Madden 09 360 online league...

Cuda1447

Lifer
Jul 26, 2002
11,757
0
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League is created, no rush in joining but we will try to start getting the games going early next week.

The league abbreviation is ATFL. Password is ATOT. We are playing for the pigskin trophy!

I set trades to restricted mode, which means that teams can make simple 1 - 1 trades if they have played a similar amount of games, so keep that in mind. Also, it appears each team is going to play each other team one team throughout the season. Go ahead and join up whenever you guys are ready and if we get everyone in sooner we can start the league earlier than planned.




So Madden 09 will be coming out in less than two weeks and I know there are at least a few of you that are stoked about the online league play. Rather than trying to find some random people to start a league online with, lets just get the ATOT league going. We need 32 teams, and the way I figure it we will go with a first come first serve basis for the teams.


I'm in as #1 (since I created the thread I get the first pick, bwahahah) and I'll take my Cowboys.



Who else is in?


Dallas Cowboys - Cuda1447
NY Giants - GNRSlash4Life (GNRSlash4life)
Philly Eagles - DMW16
Washington Redskins - Purbeast0

Detroit Lions - Gizbug ( JBoDEAN96 )
GB Packers - Synth6983
Minni Vikings - Glitchny (DailyDanzaSlap)
Chi Bears - ric1287

Tampa Bucs - MrChocolatebear
NO Saints - theplaidfad
Car. Panthers - Beargame
Atl Falcons

SF. Niners - Nizology (Leniz)
St. Louis Rams - Dlock13 (Shamrock013 )
Seattle Seahawks -
Arizona Cardinals -



Buffalo Bills - Steup (stepup1985 )
NY Jets - Ducci ( Declivity Man )
N.E. Patriots - (danhancubsfan)
Miami Dolphins - Paq7512

Houston Texas - tvdang7 (tvdang)
Indy Colts - Yowolabi (runningman24)
Jax Jaguars - Heller (cP Moneyshot)
Tennessee Titans -

Balt. Ravens - JPB
Pitts. Steelers - XjustmeX
Clev. Browns - KentState (Bucknut2006)
Cinnci Bengals -

K.C. Chiefs -
Denver Broncos -
S.D. Chargers - holden j caufield
Oakland Raiders - PC Surgeon
 
Oct 19, 2000
17,860
4
81
If you guys get going pretty decently with this league, I don't mind to share the stats tracking website I'm working on right now for my NCAA league if you want to use it. The NCAA league has a few Anandtechers in it, so if they like it, it might need a little tweaking for the pro game, and you guys are welcome to use it.
 

Cuda1447

Lifer
Jul 26, 2002
11,757
0
71
tvdang, I don't think Maddens ever had an online league option before, so this will be the first go-round for everyone. Basically the way I see it going is we will try to get all our games done every 3-4 days. So we can run a full season in 2 months plus playoffs.
 

tdawg

Platinum Member
May 18, 2001
2,215
6
81
How soon after release are you planning on starting up? I'm tentatively planning on picking up Madden '09, but I really want to hear some opinions before I drop $60 this year. Last year I bought it day of release, and was kinda sad I did--ended up selling it. I'm going to download the demo and give it a shot today.

Long story short, I'm interested in joining the league; any chance you can pencil me in with the Seahawks?
 

Cuda1447

Lifer
Jul 26, 2002
11,757
0
71
I figure we will start up a week or two after release, or sooner if we get a full league, but I'll put ya in tentatively with the seahawks. As for the demo, it sucks. Doesn't show much of anything about the game, you only get to play for like 1 minute on offense only, so we'll see.
 

tdawg

Platinum Member
May 18, 2001
2,215
6
81
Originally posted by: Cuda1447
I figure we will start up a week or two after release, or sooner if we get a full league, but I'll put ya in tentatively with the seahawks. As for the demo, it sucks. Doesn't show much of anything about the game, you only get to play for like 1 minute on offense only, so we'll see.

I suck on defense in NCAA '09 and I can't imagine it will be much different in Madden, but I do hope to get a feel for Madden's offense in the demo.
 

Cuda1447

Lifer
Jul 26, 2002
11,757
0
71
Originally posted by: tdawg
Originally posted by: Cuda1447
I figure we will start up a week or two after release, or sooner if we get a full league, but I'll put ya in tentatively with the seahawks. As for the demo, it sucks. Doesn't show much of anything about the game, you only get to play for like 1 minute on offense only, so we'll see.

