[Multiple Sites] Watch Dogs GPU benchmark roundup

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Attic

Diamond Member
Jan 9, 2010
4,282
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Well, I go play metro last light and and crank the details while being locked to 60fps with vsync and I'm reminded how poorly Watch Dogs runs.
 

saeedkunna

Member
Apr 8, 2014
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after i uninstall it and download it again with uplay overlay turnd off its running great now on my 2 titan black sli @1080p i get 58-60 fbs temps are littel bit high 60c-70c on air but no crash so far yesterday i suffered i couldnt play with all the crashs.
@4k 23-30fbs its sony 4k tv so its limted to 30p due to no hdmi 2.0 gpu's
 

rtsurfer

Senior member
Oct 14, 2013
733
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Well, I go play metro last light and and crank the details while being locked to 60fps with vsync and I'm reminded how poorly Watch Dogs runs.

I dont think you can max all settings with metroLL & get 60 FPS avg with a single GPU.:colbert:
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126

Pretty much a worthless review: textures are all set to Medium and he chooses FXAA over MSAA/SMAA. Who is going to use Medium textures on their $300+ GPU? This game looks poor with medium textures. FXAA is a blurfest. Sounds like the type of settings one might pick based on nV's reviewers guide rather than any real world gameplay settings.

The variety of CPUs and GPUs is not up to standards either.
 
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2is

Diamond Member
Apr 8, 2012
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Pretty much a worthless review: textures are all set to Medium and he chooses FXAA over MSAA/SMAA. Who is going to use Medium textures on their $300+ GPU? This game looks poor with medium textures.

I can't be bothered to read Tom's, but is it possible they may have been doing a CPU review?
 

Deders

Platinum Member
Oct 14, 2012
2,401
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Found out it runs much smoother on my WD RE4 drive than my Samsung F3, makes sense as the RE4 is an enterprise drive designed for servers/video streaming.

Might be worth experimenting with an SSD if anyone finds performance jerky whilst driving through the city.
 
Feb 19, 2009
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http://hardocp.com/article/2014/05/28/watch_dogs_image_quality_preview/2#.U4bzhfmSxSk

Good job from [H] on the details.

Is WD using a deferred rendering engine? Because MSAA seems to be pretty awful for angled jaggies in this game, similar to BF3.

FXAA and TXAA gives a nasty blur, and surprisingly SMAA and the temporal version give the best overall AA with minimal IQ reduction, very good for a post-AA.

Looking at that, its rather pointless to run with 4xMSAA and suffer a performance hit when you can run with Temporal SMAA.
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
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I can't be bothered to read Tom's, but is it possible they may have been doing a CPU review?

They sited this for reasoning to using Medium textures:

"Also, the texture detail setting is kept at Medium across our benchmarks, ensuring graphics memory doesn't affect our results too severely."

But then they went on to simulate 780Ti 3GB's performance by overclocking a Titan. At the very least they should have done Medium/High and Ultra high testing separately to show the 2 vs. 3 vs. 4 vs. 6GB limitation at various resolutions and then concluded that perhaps for 2GB cards Medium textures was preferable. They did nothing of the sort.

He also thought that FXAA provided superior quality than SMAA/Temporal SMAA which is basically contradictory to every site out there from NV's own Tweak Guide to GameGPU to HardOCP.

"Also, I selected FXAA instead of the game's advanced SMAA setting. While SMAA improved aliasing on objects, it didn't do as good of a job with artifacts on textures, which were particularly distracting on the road when driving."

We know FXAA is a blurfest in every game it is used.

Here is another review from the very reputable Computerbase:
http://www.computerbase.de/2014-05/watch-dogs-test/3/
 
Feb 19, 2009
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"Also, the texture detail setting is kept at Medium across our benchmarks, ensuring graphics memory doesn't affect our results too severely."

LOL.. what is that kind of nonsense? Playing on the worse graphics just because they don't want a crucial part of a video card to be a factor? Maybe in their world, they buy expensive GPUs to play on the worse settings just for kicks..

Not even going to grace them with my click on their useless site.
 

