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Mythic not giving credit to people that worked on warhammer


I really thought they were better than this:


Warhammer Online: Age of Reckoning will only credit those staff members currently working at developer Mythic Entertainment, according to a new interview with vice president and general manager Mark Jacobs.

Talking to website Shacknews, Jacobs stated: "Over the years, we've had hundreds of people work on the game, and we thank everyone who helped us bring our Warhammer passion to life, but only current employees that have continued until the end will be credited in the final game."

The same report quotes an unnamed ex-Mythic employee, who is said to have worked on the game for three years, as claiming that, "I was told they made sure to not include anyone in the list who was not at the office the day of the credit list creation."

The issue of proper accreditation has previously been raised over games ranging from Capcom?s Wii version of Okami to Rockstar Games? Manhunt 2, with particular controversy over non-crediting of employees who worked earlier in a game's development span.

The International Game Developers Association (IGDA) is currently working on a crediting standard for the industry, although not all publishers and developers are IGDA members.


This is wrong on so many levels.
If anyone worked on any game for a length of time, even as short as a month and their work appears in the finished product, I believe they should get credit. To say that because they left the company they aren't included is wrong. Their work still appears in the finished game and they deserve the credit for it.

It isn't like a list of credits requires hundreds of megabytes or tons of programming.
To leave someone out just because they left and did not stay with the company is spiteful.
I really like warhammer, but this has just made me take a step back. I'm considering canceling.


 
This happens a lot. Sometimes they are lucky and get into the "Special Thanks" section of the credits but not listed for what they actually did.

I agree everyone should be listed, believe me as a gamer and someone who worked in the industry I totally agree and would be angry if my name wasn't in the credits. But at the same time, one of my friends I went to school with had this happen to him and he came to the point where he didn't care cause .005% of people actually look at the credits and two the important reason, he knew he worked on the game and it is on his resume.

But not buying a game over this is silly, imo.
 
Originally posted by: chalmers
Considering canceling over that? ok..

LoL - I seriously think his post is funny as hell. I think KaOTiK nailed it though. How many people look at the credits for a MMO? Seriously you must be very bored to do that and care as to who was put on and who wasn't.
 
Very few, if any, people look at the credits for any game. However, that doesn't change the fact that this is insulting to the people who worked on the game only briefly.
 
Credits could be dropped from all games and would make no difference. The people playing don't care and those whom worked on it know whom they are.
 
Hard for me to really say whether this is that big a deal without some comparison of peer projects and how they handled it. No link means that the source could just be someone who isn't getting credited.
 
Originally posted by: lupi
Credits could be dropped from all games and would make no difference.
While I am sure it improves employee moral to have their name in the credits, many products do not have credits listing the engineers that designed them. Since it is traditional to have it in the game (and this particular product is going to have them), it is lame that they decided to do this. But, I would not cancel my preorder of the game because of something like this....
 
I think that's generally how it works in most businesses, unless there is a specific agreement between the company and the departed employee(s).

Is it fair or right? Probably not, but welcome to life.

KT
 
It is a big deal.
In the gaming business you don't get to put on your resume "I worked on warhammer at mythic" , because you need proof. Often that proof only comes from the credits.
What harm is it to mythic to put these people in the credits ? Who does it hurt ?

How would you feel if you designed the sets for a movie and they decided to not include you in the credits ?
Yeah, you did the work and can tell people that, but prove it .

If you can't grasp why this is wrong and why it is a big deal then do some reading about how getting hired in the gaming industry works.

Will I cancel over this ? I 'm waiting to hear mythics response , since this has not gone over well in the game development community.


 
Originally posted by: lupi
Credits could be dropped from all games and would make no difference. The people playing don't care and those whom worked on it know whom they are.

I think the big names of 'who worked on it' are given before you play the game.

Just like a movie, you'd want to know whot the producer is, or the director to know what type of movie it will be.

But no, not everyone really matters though.
 
Originally posted by: lupi
Credits could be dropped from all games and would make no difference. The people playing don't care and those whom worked on it know whom they are.

