Lucas Arts not supporting pc , but maybe in the future

Modelworks

Lifer
Feb 22, 2007
16,240
7
76
Seems like us pc gamers just can't win.

I do understand their points.
Just wish they didn't make sense.
Basically its the "Console development is easier" excuse.

http://www.shacknews.com/onearticle.x/52641
Though LucasArts' physics-intensive effort Star Wars: The Force Unleashed is hitting every major system this fall except PC, the longtime PC developer has reassured fans that it is not abandoning the platform.

"We're not shutting the door on PC at all. For this project, it happens to be that we don't have a PC SKU," producer Cameron Suey told VideoGamer. "We do hear that complaint [that PC gamers want The Force Unleashed]. I definitely wish it had been possible."

While acclaimed PC developer Crytek has referred to piracy as "the core problem of PC gaming" and its reason to pursue multi-platform development, Suey attributed the missing PC edition of Force Unleashed to the platform's wide array of possible hardware configurations.

"[If we made the game for high-end PCs], someone with a low-end PC would have a watered down experience, they would have to turn all the settings down and it wouldn't be the same game, he continued. "On the other hand if we made that game for as many people as possible then it's not taking advantage of what those $4,000 systems can do."

While LucasArts is internally developing the Xbox 360 and PlayStation 3 editions of The Force Unleashed, outside developer Krome was brought on to handle the PlayStation 2, Wii, and PSP versions, with n-Space behind the Nintendo DS iteration. All are slated to arrive on September 16.

But what of the time when LucasArts' delivered such notable PC efforts as X-Wing, TIE Fighter, and Day of the Tentacle?

"There wasn't such a variance [in the past] and it made a lot more sense to develop on PC [then]," Suey concluded. "We're definitely not out of the PC market. It's just with our choice for this game."
 

Cuular

Senior member
Aug 2, 2001
804
18
81
Yeah I was a little pissed at this. I had been looking forward to this game, after the KoToR series. Oh well. No money for them this time around.
 

AstroManLuca

Lifer
Jun 24, 2004
15,628
5
81
Ah, so stupid. Such a completely made-up, cop-out answer.

I understand the desire to work on a consistent platform that remains the same across all users. And I understand that some of the things they're doing with TFU are going to be pretty processor-heavy.

Why, then, are they making a frakking Wii/PS2/PSP version? Even a DS version! I can assure you, the non-360/PS3 version of the game is going to SUCK ASS just like it always does whenever there's a cross-platform game like this.

There are plenty of computers out there that can handle TFU. LucasArts is just lazy and stupid, and their PR person was making crap up. "It wouldn't be possible" my ass.
 

toughwimp11

Senior member
May 8, 2005
415
0
76
the fact that it's not coming out for pc annoyed me so much, i mean its even on the ps2
 

Zenoth

Diamond Member
Jan 29, 2005
5,202
216
106
To be honest, I've never been very interested in The Force Unleashed. It may end up be a good game, indeed, but history shows us that there's been no actually "very good" Star Wars-based game since the original KOTOR. And on PC so far only Petroglyph Studios were able to deliver a decent product with an expansion pack, and to this date I believe that Empire at War is still the best at least for space-based battles with Star Wars ships, other attempts at doing so weren't as convincing.

If Lucas Arts decides not to port TFU for the PC platform I don't think that it'll make a single PC gamer cry about it.
 

Imaginer

Diamond Member
Oct 15, 1999
8,076
1
0
Originally posted by: AstroManLucaThere are plenty of computers out there that can handle TFU. LucasArts is just lazy and stupid, and their PR person was making crap up. "It wouldn't be possible" my ass.

I am sure it means that it wouldn't be possible within their prefered development for profit schedule cycle.
 

Krakn3Dfx

Platinum Member
Sep 29, 2000
2,969
1
81
"If we made the game for high-end PCs], someone with a low-end PC would have a watered down experience, they would have to turn all the settings down and it wouldn't be the same game"

Kind of like if you brought it to the Wii.

Oh, wait...

I do think this game is way overhyped, which is typical for LucasArts, talk up a game online for the hardcore gamers, then release something that really only appeals to the lowest common denominator.
Nothing good since X-Wing vs. Tie-Fighter, and that doesn't seem to be changing.
 

