Mostly due to the fact that their multi-threading is rubbish, but if you want playable frame rates in large battles you better be prepared to get an i7 to 5Ghz.
Planetside 2
Late game Civ 5 with huge map and max civs does some damage to weaker cpu's
Definitely noticed an improvement from my Q6600 to 2500k.
Supreme Commander.
Followed by Civilization V.
Planetside 2 is def. CPU limited. I know people with 4-4.4Ghz 3570s and high end GPUs that have 25fps in some scenarios. GPU is also not fully utilized so that is an easy clue where the problem is (i5s are just fine, it's the bad coding that's causing the problems)
Think chess is hard? Try Go!Some chessgame 😛
To all people saying BF3, SC or Civ V - you haven't played PS2.
Yeah Planetside 2 is very badly optimized and it looks pretty "meh" for that kind of hardware requirement.
To all people saying BF3, SC or Civ V - you haven't played PS2.
Planetside 2 isn't CPU intensive at all. It's just poorly threaded. It doesn't even peg a single core on my machine most of the time.
No way. That game only utilizes like 40% of my CPU. They need some work done in the optimization department.
While it does utilize quad core, it doesn't peg any single core of mine with the rig in sig.
I'm probably GPU bottlenecked though.
Mostly due to the fact that their multi-threading is rubbish, but if you want playable frame rates in large battles you better be prepared to get an i7 to 5Ghz.
Why i7, if the multithreading is rubbish? i5 at 5Ghz should be just as good
Anyway, PlanetSide 2 >>> any other game I've ever played in terms of CPU intensity
While it does utilize quad core, it doesn't peg any single core of mine with the rig in sig.
I'm probably GPU bottlenecked though.