Keyboard Replacement for FPS

Page 3 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.

FuriousJorge

Member
Oct 24, 2009
31
0
0
Originally posted by: Sahakiel
Well, if you were simply going to reject testimony as subjective conjecture, why didn't you reject your own assumptions right off the bat?

I'm glad you asked.

Because, I actually have a First Person perspective on my life. That's how I know my hypothesis is true:

The arrow keys are better for some people.

It's also how I know your hypothesis is wrong:

WASD is better for EVERYONE.

I know I'm not as good, and I know I enjoy it less when I'm forced to use WASD. That's how I know YOUR hypothesis is wrong and MINE is correct.

I don't even need to find one other person who agrees with me, even though they exist and have spoken in this thread. I am the exception that breaks your rule.

I'm not a fanboy. I reject fanboyism. I use Windows and Linux and Love/Hate them both equally. I've tried WASD simply because some games don't correctly support arrow setups. If it worked better for me I would know by now, and I would use it, because I am competitive and I want to win. I WISH it worked better for me, so I wouldn't have to change the setup.

Why is it so important to you guys to convince everyone that your way is best. I'm happy it works for you.

It's not like I'm love with the arrow keys either, or the concept of the keyboard as 'best FPS input device ever.' I just don't buy that. That's why I'm here asking about the n52...

... not surprisingly at all: some people say it's the best thing for them, and others say they've tried it and don't like it.

Let's start a flaming around about that now.
 

nitromullet

Diamond Member
Jan 7, 2004
9,031
36
91
The Ergodex DX1 is awesome once you have it setup the way you like it.

http://www.ergodex.com/mainpage.htm

The main drawback is the the company has not put out drivers for anything beyond Win XP 32-bit.

There is a driver and config utility put out by an Ergodex DX1 fan that works for Vista (and I think Win 7) 32/64-bit. http://polygonalhell.blogspot....godex-dx1-drivers.html

...like I said, awesome device, but don't expect any driver support from the company.
 

FuriousJorge

Member
Oct 24, 2009
31
0
0
Originally posted by: nitromullet
The Ergodex DX1 is awesome once you have it setup the way you like it.

http://www.ergodex.com/mainpage.htm

The main drawback is the the company has not put out drivers for anything beyond Win XP 32-bit.

There is a driver and config utility put out by an Ergodex DX1 fan that works for Vista (and I think Win 7) 32/64-bit. http://polygonalhell.blogspot....godex-dx1-drivers.html

...like I said, awesome device, but don't expect any driver support from the company.

If I had unlimited resources I would try to combine that with this 8-button 6 -axis controller with that thing, and get something like what I was talking about in OP.

I get that feeling right off the bat that it wouldn't work b/c that thing in the link is a mouse-interface device, and you can't have two mice.
 

FuriousJorge

Member
Oct 24, 2009
31
0
0
I think this just sold me on giving the a try as a keyboard replacement. The d-pad can now be used as a true analog stick with driver version 3.03, released 10/06/2009 (gotta select something to see the driver description in link).


Whats New
* G13 mini-stick can now be assigned as an analog joystick
* User now able to create a new profile based on an existing profile
* Improve suspend/resume stability of GamePanel Software
* Quickmacro is assigned to the currently selected profile when G-series Profiler is in the foreground
* LCDMedia applet should now response to media keys and show on LCD temporarily


Most of the negative reviews of this thing are for the lack of this feature.

There's even a well documented hack to replace the tiny analog stick with a real stick form another controller.

The one thing I would always give the fools who tried to argue that game-pads are better than KBM (now there is something that is quantifiably wrong) is that the an alalog stick is as good as WASD/Arrows for movement.
 

JSt0rm

Lifer
Sep 5, 2000
27,399
3,948
126
you know the amount of time it will take you to get comfortable with any controller will be the same amount of time to get comfortable with wsad.
 

FuriousJorge

Member
Oct 24, 2009
31
0
0
Originally posted by: JSt0rm01
you know the amount of time it will take you to get comfortable with any controller will be the same amount of time to get comfortable with wsad.

I'm comfortable with WASD. I have no choice but to be, since some games force it. I just prefer arrows.

I spent hours trying to convince myself I _loved_ WASD (in lieu of Arrows) and decided one day I couldn't do it, and wouldn't play games that required it. I wish it had worked out between me and WASD.

Arrows are better for me, but I don't really LOVE them either.

