My take on Counter Strike

ahfung

Golden Member
Oct 20, 1999
1,418
0
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Today I've finally just tried CS (thx budman for the help;)).

CS DOES has better gameplay which makes the game exceptionally exciting and addicting. But as a para-military squad level combat simulation it is simply unrealistic, no where as good as R6 series.

The running and climbing speed in CS is incredibly fast, comparable to that of most action FPS games like UT. What annoy me most is frog leaping. I've seen people doing it all the way in the game to avoid fire as if playing Quake/UT. And your movement won't affect your aim at all regardless on running or crouching. I've seen people sniping from a distant while frog-leaping as if NO reticule penalty at all. Recoil has an effect in CS, but not as much as in R6 or even IGI. Gunfire sounds spectacular, way too cinematic than what a real firearm should sound. 3D sounds in CS is very cool and much more directionaly than R6 but the hearing footsteps 3 rooms away is too exaggerated. Military gear (esp those worn by special force) doesn't produce that much of sound even on running heavily. The human motion gives me cartoonish feeling. Players simply running all the way up a ladder faster than monkey, LOL.
 

gUEv

Senior member
Oct 11, 2000
882
0
0
<rant>
cs is *not* about realism, stop comparing it to rainbow six and &quot;real life&quot;. If this was a realism based game, it would not be fun at all. Shoelaces would come untied, terrorists would get the flu and you would get a wedgie from riding in the apc.
It is not about realism, so stop comparing it to real life. just let it be and enjoy the game for what it is - unrealistic fun.
</rant>
 

Shalmanese

Platinum Member
Sep 29, 2000
2,157
0
0
Why does CS and heaps of other new games tout &quot;realism&quot; as a new advanced feature.

realism is NOT fun when pushed to an extreme. Realsim simply promotes snipers camping and everybody else moving very slowly while crouching behing boxes and taking pot shots at each other. This is simply because this is what happens in real life.

If youve ever played Action Quake (AQ2) then you will realise that a bit of realism adds spice to the game but too much ruins it, AQ2 was based on the theme of action movies so you could do outrageous things like kick a player halfway across the map and watch him break his legs on impact and die or take dirty camper through the eye with your trusty sniper or sneak up behind a person and quietly slit their throat. My favorite, however was in the map urban running around with a Hand cannon(sawn off shotgun) and blasting the sh!t out of ignorant campers who decide to wait in the dark where the 2 boxes near the small fence is. Oh, and 1 on 1 sniper battles on the streets with full kangaroo/bunny hopping, circle strafing and lucky talisman kissing going on.

Bet you cant do all that with CS huh?
 

Budman

Lifer
Oct 9, 1999
10,980
0
0
I agree 100% with what ahfung said,It's a very boring game.

It's a little kiddie game with everybody jumping around like frogs &amp; running around at 30miles per hour;very unreallistic.

People who say it's a good game probably never even tried Rogue spear-Urban ops.

You guys can keep your little jumping frog speed running game,When i want to play a real game i will load up Rogue Spear.;)
 

Whitedog

Diamond Member
Dec 22, 1999
3,656
1
0
I have to admit I was too over excited about getting CS. I've had it a couple weeks and have played it maybe a total of 1-2 hours.

and gUEv, for your information, the Developers were boasting about the realism of the game... so when someone comments against that, they have a legit comment.

Obviously, you're amoung the &quot;easily entertained&quot; croud the game has shared success in.

If we had a game like Deus Ex multi-player we'd be having some fun huh?

I'd have a better time swallowing the game as &quot;realistic&quot; if your performance suffered as your health dropped.
I can't see someone wounded to near death being able to Run, Jump, and Shoot as if they were completely healthy as being anything near realistic???
 

Soybomb

Diamond Member
Jun 30, 2000
9,506
2
81
Yeah its realism is limited, which I think is a good thing though. Too relaistic would suck. Anyway I encourage you to play it for more than an hour or two, it gets more fun as you play more.
 

urbantechie

Banned
Jun 28, 2000
5,082
1
0
What you guys don't understand is that you can't make the game sooo realistic.

Say you bomb the T's with 2-3 HEs. There health is all bogged down so they can't move (according to what you want) and you CTs run in and knife em. Might be realistic but who would want to play a game like that?
 

