You're being a bit of an idiot if you think that people complaining that the game is battletech in name only is what gives the game a bad name.
i still play the shit out of this game, but all the hate in this thread killed it here. I play with the guys over at the Penny Arcade forums. Great group of guys and we've all been playing since mid closed beta or earlier. Playing with dudes in teh Vent channel make the game 1000% more fun.
There are a lot of valid complaints about the game, but there are still lots of people who whine about "cannon" and balance not being like table top and all that. you just have to ignore those kind of people. the game is in a pretty decent spot with the core mechanics. Balance is still being worked on, new features are still being added. "release" is later this month, but its just a media event at this time. nothing new for release. a lot of the features that need to be implemented are waiting on UI 2.0, which is due out in November. Community warfare comes "soon" after.
But really, if you like the game, come see us at penny-arcade. the thread here will just bring you down.
http://forums.penny-arcade.com/disc...b-has-been-updated-with-the-orion-variants/p1
Thanks! I'll check that out. Although I might be too casual to join any team game at this point, or ever..
The MWO chat here really is a downer.. Maybe they're right, probably. But I guess I'm just not discerning enough in my online shooters. Are PPCs OP? maybe, I dunno. I think missiles are fun so sometimes I'll take them even though it might not be the Optimum Build (tm), or they've been over-nerfed or whatever.
It's sort-of an MMO so I don't really care if it's "finished" or not and whether they update and patch things. I see here now simultaneously someone complain that each patch change things, and somebody else say they'll never update or fix issues..
I'm out of the cadet bonus thing so it's a bit more of a grind, but doesn't seem that bad. Number of hours of play required to buy a new mech don't seem horrendous. I like that there's some work required to get new stuff, remains to be seen if I find it too much. Bought myself a medium and close to buying a heavy now.
(grind in WOW seemed worse, and that you had to pay for..)
There are a lot of valid complaints about the game, but there are still lots of people who whine about "cannon" and balance not being like table top and all that. you just have to ignore those kind of people. the game is in a pretty decent spot with the core mechanics. Balance is still being worked on, new features are still being added. "release" is later this month, but its just a media event at this time. nothing new for release. a lot of the features that need to be implemented are waiting on UI 2.0, which is due out in November. Community warfare comes "soon" after.
But really, if you like the game, come see us at penny-arcade. the thread here will just bring you down.
Number of hours of play required to buy a new mech don't seem horrendous.
When I stopped playing over a year ago, Community warfare was coming "soon".
The complaints about getting away from canon and table-top is mainly because the original stated design intent was to be like table-top, to bring the mechwarrior games back to that, since the more recent iterations had strayed so far. Even more of the problem, is that they haven't delivered the features they promised, while continually "tweaking" and "balancing". The perception is that they are wasting resources doing monetization and balancing rather than getting the features out that they have promised (which incidentally, will affect long-term balancing issues greatly).
Also, if you ever got a chance to play MPBT:3025 from EA about 10 years ago, you would have witnessed a much better implementation that stayed close to the table-top rules. It had the start of community warfare implemented, and a much more whole game. Unfortunately, it never made it out of closed beta.
Well you have to buy three to not be running around in a mechanically deficient chassis.
eeeh. the elite skills help, but arent needed to be effective. if you are the hyper competitive min/maxer, sure. just want a new sweet ride to kill things, nah. i have 50 mechs and have only mastered a handful. quite a few arent even fully basiced.
The real advantage besides speed tweak is it also doubles the basics. But if you want to continue to drop at a disadvantage I'm sure your opponents will appreciate it.
im not going to disagree with anyone's complaints, because they are valid. Except the pay wall. they've done a good job at making the entire game accessible for people that dont want to pay money. there isnt a single thing you cant get in game that doesnt cost real cash, Hero Mechs excluded there.
But they arent any better than regular mechs. its a F2P game. you can spend as little or as much as you want.
also, what core mechanics of the game play itself are broken exactly?
im not going to disagree with anyone's complaints, because they are valid. Except the pay wall. they've done a good job at making the entire game accessible for people that dont want to pay money. there isnt a single thing you cant get in game that doesnt cost real cash, Hero Mechs excluded there. But they arent any better than regular mechs. its a F2P game. you can spend as little or as much as you want.
also, what core mechanics of the game play itself are broken exactly?
Join Us! we're an extremely casual group. most weeks Im lucky to get 5 hours of play time, but i always keep up on the thread.
we're happy to have any and everybody that wants to play with us no matter how much or little time you have. nothing is really organized besides some theme nights some random individual will want to put together, then everyone that thinks its a good idea plays too with the theme.
Plus at the rate they're releasing mechs anything that looks good now might be crap once it gets here or shortly thereafter.
This is partly what makes Single Heatsinks (and some other equipment) so uncompetitive. Ideally their ELO would have different tech tiers you compete in (or at least consider the mech's tech rating) as well tonnage and player skill. If/when they release clan tech things will get REALLY ugly.
Are PPCs OP?
I think missiles are fun
I see here now simultaneously someone complain that each patch change things, and somebody else say they'll never update or fix issues..
DHS are a straight upgrade, just like they were in TT. so whats the problem???