This is my attempt at a solution, and I'm buying it based on my faith that it can't be that hard to design an input device better than a QWERTY keyboard for FPS gaming.

Time will tell.

PS Your 486 rig maxes out at 128 mb of RAM, or 160 if you got the one chipset that can handle that... and 16K of cache on the CPU. Even some more recent Athlon CPUs don't have 256kb ;)

If it's stock it has a lot less RAM. I remember my dad paying $50 PER MEG for a total of $200 to get my Tandy 486 SX33 from 4mb to 8mb. RadioShack was a ripoff even then, but it really was expensive. In order to get 160mb of RAM in those days, it would cost about $8000.

You only needed $400 worth of RAM (and 4 hours to download the 400K shareware installer at 2400 baud from Prodigy/C-Net) to play DOOM tho!
 

Sahakiel

Golden Member
Oct 19, 2001
1,746
0
86
Originally posted by: FuriousJorge
Originally posted by: Sahakiel
Well, if you were simply going to reject testimony as subjective conjecture, why didn't you reject your own assumptions right off the bat?

I'm glad you asked.

Because, I actually have a First Person perspective on my life. That's how I know my hypothesis is true:

The arrow keys are better for some people.

It's also how I know your hypothesis is wrong:

WASD is better for EVERYONE.

I know I'm not as good, and I know I enjoy it less when I'm forced to use WASD. That's how I know YOUR hypothesis is wrong and MINE is correct.

I don't even need to find one other person who agrees with me, even though they exist and have spoken in this thread. I am the exception that breaks your rule.
WASD is better than arrow keys. I know, because I started with arrow and my gameplay drastically improved after I switched to WASD. As I got used to the new setup, I only got better to the point where I can beat everyone I met. I am the proof that you simply refuse to accept.
Look how easy that was.
Fact of the matter is, you simply didn't like the WASD layout. No wonder you reject it out of hand.

I'm not a fanboy. I reject fanboyism. I use Windows and Linux and Love/Hate them both equally. I've tried WASD simply because some games don't correctly support arrow setups. If it worked better for me I would know by now, and I would use it, because I am competitive and I want to win. I WISH it worked better for me, so I wouldn't have to change the setup.

Why is it so important to you guys to convince everyone that your way is best. I'm happy it works for you.
The only one who seems to think it's important to win is you. Everyone else is simply stating reasons why you're wrong.

It's not like I'm love with the arrow keys either, or the concept of the keyboard as 'best FPS input device ever.' I just don't buy that. That's why I'm here asking about the n52...
I don't think anybody has stated keyboard/mouse is the best overall combination. Personally, I would prefer VR, but good luck getting the cost down any time soon.

... not surprisingly at all: some people say it's the best thing for them, and others say they've tried it and don't like it.

Let's start a flaming around about that now.

Oh, I wouldn't worry about flaming. You're subtle enough I doubt the mods will hand you a punishments. Although, this forum has another term that may apply better called "trolling."

In case you're simply being stubborn:
Previous posts have outlined why WASD is superior: it has everything the arrow keys have but with more keys accessible. When you're in a FPS running around under fire, the less time you spend hunting for keys is less chance you run somewhere you shouldn't or miss seeing something you shouldn't and less multi-tasking for your brain (which studies have repeatedly proven is absolutely terrible at multi-tasking). Before you bring it up, looking down for your rarely used keys means you're not looking at the screen and pecking at your keyboard to find it doesn't mean you're not distracted. I am not the only one in this thread that has pointed out that WASD setups expand upon arrow setups without losing functionality. I am not quite sure why you choose to ignore that point. Just because you use a certain number keys the most often doesn't mean you won't ever use the other available keys. Well, if it does, it simply means you aren't using all available resources which means you're probably not playing as well as you can be or the game devs threw in something completely useless.

Oh, and in regards to the "personal preference" assertion, just because you like one way doesn't mean it's better. However, the human mind being what it is, just because you dislike doing it means you will do worse than you technically should. Just ask anyone who's played a sport at a professionally competitive level. Yes, technically, FPS uses similar mental resources since it requires repeated motions, fast reflexes, quick thinking. In relation to sports, it's only really missing a strength/endurance component.
 

Sureshot324

Diamond Member
Feb 4, 2003
3,370
0
71
IMO the only real reason to replace a keyboard for FPS games is analog movement. Basically I'm saying replace WASD with an analog stick. This would allow you to move in any direction at any speed. The problem is modern FPS games you can only move in 8 directions and two speeds (run/walk) so an analog stick would be useless.

