Originally posted by: nitromullet
Is it just me, or is anyone else tired of hearing about CUDA, Tesla, and PhysX? I mean, these technologies are fine, but as a gamer I'm way more interested in hearing about GT300 progress/performance.
Plus, NVIDIA has already shown they intend to use their proprietary APIs to try to force vendor lock in, such as what they've done with PhysX. They've even gone so far as to break standard features on non-NVIDIA hardware, like AA on Batman. Why anyone would be interested in hearing more about NVIDIA's proprietary, synthetic incompatibility barrier, monopoly crap is beyond me.
edit: in the event that some haven't heard about the AA shenanigans NV pulled in Batman...
Batman: Arkham Asylum is another brand-new PC game, and has been burning up the review charts. It?s an Unreal Engine 3 based game, something that?s not immediately obvious from just looking at it, which is rare for UE3 based games.
NVIDIA has put a lot of marketing muscle into the game as part of their The Way It?s Meant to Be Played program, and as a result it ships with PhysX support and 3D Vision support. Unfortunately NVIDIA?s influence has extended to its anti-aliasing abilities too, as its in-game selective AA abilities only work on NVIDIA?s cards. AMD?s cards can perform AA on the game, but only via traditional full screen anti-aliasing, which isn?t nearly as efficient. Because of this, this is the only game where we will not be using AA, as doing so produces meaningless results given the different AA modes used.
http://anandtech.com/video/showdoc.aspx?i=3643&p=24