Originally posted by: bigrod
That's always the way I have understood it. Your appeture should equal the amount of memory on the card, otherwise the other parts of the memory can't even be addressed. I don't know for sure though, that's why I was asking I guess.
Originally posted by: Lonyo
After all tweaking, frame rates improved: 20%
With no additional overclock, or any different components, this was all using my existing system and I got 20% extra performance out of it, for free.
Originally posted by: HelloDeli
I tried the the "Cache" tweak and my game went from semi choppy to very very smooth. I have a 3500+, 1GB RAM, and 6800 GT OC.
Originally posted by: Lonyo
To change cachemegs:
Doomconfig.cfg file: (In xxx\Doom3\base\ folder)
seta image_cacheMegs "xx" (Default 20)
To change cachemegs setting.
I have no idea what it is, someone posted it as a tweak, and it worked for me, there is another thread about it somewhere.
Make xx something like 128 or 256, I found 256 didn't help too much above 128, but it didn't affect the rest of my system either, it's very responsive when I close Doom 3.
Originally posted by: BrunoPuntzJones
Originally posted by: Lonyo
To change cachemegs:
Doomconfig.cfg file: (In xxx\Doom3\base\ folder)
seta image_cacheMegs "xx" (Default 20)
To change cachemegs setting.
I have no idea what it is, someone posted it as a tweak, and it worked for me, there is another thread about it somewhere.
Make xx something like 128 or 256, I found 256 didn't help too much above 128, but it didn't affect the rest of my system either, it's very responsive when I close Doom 3.
Quoted for reference for myself
Originally posted by: FrustratedUser
I don't own the game yet but this will come in handy.
Hopefully it will run OK on a OC'ed AXP 2500 w/ ATI Radeon 9700 Pro.
Originally posted by: Bucksnort
The unpacking pak files is bs. The changing cachemegs alone is bs. BUT if you make these changes below you WILL have a smooth frame rate. I could not run 1024x768 on high due to a severe chopping, (a virtual slide show) when many monsters or action was present. After doing this I play very fluid and smooth at high on 1024x768 High. It will not boost fps in timedemo and it will not boost fps in game but it will be very smooth.
I have 1 gig ram, xp2400, 9800p Timedemo fps: 35
seta image_useCache "1"
seta image_cacheMegs "256"
seta image_cacheMinK "20480"
Next in advanced system settings menu of the game turn on v-sync.
Now in your gl display control panel enable triple buffering by cliking on the compatability button and leave v-sync to the default setting of "default off".
Now if you had a choppy game go try it now but DONT BE LOOKING AT DEMO OR GAME FOR A MASSIVE FPS INCREASE.
:thumbsup:Originally posted by: brigden
SickBeast is 100% right. Altering the value for cachemegs has no effect on performance whatsoever.
Um, doesn't "seta image_useCache "1"" make the game crash on load? That's what others have reported.Originally posted by: Bucksnort
The unpacking pak files is bs. The changing cachemegs alone is bs. BUT if you make these changes below you WILL have a smooth frame rate. I could not run 1024x768 on high due to a severe chopping, (a virtual slide show) when many monsters or action was present. After doing this I play very fluid and smooth at high on 1024x768 High. It will not boost fps in timedemo and it will not boost fps in game but it will be very smooth.
I have 1 gig ram, xp2400, 9800p Timedemo fps: 35
seta image_useCache "1"
seta image_cacheMegs "256"
seta image_cacheMinK "20480"
Next in advanced system settings menu of the game turn on v-sync.
Now in your gl display control panel enable triple buffering by cliking on the compatability button and leave v-sync to the default setting of "default off".
Now if you had a choppy game go try it now but DONT BE LOOKING AT DEMO OR GAME FOR A MASSIVE FPS INCREASE.
Originally posted by: Robor
Um, doesn't "seta image_useCache "1"" make the game crash on load? That's what others have reported.Originally posted by: Bucksnort
The unpacking pak files is bs. The changing cachemegs alone is bs. BUT if you make these changes below you WILL have a smooth frame rate. I could not run 1024x768 on high due to a severe chopping, (a virtual slide show) when many monsters or action was present. After doing this I play very fluid and smooth at high on 1024x768 High. It will not boost fps in timedemo and it will not boost fps in game but it will be very smooth.
I have 1 gig ram, xp2400, 9800p Timedemo fps: 35
seta image_useCache "1"
seta image_cacheMegs "256"
seta image_cacheMinK "20480"
Next in advanced system settings menu of the game turn on v-sync.
Now in your gl display control panel enable triple buffering by cliking on the compatability button and leave v-sync to the default setting of "default off".
Now if you had a choppy game go try it now but DONT BE LOOKING AT DEMO OR GAME FOR A MASSIVE FPS INCREASE.
Originally posted by: Andvari
Go in the ATI Control Panel, go to the 3D Tab. Select OpenGL. Click Compatibility. Enable Triple Buffering.
Originally posted by: MustangSVT
if none of these "tweaks" are working (so far none for me) who/why are these ppl posting them saying xx% increase in performance?