Whitedog

Diamond Member
Dec 22, 1999
3,656
1
0
The first night I played, I got aggravated and when a round started, I shot and killed like 7 people on my own team before they could get going. It was hillarious! Of course I got banned, but it was funny as shlt. hehe
 

StageLeft

No Lifer
Sep 29, 2000
70,150
5
0
CS is - bar none - the best multiplayer first person shooter I've ever played. I simply cannot imagine going back to UT.
 

Budman

Lifer
Oct 9, 1999
10,980
0
0


<< CS is - bar none - the best multiplayer first person shooter I've ever played. >>



Spoken like a true guy who never played Rogue spear.;)

Only by playing both games do you really realise how CS sucks.
 

AndrewR

Lifer
Oct 9, 1999
11,157
0
0


<< And your movement won't affect your aim at all regardless on running or crouching. >>


X -- wrong, thanks for playing though. ;) Crouching helps aim a great deal, and running has a serious penalty on accuracy. You can learn to compensate for the penalties though.

One thing that bugs me, and I wish would change is that they should make ANY hit (not just headshots) screw up your aim since taking a round in the side will have an impact (pun intended) on even the steadiest of hands. I'd also rather see the frop jumping crap stop with perhaps a fatigue factor put in as well as successive jumping impossible (requires a couple steps in between, for instance).

I think CS does a terrific job of balancing gameplay and realism. The hit damage is somewhat realistic, more so than other FPS I have played. The action is fast, which keeps it interesting, but there are plenty of ways in which the game is more realistic than fanciful. From what I understand about R6, it's slow and nerve wracking, more like Thief as opposed to Quake. That's fine, but CS action is pretty intense and is by far the best team FPS game I've played.

As for the sounds of footsteps, do you own combat boots? Ever run in them? Ever run on pavement, stone, floor, wood? Now, how much do you weigh? (now add equipment to that) Keep in mind that people make noise when RUNNING in the game -- walking is silent. It's perhaps exaggerated a tad, but it's easily avoided by walking.

What's the matter, Budman? Got your ass kicked? ;)

Don't get me wrong -- I cannot accurately judge Rainbow 6 until I actually play it. A friend of mine plays it quite a bit and has told me a fair amount of the gameplay. CS isn't perfect, obviously, and I do hope they plan on making a standalone sequel to it which could incorporate some more realistic elements (lying prone, rolling dodges, underhanded grenade tosses, hit location with movement penalties, etc.). All I know is that CS is damn addicting.
 

Imported

Lifer
Sep 2, 2000
14,679
23
81
If we had a game like Deus Ex multi-player we'd be having some fun huh?


There is a Deus Ex multi-player. :)
 

sandorski

No Lifer
Oct 10, 1999
70,784
6,343
126
When CS came out, it was a big step towards realism, but it is far from realistic. If you want to try a mod that increases realism, download Infiltration for UT. Among it's features is fatigue, run/walk, prone position, and leaning. It's only offline right now, but online play maybe released any day now.

I played Rogue Spear once and though it is very realistic, I couldn't help but find some of it to be unrealistic and just irritating, such as sidestepping. I know you can't sidestep as fast as Q3/UT, but you can sure as heck go faster than what RS allows.
 

jinglingxl

Golden Member
Mar 3, 2000
1,184
0
0
why people just love to compare rogue spear to CS. They are very different game. one is base on strategy, and one is based on Action. I personally like CS more than the one-shot-drop dead RS mutiplayer, cuz its a fast paced shooting action game with a bit of strategy twist, yes there is strategy to CS.

one more thing I like cs is that the game is hilarious
 

BiggieN

Banned
Apr 3, 2000
4,230
0
0
i've never had

<< the one-shot-drop dead RS mutiplayer >>

happen to me before except for headshots, same as cs. if that is the only reason you have against playing RS, then you are lying to yourself. what happens in RS is that it could be a headshot and you didn't know it, because it doesn't tell you if its a headshot. i have taken 74 shots before center mass when playing some newbies before who refuse to aim for my head. yes, RS keeps that kinda stats on you as well as the stats for shots taken, shots hit, and percentage of hits.

