Originally posted by: mithrandir2001
Originally posted by: Maetryx
Moria and it's descendant,
Angband. It's been a freeware development for over 15 years. I started palying it in 1989. I've never solved it. It's a "graphical" dungeon, using ASCII characters to represent yourself (@), monsters (A = ant, y=yeek, j=jelly, o=orc...), townspeople (t).... etc.
Sounds like a DOS game called Moria. I've had this game for many years and transferred it from PC to PC as I've upgraded. The EXE compile date is an ancient 11/21/1991.
It *is* Moria, thus the first phrase in my quoted paragraph above is "Moria and it's descendant, Angband...." But Moria isn't a DOS game, per se. It is multiplatform. I played it initially on a DEC VAX/VMS system at the University of Alaska, Fairbanks. If you like Moria, you'll love Angband. Graphically, it is almost identical.
BUT it has:
Autohaggle at the shops
Targeting monsters that are not at one of the 8 cardinal directions (N E W S NE NW SW SE) from you
Keep old target by default
Consantly centers the map on your character
Ego items like Defender, Holy Avenger and Westernesse weapons
Artifacts like the Phial of Galadriel, and Glamdring(sp? Gandalf's sword)
COLOR!!!! Blue yeeks are blue! Icky Green Potions of Slime Mold Juice are green! etc.
Level feelings, i.e. after going down the stairs, "You have a SPECIAL feeling about this level" or "What a boring level.." let's you know if there is something good, great, or unique on the dungeon level
Probably a lot more that I'm so used to that I don't even think about it anymore.
I think a list of games that I have avoided so that I wouldn't get addicted to them might be shorter than documenting my game addictions starting with every typically addictive game since 1990 or so. I purposefully avoided all collectible card games (Magic, Pokemon, The Seven Seas) and I haven't touched a MMORPG since I MUDded back in the early 90s.