1) streaming will NOT sell hardware. Never. The people buying consoles are not buying them because they can stream games and it won't ever be a selling point. An interesting add on maybe but not selling point.
2) all it takes is for games to run better on the faster hardware by default and it will make a difference. How you can think it doesn't matter is the real joke here. Just like a PC game now. Build one engine and watch one system run it better than the other by default. Just simply because bit has more power. Less slowdowns etc.
This is true. Another thing is that those preorder numbers on Amazon are a joke. Everyone that wanted to preorder the next-gen consoles largely did it in the first days after E3, along with a new wave of people that gave XB1 a preorder after Microsoft reversed their BS. The preorder numbers back then were totally legit, as they were truly massive.
Now?
Being outsold by Battlefield 3? You really think that's accurate? There's no way in hell that more people will order Battlefield 3 like 2 years after it came out compared to PS4/XB1 preorders.
XB1 will get outsold by PS4 easily this generation, even in the US, where it should end up like 60/40 or 55/45. In Europe XB1 will be annihilated outside of the UK, where they will still lose. In Asia and Japan, they're a zero.
It really doesn't matter, play the console you want for the games you want.
Hardware specs will matter in this modern era, when every single cross-platform game will play a little to a TON better on PS4. It's not going to be a mystery, or a case-by-case basis like PS3/X360. It's going to be 95% of games with clear advantages on PS4 due to a massive hardware gap on the same architecture. Players will be able to immediately tell the difference, and with so many gamers having both systems to play the fantastic exclusives on both PS3 and 360, when it comes time to buy cross platform titles for the next-gen, people with both systems would have to be utter morons to buy the XB1 versions. This
will hurt attachment rates for XB1.
Streaming is important to maybe .5% of gamers or less, and most of those only care to watch streams of certain games. I don't think the PS4 and XB1 streaming features will matter diddly squat whatsoever. Besides, Twitch is still available on PS4, the game devs just have to use the SDK and add support for that title, which is cake. Regardless, for every person streaming, there are 50,000 people just happily playing their game that don't GAF about that 'feature'. I've played games for 30 years now, and never watched a stream and never streamed gameplay. It doesn't interest me in the least, nor has it ever been mentioned by any gamer I've EVER known, out of thousands.
XB1 will live thanks to fanboys and thanks to great exclusives. It will be hurt by poor launch pricing, mandatory kinect, and especially the crappy hardware. In case you haven't paid attention over the past 30 years of consoles, nobody stays on top for long, and XB1 has utterly dropped the ball. X360 'won' the US current gen how? Let's count the ways :
First launch <-- not true this time
Better hardware design <-- not true this time
Easier development compared to competition <-- not true this time
Gaming hardware focused on GAMING <-- not true this time (see HD-DVD expansion sales, lol)
GREAT exclusives <-- still holds true, though Sony has definitely upped the ante
HUGELY LOWER PRICE <-- Whoops, total opposite this time!
5/6 'pros' for the 360 are now out the window for the XB1.