 2004
710
0
71
If you call WoW too easy then I hope you did Molten Core without any outside strategies used by other guilds, Onyxia also. Granted, I don't completely agree that you should have to be 60 for a month and in a raid guild to experience a challenge, but this is what Blizzard chose to do.

My guild has done the first 3 bosses in MC, working on the 4th... but just a bunch of 'raids' isn't what makes a game challenging to me... that is only one small part of it. In fact over emphasizing raids IMHO hurts a game. EQ1 seemed to really start to decline after PoP when the game became almost completely raid based... at least it did to me. I know some people like to raid all of the time, but I like solo and group content that is interesting, challenging, and immersive. WoW really doesn't have that... it has solo and group content, but it's not all that challenging or interesting. I need more than difficult raids to say the game is difficult.. if the whole game is going to be the raids then why not just throw out the useless month of leveling and start characters at 60 and give them raids...

-Jd
 

skace

Lifer
Jan 23, 2001
14,488
7
81
Actually, WoW has some awesomely challenging dungeons. What you will realize is that most people cheated there way through the instanced dungeons. I remember the first day that I heard people were doing ShadowFang Keep in a raid group. Boy I laughed for hours. ShadowFang Keep is a really challenging instance in the 20s, but most people tend to do the dungeon when everything is greening out instead of when it is all really hard. The problem is that the boss can hit for 500 and take out a group in seconds.

Maraudon was a challenging dungeon also. Scholomance and Strathmor also proved too hard for almost any single group. People ALWAYS raided it. Then they claimed it wasn't very challenging because their group of 10-20 people could walk all over it.

Let's just say, I've seen some of the instances in EQ2 and you'd have to be on crack to say they are more challenging.
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
That's the key, doing stuff earlier. Check out Blizzard's new guide, they list all dungeons with level ranges. I bet most people hit the dungeons beyond the recommended levels at least at the high end.

They definately need to release more small guild and single group content. Definately.

And yes, Shadowfang was a good one. My wife and I ventured over there in the late twenties, just the two of us. We died at the room full of the ghost soldiers but it was a lot of fun :)
 

skace

Lifer
Jan 23, 2001
14,488
7
81
I actually have a lot of screenshots from Shadowfang because it was our most played instance in the guild early on, between the stress test, closed beta and retail, we must have had a go at it dozens of times. It was funny, it took us multiple tries to get out the different pulls, everyone had a different take on what to do. From the original plans of trying to rush the sorceror, to trying to mana drain him, to different pull tactics on the wolf keeper.
 

jdport

Senior member
Oct 20, 2004
710
0
71
WoW did have some really good instances, I'll give it that much credit :)
I always had trouble getting groups for Maraudon, and I missed Uldaman altogether because of lack of groups.... I liked Sunken Temple though and some of the others. The one quest in ZF .. was it the divinomatic rod? That one was pretty damn fun too.. lol. Like I said , WoW definately had it's moments and I enjoyed the game for a while :)

My post wasn't intended to be a wow bashing thread, it's a good game, I just think they dumbed most of it down too much and didn't give it much soul. Maybe I'd appreciate it more if I'd played Warcraft III or something. /shrug

jd
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
Originally posted by: jdport
WoW did have some really good instances, I'll give it that much credit :)
I always had trouble getting groups for Maraudon, and I missed Uldaman altogether because of lack of groups.... I liked Sunken Temple though and some of the others. The one quest in ZF .. was it the divinomatic rod? That one was pretty damn fun too.. lol. Like I said , WoW definately had it's moments and I enjoyed the game for a while :)

My post wasn't intended to be a wow bashing thread, it's a good game, I just think they dumbed most of it down too much and didn't give it much soul. Maybe I'd appreciate it more if I'd played Warcraft III or something. /shrug

jd
Uldaman is a tough tough dungeon.
 

Malak

Lifer
Dec 4, 2004
14,696
2
0
Originally posted by: Malladine
Originally posted by: KruptosAngelos
Well I broke down and got EQ2 afterall. I took into consideration the ridiculous amount of expansions they will put out. Instead of seeing it as an extra expense, I see it as a world growing faster than I can explore it. That makes it long term, which is good if the game is fun. Hard to tell at level 6, but we'll see. Sure beats staring at the screen of someone playing WoW though.
What do you mean "staring at the screen of" ? Did you play WoW too?

Heck no, I couldn't stand the game. There was nothing appealing about it. It was ugly, played the way any other game played, and had login lines. When you are trying to find a reason to play a game, then you probably shouldn't play it.

My friend who has 2 lvl 60 accounts said this about EQ2: "It's different and fun."

We're enjoying it.
 

Drako357

Junior Member
Jun 13, 2005
13
0
0
They have totally Nerfed Scholo... there was a time when it was a challenge to go through there with a 10 man group... The other day we made it to the final boss area without a healer (Warrior, 3mages and a warlock).

For the record we dropped a Mage and brought in a Priest and skated through the final area.
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
Originally posted by: KruptosAngelos
Originally posted by: Malladine
Originally posted by: KruptosAngelos
Well I broke down and got EQ2 afterall. I took into consideration the ridiculous amount of expansions they will put out. Instead of seeing it as an extra expense, I see it as a world growing faster than I can explore it. That makes it long term, which is good if the game is fun. Hard to tell at level 6, but we'll see. Sure beats staring at the screen of someone playing WoW though.
What do you mean "staring at the screen of" ? Did you play WoW too?

