Mike Gayner
Diamond Member
- Jan 5, 2007
- 6,175
- 3
- 0
The bigger question is will MW3 be another console port to the PC?
None of the past COD games have been a port, so I doubt it. I don't think you know what a console port is.
The bigger question is will MW3 be another console port to the PC?
None of the past COD games have been a port, so I doubt it. I don't think you know what a console port is.
None of the past COD games have been a port, so I doubt it. I don't think you know what a console port is.
From what I gather the general (and ignorant) consensus in this PC gaming forum is that if that if the game developer has had any connection to consoles ever, then the game is a filthy, bug ridden console port and should never be purchased by anybody ever regardless of if you may actually find it fun or not.
Dedicated servers tend to be a little over-rated, there's a lot of stuff I don't miss about dedicated servers, even though matchmaking has plenty of caveats as well -
I don't miss hunting through endless server lists trying to find one that doesn't have a bunch of silly mods which I'm forced to download before I can even get into the match.
I don't miss looking at server lists where half the choices only play the same map over and over (2Fort 24/7).
I don't miss servers that spoof the number of active players to attract people to an otherwise empty server (TF2)
I definitely don't miss servers that show open spots available except that they're reserved so you end up getting kicked, but only AFTER you've loaded the map. (Valve FPS games)
I don't miss getting kicked from a server to make room for some clanmate.
Don't miss getting auto-switched to the other team because the losing team all quit and therefore I get credited with a loss even though I was on the winning side the entire round.
I don't miss joining a server with several friends only to have some of them getting assigned to a different team and you can't switch because the server's full.
And I don't miss the admins which abuse their power and kick people because they happen to be having a really good round (must be a hacker!).
And many, many more reasons. Dedicated servers aren't all bad, and some games implement them quite nicely... a recent example is Brink. It's all in the implementation I guess, and whether you're looking for a heavily modded experience or just the core gameplay the game shipped with. I guess at this point I'm definitely the latter.
I'm glad. The whole Black Ops "Nuketown Only - No running, no walking, standing only" thing is kind of annoying.
Dedicated servers tend to be a little over-rated, there's a lot of stuff I don't miss about dedicated servers, even though matchmaking has plenty of caveats as well -
I don't miss hunting through endless server lists trying to find one that doesn't have a bunch of silly mods which I'm forced to download before I can even get into the match.
I don't miss looking at server lists where half the choices only play the same map over and over (2Fort 24/7).
I don't miss servers that spoof the number of active players to attract people to an otherwise empty server (TF2)
I definitely don't miss servers that show open spots available except that they're reserved so you end up getting kicked, but only AFTER you've loaded the map. (Valve FPS games)
I don't miss getting kicked from a server to make room for some clanmate.
Don't miss getting auto-switched to the other team because the losing team all quit and therefore I get credited with a loss even though I was on the winning side the entire round.
I don't miss joining a server with several friends only to have some of them getting assigned to a different team and you can't switch because the server's full.
And I don't miss the admins which abuse their power and kick people because they happen to be having a really good round (must be a hacker!).
And many, many more reasons. Dedicated servers aren't all bad, and some games implement them quite nicely... a recent example is Brink. It's all in the implementation I guess, and whether you're looking for a heavily modded experience or just the core gameplay the game shipped with. I guess at this point I'm definitely the latter.
Dedicated servers tend to be a little over-rated, there's a lot of stuff I don't miss about dedicated servers, even though matchmaking has plenty of caveats as well -
I don't miss hunting through endless server lists trying to find one that doesn't have a bunch of silly mods which I'm forced to download before I can even get into the match.
I don't miss looking at server lists where half the choices only play the same map over and over (2Fort 24/7).
I don't miss servers that spoof the number of active players to attract people to an otherwise empty server (TF2)
I definitely don't miss servers that show open spots available except that they're reserved so you end up getting kicked, but only AFTER you've loaded the map. (Valve FPS games)
I don't miss getting kicked from a server to make room for some clanmate.
Don't miss getting auto-switched to the other team because the losing team all quit and therefore I get credited with a loss even though I was on the winning side the entire round.
I don't miss joining a server with several friends only to have some of them getting assigned to a different team and you can't switch because the server's full.
And I don't miss the admins which abuse their power and kick people because they happen to be having a really good round (must be a hacker!).
And many, many more reasons. Dedicated servers aren't all bad, and some games implement them quite nicely... a recent example is Brink. It's all in the implementation I guess, and whether you're looking for a heavily modded experience or just the core gameplay the game shipped with. I guess at this point I'm definitely the latter.
And once you find the 2-3 servers with the right mods, admins, and gametypes that you'll frequent for the rest of the time that you'll play the game, everything on that list is moot.
From what I gather the general (and ignorant) consensus in this PC gaming forum is that if that if the game developer has had any connection to consoles ever, then the game is a filthy, bug ridden console port and should never be purchased by anybody ever regardless of if you may actually find it fun or not.