It isn't about fame . It is about getting jobs. The developer community does not hand out references like they do when you work in other fields. Often, the only proof you have to having worked on a title is in the credits.

 
Originally posted by: Modelworks
It is a big deal.
In the gaming business you don't get to put on your resume "I worked on warhammer at mythic" , because you need proof. Often that proof only comes from the credits.
What harm is it to mythic to put these people in the credits ? Who does it hurt ?

How would you feel if you designed the sets for a movie and they decided to not include you in the credits ?
Yeah, you did the work and can tell people that, but prove it .

If you can't grasp why this is wrong and why it is a big deal then do some reading about how getting hired in the gaming industry works.

Will I cancel over this ? I 'm waiting to hear mythics response , since this has not gone over well in the game development community.

A simple reference letter from your former employee is all that would be required. You really are arguing a moot point and you really do not know how Mythic operates. They may in fact write reference letters for those who worked on WAR but did not get into the credits. You are jumping to conclusions here.
 
Originally posted by: Drift3r


A simple reference letter from your former employee is all that would be required. You really are arguing a moot point.

You really are clueless how things work in game development.
Most developers do not hand out reference letters. Developers tend to take the attitude that if you leave the project then you betrayed me. It really is petty, but that is the way they act.
 
Originally posted by: Modelworks
Originally posted by: Drift3r


A simple reference letter from your former employee is all that would be required. You really are arguing a moot point.

You really are clueless how things work in game development.
Most developers do not hand out reference letters. Developers tend to take the attitude that if you leave the project then you betrayed me. It really is petty, but that is the way they act.

Did you even read your own article? The people who worked on the game and did not get credit weren't there anymore. As in they had already moved on and found work elsewhere. This point defeats your main argument about this move denying people a chance to get a job somehow. Chances are if they moved on it's because they found work somewhere else. So there goes that point out the window.

Also your claim about "most developers" acting petty is not backed up by any real concrete evidence and it doesn't even provide any clue to the type of relationship Mythic has with it's former employees. It's basically you spouting off an opinion. Maybe there are some developers who are assholes but it certainly does not make it the rule that all of them are or that Mythic is a company filled with vindictive asshole. I am pretty much done with this topic have fun.
 
Originally posted by: Modelworks
It is a big deal.
In the gaming business you don't get to put on your resume "I worked on warhammer at mythic" , because you need proof. Often that proof only comes from the credits.
What harm is it to mythic to put these people in the credits ? Who does it hurt ?

How would you feel if you designed the sets for a movie and they decided to not include you in the credits ?
Yeah, you did the work and can tell people that, but prove it .

If you can't grasp why this is wrong and why it is a big deal then do some reading about how getting hired in the gaming industry works.

Will I cancel over this ? I 'm waiting to hear mythics response , since this has not gone over well in the game development community.

Are you kidding me about the needing your name in the credits as proof? What, your potential employer cant call over to the old boss at Mythic and verify?
 
I just do not understand why a company would choose to not include these people. What's the point if all it does is stir up this kind of nonsense? So stupid...
 
Originally posted by: Genx87
Originally posted by: Modelworks
It is a big deal.
In the gaming business you don't get to put on your resume "I worked on warhammer at mythic" , because you need proof. Often that proof only comes from the credits.
What harm is it to mythic to put these people in the credits ? Who does it hurt ?

How would you feel if you designed the sets for a movie and they decided to not include you in the credits ?
Yeah, you did the work and can tell people that, but prove it .

If you can't grasp why this is wrong and why it is a big deal then do some reading about how getting hired in the gaming industry works.

Will I cancel over this ? I 'm waiting to hear mythics response , since this has not gone over well in the game development community.

Are you kidding me about the needing your name in the credits as proof? What, your potential employer cant call over to the old boss at Mythic and verify?


LOL

And oftentimes you can't view the credits without beating the game. So I guess in that guy's eyes, every employer viewing a resume will have to play through all the games the potential employee worked on to get to the credits and verify they worked on it.

