AFAIK, that scaling applies to potions, gold and weapon/armor materials. So, at level 7 you'll find leather ancient elven armor, versus runed ancient elven armor at level 17.
But it only goes up to tier 7, and the bonuses don't change. Since you get tier 7 stuff at natural endgame levels anyway, you don't get any better stuff by being higher level.
You've just commited a logical fallacy.I don't understand this...
People criticize modern MMOs for being grind-fests and bitch that they're nothing but grinding. So, a developer gives you a game that has no grinding and you bitch that there's no grinding.
What the hell's up with that?