norseamd
Lifer
- Dec 13, 2013
- 13,990
- 180
- 106
That's a bit harsh.
There is quite a ways still for them to go, but the real question is will CDPR continue to keep going down that path?
That's a bit harsh.
Some of the "damage" can be undone via mods and patches helped. I'll have to do a clean install, I have a few mods that seem to be in conflict.
Until CDPR goes for cash grabs like Battlefront or does a 180 on it's DRM policy, I'm calling BS. The "items of note" where you claim the game went backwards I am open to discuss.
The first game is what Yahtzee reacted to with his PCMR remarks. CDPR exponentially upped the game with each release. I'm curious as what people are referring to when they say W2 was better than W3. I liked the "court intrigue" of W2 but a straight up loss of quality from W2 to W3, I just don't see it.
What mods are you using?
CineFX, HD Reworked, LOD mod and ULM.
Your pics did get rid of whatever is plaguing the Witcher 3 right now, basically massive bluring or some other crap, but why do you also now have some type of grain effect?
Unfortunately I have not been able to play just cause 3 yet, from what I can tell however it probably wins for best pyrotechnics. But it still seems to center on outdoor scenarios and rarely do you need to engage on foot and indoors much.
Not only that, but regardless of what you're driving and how many upgrades you have, cops will somehow always be faster and be able to knock you around as if you're driving a meter maid cart.
I though Dying Light was a pleasant surprise. The game doesn't have the depth of GTAV or The Witcher. But it makes up for that by the awesome movement. Best movement in any game ever. I hope in time all games will incorporate such movement. It would add to almost any type of game.
Parkor is now a must in all zombie apocalypse games.
Based on gfx and technical achievement I'm going to say the Witcher 3. Disclaimer: I haven't played it.
Most fun for me was Mad Max. In between both is Fallout 4.
i laughed so hard at this comment because its so correct.
regardless of how many upgrades you have, how much armor you put on it, the cop will always be able to catch you and ram into you silly
Man, I know the Division isn't a 2015 title, but after playing the open beta, I must say that it blows every single one of the games in the poll out of the water from a technical perspective....including the Witcher 3.
Snowdrop engine is perhaps the pinnacle of DX11 game engines. The sheer amount of detail coupled with the enormous scale and seamlessness is very impressive. :thumbsup:
And it even runs well. I'm getting mostly 60 FPS at 1440p on an overclocked GTX 980 Ti (1493/8000) with every single setting maxed out, except for shadows which I have on high. PCSS has a hefty performance hit on this title as there is so much detail in the environment.
Also, there is some dynamic global illumination used, but not everywhere of course as it's still too expensive to be used all over..
Massive should have had the E3 lighting and details in the game with a slide show warning for those below a 980ti but then again, same can be said about CDPR.
Whatever PC was used back when that infamous first trailer dropped, should be much more affordable by now. Snowdrop does look impressive, I wouldn't be surprised if other Ubi franchises were to adopt it.
Cool video about details in Snowdrop/Division: https://www.youtube.com/watch?v=UKtjDDsO6Y4