Heck no, I couldn't stand the game. There was nothing appealing about it. It was ugly, played the way any other game played, and had login lines. When you are trying to find a reason to play a game, then you probably shouldn't play it.

My friend who has 2 lvl 60 accounts said this about EQ2: "It's different and fun."

We're enjoying it.
Hmm, maybe we'll play EQ2 after another shot at WoW - revenge of the horde.
 

Sunner

Elite Member
Oct 9, 1999
11,641
0
76
Originally posted by: jdport
WoW did have some really good instances, I'll give it that much credit :)
I always had trouble getting groups for Maraudon, and I missed Uldaman altogether because of lack of groups.... I liked Sunken Temple though and some of the others. The one quest in ZF .. was it the divinomatic rod? That one was pretty damn fun too.. lol. Like I said , WoW definately had it's moments and I enjoyed the game for a while :)

My post wasn't intended to be a wow bashing thread, it's a good game, I just think they dumbed most of it down too much and didn't give it much soul. Maybe I'd appreciate it more if I'd played Warcraft III or something. /shrug

jd

That may well be a reason why I like it so much.
I've never really liked any MMORPG much before, though admittedly my experience is rather limited.
I thought about trying Everquest, but at the time there weren't any servers in Europe(were there ever?) so I neverminded that idea.

I've played every WarCraft out there though, from 1 right up to WC3:TFT and I loved every one of them, I also love the WarCraft universe, and in WoW I keep seeing places that I remember from different parts of the game.
Entering Undercity and hearing the very vague sound of people cheering, taken right from the victory cinematic of human campaign in WarCraft III, then seeing the throne room where Arthas killed his father, loved it.
Going through the Caer Darrow where you first got the Juggernauts in WarCraft 2.
Brings back lots and lots of good memories, and being such a big fan of the WarCraft universe definitely helps I guess.
 

skace

Lifer
Jan 23, 2001
14,488
7
81
Originally posted by: Drako357
They have totally Nerfed Scholo... there was a time when it was a challenge to go through there with a 10 man group... The other day we made it to the final boss area without a healer (Warrior, 3mages and a warlock).

For the record we dropped a Mage and brought in a Priest and skated through the final area.

Yea I know. They've nurfed scholomance, stratholme, molten core, onyxia and, if they havn't already, they will eventually nurf blackwing layer so the crappy players can get through. That was my point, most people complain about how easy WoW is, but they don't realize that their little guild is part of the majority of people who simply couldn't complete these areas as intended. I remember the original molten core, 95% of the guilds out there weren't getting past the entrance pull. And before anyone calls me some sort of elitist, I had trouble with the original strathholme and scholomance also, mainly because nobody really wanted to invest the time required to get them done with a small group. The bragging rights simply weren't all that spectacular.

Originally posted by: KruptosAngelos
Heck no, I couldn't stand the game. There was nothing appealing about it. It was ugly, played the way any other game played, and had login lines. When you are trying to find a reason to play a game, then you probably shouldn't play it.

My friend who has 2 lvl 60 accounts said this about EQ2: "It's different and fun."

We're enjoying it.

I'm glad you're having fun but I seriously question the WoW is ugly comment. I remember when Gamespy pitted the 2 against each other and gave WoW the graphics win. At the time, I hadn't played EQ2 and thought it was odd that WoW won. Then I played EQ2 and realized how absolutely retarded and ugly most of the graphics are. The animations are no where near as fluid and lifelike as they are in WoW and the color palette was stolen right out of Quake1. As far as "playing the way any other game played", you could say the same about EQ2.
 

jdport

Senior member
Oct 20, 2004
710
0
71
i'd disagree with your assessment of EQ graphics... the color pallette looks more real. The colors in wow are bright and cartoonish. I think the graphics in both are incredible in different ways and it just depends on which you prefer: realistic looking world, or an artistically drawn world. I like the PC graphics much more in EQ2.. .. if he was refering to PC's when he said WoW was ugly I would probably have to agree with him. The world graphics I liked both a lot, but they are very different as I said and which is better is never going to be something people are in agreement on.

The thing that is better about WoW graphics is the fact that you can play it on a "normal" computer. That was what made up my mind originally regarding which game to play.. i played WoW first because my computer at the time couldn't handle eqII (I tried, it was miserable). I ended up building a new gaming machine and stuck with WoW for a while before switching back to EQII which was much more fun with the new machine. It takes a beast to play EQII with reasonable graphics settings and if anybody trying it doesn't have said beast I can completely understand the assessment of liking WoW's graphics better.

jd
 

Crustacean

Junior Member
Aug 19, 2005
5
0
0
For RPgs, did you try :

Vampire : Bloodlines

very atmospheric, great NPCs, great dialog, funny at times, often gives a nice scare...
... and much less buggy today, unofficial patch 1.6 really makes it "ok".

Only downside : long load times (1 Gb RAM highly recommendended)
 

Gooberlx2

Lifer
May 4, 2001
15,381
6
91
Originally posted by: jjones
Originally posted by: Schadenfroh
Originally posted by: Maetryx
Bard's Tale. Isn't that re-released recently? Did you already play Neverwinter Nights?

Yes
LOL, hadn't seen that before. It's hilarious when you put the cursor over the guy in the middle's crotch.

LOL, do it to the guy on the left a bunch as well...
 

StevenYoo

Diamond Member
Jul 4, 2001
8,628
0
0
Fable: The Lost Chapters is out for PC soon, if it isn't already.

that looks cool. i never played the xbox version