EarthwormJim

Diamond Member
Oct 15, 2003
3,239
0
76

"[If we made the game for high-end PCs], someone with a low-end PC would have a watered down experience, they would have to turn all the settings down and it wouldn't be the same game, he continued. "On the other hand if we made that game for as many people as possible then it's not taking advantage of what those $4,000 systems can do."

I don't see how they could possibly say this, yet it is being released for the PS2, PSP and Wii. Any modern computer is more powerful than those consoles. Hell I'm sure a computer with Intel's integrated graphics is better off.

Oh well, I do have a Wii so I may be getting that version depending on how the reviews are for it.


 

AstroManLuca

Lifer
Jun 24, 2004
15,628
5
81
Hell, the Wii is basically an old iBook. One of the ones with an 800 MHz G3 and a 32 MB Radeon 9200. I used to have one - it played Max Payne 1 okay.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
If you don't want the pc version to be watered down (pretty much a crap response given other non demanding games also not released on pc), what in the hell are you doing making a ps2 version.
 

Lonyo

Lifer
Aug 10, 2002
21,938
6
81
LUCASARTS ARE NOT MAKING FORCE UNLEASHED FOR THE WII OR PS2 OR DS OR PSP
LUCASARTS ARE NOT MAKING FORCE UNLEASHED FOR THE WII OR PS2 OR DS OR PSP
LUCASARTS ARE NOT MAKING FORCE UNLEASHED FOR THE WII OR PS2 OR DS OR PSP
LUCASARTS ARE NOT MAKING FORCE UNLEASHED FOR THE WII OR PS2 OR DS OR PSP
LUCASARTS ARE NOT MAKING FORCE UNLEASHED FOR THE WII OR PS2 OR DS OR PSP
LUCASARTS ARE NOT MAKING FORCE UNLEASHED FOR THE WII OR PS2 OR DS OR PSP
LUCASARTS ARE NOT MAKING FORCE UNLEASHED FOR THE WII OR PS2 OR DS OR PSP
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
You can continue to type a gramatically incorrect phrase, but that doesn't mean it's true.
 

Lonyo

Lifer
Aug 10, 2002
21,938
6
81
Originally posted by: lupi
You can continue to type a gramatically incorrect phrase, but that doesn't mean it's true.

http://en.wikipedia.org/wiki/Krome_Studios
http://en.wikipedia.org/wiki/N-Space

part of the force unleashed experience on the next generation consoles really is DMM and Euphoria and the Havok physics systems

So the PSP, PSP and Wii versions are being developed by a company called Krome Studios, out of Australia

http://www.youtube.com/watch?v=aJwB7eHFMHk

Doesn't sounds like LucasArts to me. Although I could have misheard Lucasarts as Krome Studios. My hearing isn't all that good.

The Xbox 360 and PS3 games are one "experience". Krome are making different games for the other consoles, that aren't the same as the PS3/Xbox 360 versions. Talking about anything but the PS3 and Xbox 360 versions when discussing LucasArts and their decision not to make a PC version is a very stupid thing to do. The PS2 version, the Wii version, the DS version, they are all NOT the PS3/Xbox 360 version, or experience. Lucasarts aren't making those versions, they are making the PS3/Xbox 360 version. Those are the only two versions relevant to any discussion about porting the game to the PC.


And finally:
http://en.wikipedia.org/wiki/E...#Discretionary_plurals
Please learn that the US is not the centre of the universe (or should I say center?), nor do they dictate or decide what is right and wrong when using the English language.
 

MikeyLSU

Platinum Member
Dec 21, 2005
2,747
0
71
Originally posted by: Lonyo
Originally posted by: lupi
You can continue to type a gramatically incorrect phrase, but that doesn't mean it's true.

http://en.wikipedia.org/wiki/Krome_Studios
http://en.wikipedia.org/wiki/N-Space

part of the force unleashed experience on the next generation consoles really is DMM and Euphoria and the Havok physics systems

So the PSP, PSP and Wii versions are being developed by a company called Krome Studios, out of Australia

http://www.youtube.com/watch?v=aJwB7eHFMHk

Doesn't sounds like LucasArts to me. Although I could have misheard Lucasarts as Krome Studios. My hearing isn't all that good.

