Looking to get into pc gaming

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Feb 26, 2013
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For reasonable future proof usage you'll want a quad core CPU, 8Gb of RAM and a mid-range video card, the specifics for the speed of the video card and CPU will depend on some factors such as what games you intend to play and on what sized monitor etc.

The issue of control...the simple fact is that there's many thousands of different controllers you can use for a PC, even console ones (Xbox is natively supported by a lot of games and PS3 controllers can emulate Xbox ones with software)

Ultimately a large part of the benefit of PCs is the increased control you have over games. Mouse and keyboard is staple for gamers and the harsh truth you'll have to face the choice of sticking comfortably with what you know and remaining crippled control wise, or make the sacrifice and switch to mouse/keyboard, it will take some time to learn and even longer to perfect but once you'll do you'll look at controllers with the same disgust that the rest of PC gamers do.

My advice, learn mouse and keyboard from the ground up, accept that you're not going to be great with them straight away, there's no really good middle ground control wise but the switch is 100% worth it, every PC gamer will agree I think.

I ran across this and its exactly what I meant by half controller half keyboard http://www.newegg.com/Product/Produc...82E16823126050
 

Torn Mind

Lifer
Nov 25, 2012
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The speed of a processor is determined by each core's speed and how much multiple cores are utilized. Speed is always a "something per unit of time" measures, such as miles per hour(mi/h). One measure of speed for CPUs is instructions per second, or IPS for short. You multiply clock speed by instructions per cycle to get that.

However, MIPS is not used these days because external factors can affect the MIPS value, leading to misleading results.

Benchmarks are used to get closer to how the processor would perform in a specific app. Since application performance varies with the app itself, review sites usually use a variety of benchmarks.


http://www.ibmsystemsmag.com/mainframe/tipstechniques/systemsmanagement/Don-t-Be-Misled-By-MIPS/
http://en.wikipedia.org/wiki/Instructions_per_second#cite_note-1
http://en.wikipedia.org/wiki/Instructions_per_cycle