From Toms:
A 5550 can do ~30 fps @1680x1050 low details, 4xAF (with a i5-2500k).
The Llano will probably be able to do something like that, so... will it play metro2033? yes in 1680x resolution and low details
That's my point is everyone complains about console ports and such, but the reality is that they have to. Consoles are actually much higher in performance then the lowest common denominator that people bring up. To many PC's are shipping with Intel GMA or AMD 6100 integrated parts. Even computers with Discrete graphic its usually an offshoot of the 6300 series from AMD. All of this is lower performing then the adapters available in the X360 and PS3.
We want games made for PC's then we need hardware in everyone else's machines to be reasonable. That way Consoles get the port and we can have our High Rez texutures and let the console ports deal with have lower poly models. But if the market for a playable game is only 500k-2 million, while the consoles have 2 million as a base of probable buyers and its into the 20-30 million from there, its where the development will lay. You have developers spending 30-100 million on a game, specially the ones that PC users want to play.
Llano forcing better development on the GMA from Intel, or Nvidia with no solution, pushing Discrete as hard as possible, will get the bottom end on desktops up high enough and eventually outpace consoles. It might be to late for the next gen, but I wouldn't be surprised if all three of them go with an off the shelf "APU" in the future. Bringing it all back to the PC end in the future. Well, it least its the only way it will happen otherwise games not console friendly (RTS's and other God View games) will die off and hardware will stagnate as the demands for PC hardware die off.