The Xbox 360 and PS3 games are one "experience". Krome are making different games for the other consoles, that aren't the same as the PS3/Xbox 360 versions. Talking about anything but the PS3 and Xbox 360 versions when discussing LucasArts and their decision not to make a PC version is a very stupid thing to do. The PS2 version, the Wii version, the DS version, they are all NOT the PS3/Xbox 360 version, or experience. Lucasarts aren't making those versions, they are making the PS3/Xbox 360 version. Those are the only two versions relevant to any discussion about porting the game to the PC.


And finally:
http://en.wikipedia.org/wiki/E...#Discretionary_plurals
Please learn that the US is not the centre of the universe (or should I say center?), nor do they dictate or decide what is right and wrong when using the English language.

but they are allowing someone else to port it over.

Why not do the same for PC? I don't care either way. I have a PS3 and probably won't get this game on any system, but it is a BS excuse.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Not to mention if you go the the LA FU website you'd be hard pressed to tell what the differences would be, starting with the first page showing all the console symbols on it under the big LA bringing you FU banner.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: Genx87
What makes consoles less pirate friendly? And why cant we mimic that on a PC?

its much more of a hassle for joe Xbox user to to, any PC user can DL a game and a crack for it


also thanks for deleteing my post where i said you all bitch way to fing much about the whole pc/console thing
 

AstroManLuca

Lifer
Jun 24, 2004
15,628
5
81
LOL, when you said "LA FU" website I assumed it was a website where people all said "F U!" to LucasArts.

They should. Assholes. They could pay a porting house a little bit to port over the Xbox 360 version, release it for PC, and sell millions of copies. It really seems like they're doing this because they're jerks, because they most assuredly would make at least some money from a PC version.
 

GundamSonicZeroX

Platinum Member
Oct 6, 2005
2,100
0
0
Originally posted by: AstroManLuca
because they most assuredly would make at least some money from a PC version.
Yeah, a PC version of the game would make a lot more money than an N-Gage version.

Wiki link

I don't understand why they're making an Xbox 360 version but not PC version. The Xbox 360 API is similar to DirectX 10 so it shouldn't be very hard to port it over.
 

ibex333

Diamond Member
Mar 26, 2005
4,094
123
106
Originally posted by: Modelworks
Seems like us pc gamers just can't win.

I do understand their points.
Just wish they didn't make sense.
Basically its the "Console development is easier" excuse.

http://www.shacknews.com/onearticle.x/52641
Though LucasArts' physics-intensive effort Star Wars: The Force Unleashed is hitting every major system this fall except PC, the longtime PC developer has reassured fans that it is not abandoning the platform.

"We're not shutting the door on PC at all. For this project, it happens to be that we don't have a PC SKU," producer Cameron Suey told VideoGamer. "We do hear that complaint [that PC gamers want The Force Unleashed]. I definitely wish it had been possible."

While acclaimed PC developer Crytek has referred to piracy as "the core problem of PC gaming" and its reason to pursue multi-platform development, Suey attributed the missing PC edition of Force Unleashed to the platform's wide array of possible hardware configurations.

"[If we made the game for high-end PCs], someone with a low-end PC would have a watered down experience, they would have to turn all the settings down and it wouldn't be the same game, he continued. "On the other hand if we made that game for as many people as possible then it's not taking advantage of what those $4,000 systems can do."

While LucasArts is internally developing the Xbox 360 and PlayStation 3 editions of The Force Unleashed, outside developer Krome was brought on to handle the PlayStation 2, Wii, and PSP versions, with n-Space behind the Nintendo DS iteration. All are slated to arrive on September 16.

But what of the time when LucasArts' delivered such notable PC efforts as X-Wing, TIE Fighter, and Day of the Tentacle?

"There wasn't such a variance [in the past] and it made a lot more sense to develop on PC [then]," Suey concluded. "We're definitely not out of the PC market. It's just with our choice for this game."



No.. That's a pretty stupid excuse if you ask me. It is a fact that when someone's PC is not up to spec of a certain game they upgrade their PC or simply don't buy the game if they don't have the $$ for better hardware.
Same thing with consoles. I don't have the $400-500 for an Xbox 360, so I don't buy it.