personally though, CS and RS are pretty much different games. CS is more like Quake/Doom but working together a bit more to kill them all. RS is more strategy and realistic. RS is a pioneer so it can't be compared to anything else. They appeal to different genres. Some people live on reflexes, others live on planning. Try both games and then make a decision about it.
 

gUEv

Senior member
Oct 11, 2000
882
0
0
i think the developers have a right to tout is as &quot;realistic&quot;. hell, they can call action quake realistic compared to other FPS's like Quake 3 and UT. Realistic weaponry and items, *but*...not everything is &quot;one shot, your dead fred&quot;. To me (and the thousands of others playing cs), that is not fun. To me, when you get too realistic you lose the element of skill (Yes, ive played R6 btw). Any idiot can point and click, but i find it more enoyable throwing a flashbang through a skylight, then jumping down and laying some carbine death to my two terrorist friends. Is that realistic? of course not. Are games supposed to be realistic? No!! If they were, they wouldnt be any fun!
 

Dark4ng3l

Diamond Member
Sep 17, 2000
5,061
1
0
I used to play alot of rogue spear. You move very slow and your aim is afected if you are shot in the arm or you move slower if you are shot in the leg. It's basicaly a grenade fight wil some shooting.
 

ahfung

Golden Member
Oct 20, 1999
1,418
0
0
Well said BiggieN. You reminded me 1 thing I don't like about CS, the damage model. In R6 every high power bullet has a chance to drop you, depending on where it lands. Some low power rounds (e.g. 9mm JHP) can just scratch the people wearing level III body armor (thatz why BiggieN was once shot 74 times). But in CS, it looks like if u throw enough mud to a M1A1 it'd burst when the &quot;health&quot; drop to zero.

Realism and gameplay are 2 totally different things. Being suck in realism doesn't mean silly gameplay. Unfortunately, realism in CS barely exists. Looking for a game comparable to that of SWAT3 and Rogue Spear, I feel sorry for the money I've spent. Don't flame me for not doing a little research, I've read enough CS threads here and there but NO ONE ever mentioned frog leaping, monkey climbing and cheetah running. You don't have to tell me how hilarious the gameplay is. I KNOW this BUT this thread is about REALISM.

A quake clone isn't the only way to make excellent multiplayer game. Rainbow6 type of combat is also very fabulous in my experience.
 

ahfung

Golden Member
Oct 20, 1999
1,418
0
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&quot;realism is NOT fun when pushed to an extreme. Realsim simply promotes snipers camping and everybody else moving very slowly while crouching behing boxes and taking pot shots at each other. This is simply because this is what happens in real life.&quot;

Contrary to what I believed before, CS is actually more a camper heaven than Rainbow 6. I was so frustrated when tango always camping with sniper rifle at the end of dark hallway. You don't stand a chance against them. Unlike Rogue Spear where you can peek around the corner to minimize your profile while counter-snipe. You got no heartbeat sensor the detect the presence of camper. With the toy-like recoil in CS, campers can sit their butt happily, putting round after round heatshot into the rushing party. Basically there is no penality to be a camper, and camper is equal to hero who saved their team. However, if you play like a camper in Rainbow 6 games, you'd be considered as a coward and get your butt booted in no time.
 

BiggieN

Banned
Apr 3, 2000
4,230
0
0
well you could grenade them with the HE or with flashbangs...but by the time you know that they are there you would be dead, especially since everyone on public servers use the cheap AWP one shot kill sniper rifle.

i gotta admit it's a great gun to use because in Militia i was sniping the T's feet underneath the SUV and watch them die...and complain that i was cheating even though i suck.
 

ahfung

Golden Member
Oct 20, 1999
1,418
0
0
&quot;I played Rogue Spear once and though it is very realistic, I couldn't help but find some of it to be unrealistic and just irritating, such as sidestepping. I know you can't sidestep as fast as Q3/UT, but you can sure as heck go faster than what RS allows.&quot;

This is where the RS realism kicks in. You could sidestep as fast as you run BUT not when the rifle is zoomed. Ever seen snipers sidestepping when aimming? No, because when they move their aim screwed. The only guns allow you fast sidestepping while zoom are SMGs like MP5 due to the small zoom ratio.