Consider it this way: Warhammer has been in development for 3 years. People were probably involved in prototyping the interface, the art, the server software, etc, which left long before development on the actual game engine and software were being written. Do they really deserve to be associated with the final product? Not in my eyes.
Even someone who worked on the initial versions of the client but left before the game reached Alpha probably doesn't have a single line of code left in the final release product. Do they deserve to be associated with the final product?
Think about it from the other side and you can see that there is a reason, and it's pretty valid.
Even someone who worked on the initial versions of the client but left before the game reached Alpha probably doesn't have a single line of code left in the final release product. Do they deserve to be associated with the final product?
Think about it from the other side and you can see that there is a reason, and it's pretty valid.
