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Man buys MMORPG Island for $26k

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Originally posted by: Skoorb
Never heard of that game, but it sounds to me like everybody involved should be given sleeping drugs.
I think a smack up side the head with a 2 x 4 would be better.
 
Second link won't work for me, but i call BS. I haven't even heard of the game before. They're probably just doing this for publicity for the game.
 
Originally posted by: Fausto
"You might be a total loser if......."
according to the site, the estimated value of the plots on that island alone are $30k USD, thats a $4k profit right off the top. Doesnt sound so bad now.
 
Originally posted by: Train
Originally posted by: Fausto
"You might be a total loser if......."
according to the site, the estimated value of the plots on that island alone are $30k USD, thats a $4k profit right off the top. Doesnt sound so bad now.

poking myself with a hot iron prod "doesn't sound too bad" either.
 
Originally posted by: Train
Originally posted by: Fausto
"You might be a total loser if......."
according to the site, the estimated value of the plots on that island alone are $30k USD, thats a $4k profit right off the top. Doesnt sound so bad now.

assuming he can sell them. that's the kicker. anyways, it also mentions that he can tax people on the island and sell mineral and hunting rights. *assuming* he sells all the plots at a decent price, he has a shot at making his money back eventually.
 
Originally posted by: fs5
Originally posted by: Train
Originally posted by: Fausto
"You might be a total loser if......."
according to the site, the estimated value of the plots on that island alone are $30k USD, thats a $4k profit right off the top. Doesnt sound so bad now.

poking myself with a hot iron prod "doesn't sound too bad" either.
*exclaimer* not that I would do it. I mean, I hope this guy has done his research, and knows he can make his money back. Myself, not knowing anything about said virtual world, would not do it. Id rather do a 26k buy and 30k sell of something in the real world

 
Whats funny is everyone thinks that he'll lose his money, but if hes actually done his research, which for 26k$ it seems like he would then maybe he knows something everyone else doesn't? I get this feeling there will be a thread later on that says, look this guy made 100k off of buying that 26k$ piece of e-property.
 
:Q:Q:Q:Q

Not necessarily at the guy buying the island, but at the MMORPG itself...

Awesome.. simply awesome. This is the MMORPG of the future..... at least some of the same basic "real life" concepts.
 
Originally posted by: glugglug
Hmm... at first I thought, what a genius idea this company came up with -- with the way people get addicted to MMORPGs, they will easily become trillionaires by selling virtual money they can just create.

But then, I realized that actually they are going to go into severe debt. EVERY MMORPG I have seen suffers from severe hyperinflation. As a character levels up, they become more powerful exponentially. Drops from low level critters can't possibly be valuable to high level characters because they can rip through tons of them like nothing. So the value of the stuff you get hunting/mining/whatever obtainable with more powerful characters must be proportionally higher. Also, new content added to the game invariably yields more powerful items than the old content, as an incentive for people to go explore it.

During the first week of Dark Age of Camelot, for example, while everyone's character was still low level, money was selling on E-bay at the rate of 1 gold piece = $2. Now it's roughly $2 per platinum piece (1 platinum = 1000 gold).

This new game will likely have similar hyperinflation, which means that characters will soon have millions of Project Enthropia dollars, which will present a big problem when they try to sell them back to the company.
Very true......

It must be REALLY hard to earn money in the game....

There's going to be a very delicate balance between bankruptcy, profit and gameplay.... either he makes it too hard to earn money in the game, and it's no fun/impossible.. or too easy, which results in the same outcome...

It's a really, really cool idea though. I think this kinda stuff is the future of MMORPGs. Not necessarily the cash economy thing, but... just that level of real-lifeism.
 
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