Modelworks (the OP) is a drama queen, guaranteed.
 
Originally posted by: Xavier434
I just do not understand why a company would choose to not include these people. What's the point if all it does is stir up this kind of nonsense? So stupid...

It's just an ego thing
 
Originally posted by: Genx87
Originally posted by: Modelworks
It is a big deal.
In the gaming business you don't get to put on your resume "I worked on warhammer at mythic" , because you need proof. Often that proof only comes from the credits.
What harm is it to mythic to put these people in the credits ? Who does it hurt ?

How would you feel if you designed the sets for a movie and they decided to not include you in the credits ?
Yeah, you did the work and can tell people that, but prove it .

If you can't grasp why this is wrong and why it is a big deal then do some reading about how getting hired in the gaming industry works.

Will I cancel over this ? I 'm waiting to hear mythics response , since this has not gone over well in the game development community.

Are you kidding me about the needing your name in the credits as proof? What, your potential employer cant call over to the old boss at Mythic and verify?


No I'm not kidding.
The main site for finding out who worked on what game is http://www.mobygames.com/home

That is usually the first place a developer looks to verify the titles you are claiming are actually titles you worked on . If your name does not appear there, then it is assumed you are a liar unless you have written proof from the former employer. As I said, in another post, developers can be petty at times and often view it as a betrayal when someone leaves the project.

Mobygames get their credit list from two places, the developer, the game credits.
If someone like Mythic does not include them then they have no way to prove that they worked on the game.
 
Originally posted by: shingletingle
Originally posted by: Genx87
Originally posted by: Modelworks
It is a big deal.
In the gaming business you don't get to put on your resume "I worked on warhammer at mythic" , because you need proof. Often that proof only comes from the credits.
What harm is it to mythic to put these people in the credits ? Who does it hurt ?

How would you feel if you designed the sets for a movie and they decided to not include you in the credits ?
Yeah, you did the work and can tell people that, but prove it .

If you can't grasp why this is wrong and why it is a big deal then do some reading about how getting hired in the gaming industry works.

Will I cancel over this ? I 'm waiting to hear mythics response , since this has not gone over well in the game development community.

Are you kidding me about the needing your name in the credits as proof? What, your potential employer cant call over to the old boss at Mythic and verify?


LOL

And oftentimes you can't view the credits without beating the game. So I guess in that guy's eyes, every employer viewing a resume will have to play through all the games the potential employee worked on to get to the credits and verify they worked on it.

Modelworks (the OP) is a drama queen, guaranteed.

Do some research before you spout off about things you know nothing about.
The credits are used by several sites that keep databases for who worked on what titles.
If your name does not appear there then you get no listing in those titles on the database.
 
Originally posted by: Drift3r


Did you even read your own article? The people who worked on the game and did not get credit weren't there anymore as in they had already moved on and found work else where. This point defeats your main argument about this move denying people a chance to get a job somehow. Chances are if they moved on it's because they found work somewhere else. So there goes that point out the window.

You don't know how this industry works.
When you apply for a job they look at the number of shipped titles. The more shipped titles you can claim the better your chances. When something big like warhammer does not give you credit that is a huge title that you cannot use.



Also your claim about "most developers" acting petty is not backed up by any real concrete evidence and it doesn't even provide any clue to the type of relationship Mythic has with it's former employees. It's basically you spouting off an opinion. Maybe there are some developers who are assholes but it certainly does not make it the rule that all of them are or that Mythic is a company filled with vindictive asshole. I am pretty much done with this topic have fun.

It is backed up by thousands of people.
Spend some time on game development forums, where it is routine for developers to treat employees like they are disposable. All developers are not like that, but it is very common.


I had thought that Mythic would be above that as there are developers who do make sure everyone gets credit. I am disappointed they are not.

How would you feel if you worked on a research paper for a year then took a job elsewhere and the professor put his name on the paper and used your work as his ?
In the academic world that can get you in serious trouble, but its ok to treat artist and programmers that way ?

 
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