SlowSpyder

Lifer
Jan 12, 2005
17,305
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If GTX880/870 comes out with 4gb of ram, I won't even be comfortable with that since this game busts right through 3gb already. I'd rather see 6gb as standard for the next round of cards. I'm willing to bet they are 4gb though and people end up screwed again pretty soon.


Agreed, I think 4GB should be ok for next gen midrange-performance level cards. Next gen higher end cards will need more. I've seen people post that the specs of the new consoles underwhelm, so we won't need that much more video card to play next gen ports. But that isn't something I agree with. Look at how much hardware a PC needs to play a PS3/Xbox360 port. The new consoles have something like 6-8x the processing power and 16x the memory of the old consoles. PC's will need next gen cards to play these games at PC resolutions (1080P and above) well, especially once games are coded purely for the new consoles.

I do hope games like this are a sign of things to come... it'd be awesome to play an RPG in a world the size of a state with differing non-repeating graphics/environments.
 

EJSLP

Member
Feb 3, 2014
77
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I do hope games like this are a sign of things to come... it'd be awesome to play an RPG in a world the size of a state with differing non-repeating graphics/environments.

Me too! ;)
especially with graphics that totally immerse the player in the scene.
I actually just bought a new GPU just to play this(and very possible) very near future games so i could get the most eye candy!
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126
I do hope games like this are a sign of things to come... it'd be awesome to play an RPG in a world the size of a state with differing non-repeating graphics/environments.

From a gameplay point of view, sure. From an optimization/graphical point of view, I hope future games do not use Watch Dogs as an example.

I mean FX8150 with 3.6Ghz and 780Ti SLI gets just 48 fps at 1080p! But the current consoles only have Jaguar cores at 1.6-1.75Ghz and an HD7870 at best. FX8150 should be at least 2x faster than 30 fps on PS4 with 780Ti SLI.

http--www.gamegpu.ru-images-stories-Test_GPU-Action-Watch_Dogs-test-proz_nvidia_ultra.jpg


For a next gen game, the graphics and physics are underwhelming. The textures are horrible, car physics non-existent, low polygon models (bridges, buildings). I want to see a next gen game that's made solely for PC (like Crysis 3 did) or at least PS4.

I have a feeling once we see something like Uncharted 4 or the Order 1886, Watch Dogs will look last generation in comparison since the developer will do as they please and push the console farther without having to worry about PS360 and even XB1.
 

EJSLP

Member
Feb 3, 2014
77
0
0
From a gameplay point of view, sure. From an optimization/graphical point of view, I hope future games do not use Watch Dogs as an example.

I mean FX8150 with 3.6Ghz and 780Ti SLI gets just 48 fps at 1080p! But the current consoles only have Jaguar cores at 1.6-1.75Ghz and an HD7870 at best. FX8150 should be at least 2x faster than 30 fps on PS4 with 780Ti SLI.
For a next gen game, the graphics and physics are underwhelming. The textures are horrible, car physics non-existent, low polygon models (bridges, buildings). I want to see a next gen game that's made solely for PC (like Crysis 3 did) or at least PS4.

I have a feeling once we see something like Uncharted 4 or the Order 1886, Watch Dogs will look last generation in comparison since the developer will do as they please and push the console farther without having to worry about PS360 and even XB1.

I completely agree with you that for a game with "underwhelming" graphics
it is much to demanding on a PC's GPU and CPU and does not work right anyway.
what do you think of these graphics?
it is the SNOW DROP engine
https://www.youtube.com/watch?v=njfj6KwEAfg
I like them a lot more than WD's graphics. but it still is was not designed for PC only. :(
 
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x3sphere

Senior member
Jul 22, 2009
722
24
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www.exophase.com
I completely agree with you that for a game with "underwhelming" graphics
it is much to demanding on a PC's GPU and CPU and does not work right anyway.
what do you think of these graphics?
it is the SNOW DROP engine
https://www.youtube.com/watch?v=njfj6KwEAfg
I like them a lot more than WD's graphics. but it still is was not designed for PC only. :(

It looks good but also being a Ubisoft title I worry if the graphics will be downgraded once it actually is released. E3 2012 version of Watch Dogs looked a lot better, there was POM, better lighting, volumetric fog, etc.

Good comparison here - https://www.youtube.com/watch?v=L_A6Z3gkXlk