PC Game developers don't have to make their games playable on many different PC setups and configurations. We prefer it.. We ask for it.. But ultimately the final decision is up to the devs.
It is not like console makers make consoles cheaper for those who cant afford them! Why then, should the PC game makers make their games versatile enough to be played on old PCs? (and I'm not saying they shouldn't)

I bet the real reason why LA don't want to release their game on PCs is still because of piracy. They just made up a lame excuse as to not sound like a broken record. It's always about the money. The profit from game sales that is greatly reduced by piracy, was not worth the effort that they would have to put into making the game playable on different PCs.

I'm sure LA thought about this whole thing, and decided that despite the fact that console games can be pirated too, they are pirated LESS. At least for now. Therefore, going the console route will bring these guys more money.
 

s44

Diamond Member
Oct 13, 2006
9,427
16
81
So the PC isn't profitable enough to justify the development costs... In other words, it IS because of piracy.

And forum posters still rip the developers and cheer the pirates... Talk about screwed up loyalties.

Originally posted by: AstroManLuca
It really seems like they're doing this because they're jerks, because they most assuredly would make at least some money from a PC version.
Not necessarily, no. Availability on PC might actually reduce overall sales as some gamers who could buy it for console instead choose to pirate on PC.
 

GhandiInstinct

Senior member
Mar 1, 2004
573
0
0
billion star wars fans will upgrade if they have to

pcs that cant run it are like 3-5 years old, do people with those PCs even care about this game?

its a bunch of malarky

psp, wii, ds, ps2 hypocrite

$700-1000 pcs are better than ps3 and 360 by two fold at least

they wont waste money on optimization and its all about bottom line and most profit and not art and entertainment

cameron suey is lying by the corporate greed that has overcome society nowadays

Here's my solution to bring back PC gaming:

Supply will be provided based on the number of pre-sales(pre-orders) made prior to a games release. And there's no way to cancel your pre-order. So this way, if there is enough pre-orders theyll port it and produce it, if not they'll refund the pre-orders and not do it all citing: "not enough interest."

Piracy solved people.
 

miniMUNCH

Diamond Member
Nov 16, 2000
4,159
0
0
Originally posted by: GhandiInstinct
billion star wars fans will upgrade if they have to

pcs that cant run it are like 3-5 years old, do people with those PCs even care about this game?

its a bunch of malarky

psp, wii, ds, ps2 hypocrite

$700-1000 pcs are better than ps3 and 360 by two fold at least

they wont waste money on optimization and its all about bottom line and most profit and not art and entertainment

cameron suey is lying by the corporate greed that has overcome society nowadays

Here's my solution to bring back PC gaming:

Supply will be provided based on the number of pre-sales(pre-orders) made prior to a games release. And there's no way to cancel your pre-order. So this way, if there is enough pre-orders theyll port it and produce it, if not they'll refund the pre-orders and not do it all citing: "not enough interest."

Piracy solved people.

That statement actually is not really true... especially the PS3 is a serious computational/GPU powerhouse.

As exhibit A I refer you to PS3's fold at home performance wrt to the typical gaming $1000 computer.

 

Golgatha

Lifer
Jul 18, 2003
12,400
1,076
126
Originally posted by: GhandiInstinct
billion star wars fans will upgrade if they have to

pcs that cant run it are like 3-5 years old, do people with those PCs even care about this game?

its a bunch of malarky

psp, wii, ds, ps2 hypocrite

$700-1000 pcs are better than ps3 and 360 by two fold at least

they wont waste money on optimization and its all about bottom line and most profit and not art and entertainment

cameron suey is lying by the corporate greed that has overcome society nowadays

Here's my solution to bring back PC gaming:

Supply will be provided based on the number of pre-sales(pre-orders) made prior to a games release. And there's no way to cancel your pre-order. So this way, if there is enough pre-orders theyll port it and produce it, if not they'll refund the pre-orders and not do it all citing: "not enough interest."

Piracy solved people.


A non-refundable pre-order is like saying to the developer, "Hey, go ahead and make the game. I'll buy it whether or not it has any replay value, software bugs, or lacks a compelling storyline; hell, it can suck balls for all I care. Heck, just take a dump in the plastic case, but be sure to include some nice artwork on the outside."