I doubt there will be any major distinction in gameplay with PhysX or without for some time. Its one thing to make objects fully interactable, but to enable alternative gameplay based on PhysX wouldn't make sense until it was standard.Originally posted by: DaveSimmons
Game play? So far I don't know of any popular release where it affects game play, just ones where it adds a little more eye candy.Originally posted by: Wreckage
I really can't think of any video card feature in the last several years that has had as great an impact on game play.
Out of curiosity is there a list of games where PhysX affects game play beyond adding extra debris and such?
For example, using the Mirror's Edge video as an example. Say you wanted to get down from one of those rooftops. A machine with PhysX might be able to grab onto the banner, shoot it once and slide down as the banner tore. A machine without PhysX would jump and grab onto nothing since there's nothing there, falling to a horrible death. And that just wouldn't do, would it?