I suck on defense in NCAA '09 and I can't imagine it will be much different in Madden, but I do hope to get a feel for Madden's offense in the demo.

Honestly, I think NCAA is garbage overall. Its fun for what it is, but it doesn't even compare to last years Madden. I can't imagine Madden will be that shitty.
 
Oct 19, 2000
17,860
4
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So does Madden require all 32 teams to be taken? Also, do they let any CPU teams partake, or is the league only comprised of human players?
 

Cuda1447

Lifer
Jul 26, 2002
11,757
0
71
Blurred - not entirely sure. We will find out when the game comes out I guess. My goal is to try and get 32 human opponents. I figure with the massive amount of people here on AT we can find 32, if not we will cross that road.
 
Oct 19, 2000
17,860
4
81
I doubt you'll find 32 here to be quite honest. But last I checked, they hadn't released any details about the online leagues like they did with NCAA 09. With NCAA, they released PDF's with pictures and all the info you could want about the online leagues about a month before the game was released.

But all I've heard about Madden's online leagues so far is that there will be absolutely no division structure (just the top 8 teams at the end of the season go to postseason), there will be 1-1 player trades, and that you could play your season's games in any order so you don't have to wait for the commissioner to advance weeks.
 

Cuda1447

Lifer
Jul 26, 2002
11,757
0
71
Online leagues can include anywhere from two players to a complete league of 32 participants. You will have the ability to start the season with a fantasy draft (or just play with the default roster), conduct trades with other players, and even play online games at your convenience by way of a flexible schedule system. The flex schedule will let you play regular season games in any order or at any pace you choose. It is EA's hope that this will eliminate the long-standing issue of scheduling online games between gamers with commitments outside of gaming. For instance, one player may notice that his week 8 and week 15 opponents are online and play both games back-to-back. In fact, one player could finish all of his regular season games in a weekend before another player has even played his first. Luckily, leagues aren't stuck with those deadbeat players who never play their games. The league commissioner will be able to expunge such players and even add new players to the league midseason. (It is still unconfirmed whether adding new players in this way dynamically appends every team's schedule to accommodate the new players, but that would appear to be the only way this could work.)

Naturally, stats from every game will be tracked, and participants will be able to check out league leader metrics (though only per-game statistics will have any meaning for the reason mentioned above). That's the good news. However, since this is the first year that EA has officially sanctioned online leagues, there are bound to be some limitations. First, online leagues will be limited to a single season. Clearly this will expand in subsequent renditions of Madden, but the result for this year may be that only fantasy-drafted online leagues will have an element of parity.

In addition, only human-controlled teams are allowed--no CPU teams. This is a slight disappointment, because now 32 people are needed for a realistic experience, but honestly, few online players look forward to playing a computer-controlled opponent anyway. Assuming there are enough hardcore Dolphins fans out there, it shouldn't be an issue to fill every team if that is indeed a deal breaker for you.

The trading system for online leagues will be limited, in that only one-for-one trades will be possible (that is, you will not be able to trade multiple players and receive only one in return). This technical hurdle can be circumvented, assuming both parties make their intentions clear to the rest of the league. For instance, two parties could make a one-for-one deal, and one party could simply release an additional player with the understanding that he would be signed by the other party. A two-for-two deal could be done by simply making two one-for-one deals. Also, as a result of the flex schedule, trade participants must have completed the same number of games. Otherwise, you could have a situation in which someone plays his full season with Randy Moss and then trades him to another player for further use.

Injuries will be removed completely in online leagues. The producers stated that as a result of the flex schedule, injuries would just complicate things unnecessarily. Imagine a player's star running back going down with a two-week injury during a week 15 game. That player may attempt to "duck" a good opponent for a few games and target bottom-feeders until he is back to full strength.

Finally, there will be no divisions, and the playoffs will not share the format used by the NFL. Because of the variable number of teams in each league, Madden 09 will simply put all of the teams in one common pool with the top half of the teams advancing to a single-elimination playoff. Though this may not be the most realistic playoff system, at least there will be no question that the best teams are indeed advancing to the playoffs.



Thats the info I've dug up so far about online leagues. Not perfect, but certainly good enough if it does work like this. I'm looking forward to it.