Unfortunately this is a chicken and egg problem because no one will make such a controller if no games support it, and game devs won't support analog movement if there is no controller to take advantage of it.
 

brblx

Diamond Member
Mar 23, 2009
5,499
2
0
Originally posted by: Sahakiel
...things, stuff...

i agree with pretty much everything this man has to say. and i also agree the OP would probably be called a troll if this wasn't his thread.

i also used the arrow keys when i first started playing quake (or more technically, i never stopped using them after non-mouselook games like doom). probably up until the late 90's.

there are precisely three keys you can hit while manipulating the arrows- ctrl, shift, and enter. if you arrow guys want to include the number pad and group above the arrows, fine, but i'd like to see you hit those keys while actually strafing or moving forward. not to mention that you pretty much have to disregard the entirely left two-thirds of the keyboard. and it makes your wrist hurt, unless you play with your keyboard sitting two feet to the left.

aside from the forward and back keys being precisely in line, arrow keys or 'gaming' pads offer no advantages over WASD, and in most cases, include many disadvantages. the n52 is generally regarded as one of the 'best' in this respect, and it's pretty awful. i would recommend you try and lay hands on one of these devices before buying one- as i already said, the keys feel very cheap, and the tiny bit of 'extra' functionality is, well, not functional.

gamepads are a totally different story. think of what your left hand does on a gamepad- in any kind of fast-paced game, your thumb never leaves the stick, meaning on a ps3 or 360, you have control over a whopping two buttons with your left hand. clearly not superior. if you feel like you could invent a device that uses a thumbstick for movement and puts multiple buttons under each finger, and it would actually work and people would buy it, by all means, do it.
 

JoshGuru7

Golden Member
Aug 18, 2001
1,020
1
0
ESDF has replaced WASD in many "hardcore" gaming circles because it opens up a few more possibilities once you get used to it. However, I'm in the camp that believes either WASD or ESDF are far superior to arrow keys *for everyone*. I'd be happy to discuss the specifics of this in detail as well, but first consider a couple of things:

1) I bet everybody in this thread who endorses the WASD/ESDF layout first started with the arrow keys in Wolf3D or Doom. WASD only really first caught on amongst the people I knew in quake multiplayer. Arrow keys just seem simpler and easier, and it takes a small effort to switch to WASD. The same people who are hassling you about arrow keys were probably first hassled themselves until they switched.

2) WASD is basically the same layout as the arrow keys but with the addition of Q,E, 1-3, Z-C, additional combinations beyond control (shift/alt), and easier access to the space bar. You can play WASD with the same layout as the arrow keys just by binding less controls to it, and that's actually not a bad way to start when you're first switching.

3) The lack of a "killer gaming replacement" for a keyboard is actually very significant. If you think about it objectively, you'll see that this is a very strong endorsement of the current effectiveness of keyboard controls in the minds of most FPS gamers. If enough gamers agreed with your dislike of the keyboard then there would in fact be dozens of cheaply priced "superior" alternatives like you envision because there would be a market for them and they are dirt cheap to make these days.

4) Lastly, consider that your opinion that you don't need many keys to play FPS games may be at least partly a product of using the arrow keys. The reason why people are opposing you on this point is because they have switched to WASD/ESDF and found many useful binds for those extra keys. I would be happy to give you specific examples for games you may be familiar with, or you can google the name of your favorite FPS along with "keybinds" for outside opinions.

Some generic binds that are hugely helpful to surround your movement keys with:
- favorite close range weapon
- favorite mid-range weapon
- favorite long range weapon
- favorite utility weapon
- teamsay/push-to-talk
- stand/crouch/prone toggles
- walk/run toggles
- jump
- special abilities
 
Oct 19, 2000
17,860
4
81
OP, quit trying to troll. You have basically 3 options. You said money wasn't an option. Buy all three, keep the one you like, and quit with the stupid WASD vs arrow argument. It doesn't matter what anybody says, it's dependent on preference to each individual. It's like arguing what the best color for a car is.
 

FuriousJorge

Member
Oct 24, 2009
31
0
0
Oh, the joys of joining a new forum. What exciting bomb of forum politics will I detonate with a simple statement of preference. Let's find out...

Originally posted by: Sahakiel
Originally posted by: FuriousJorge
Originally posted by: Sahakiel
Well, if you were simply going to reject testimony as subjective conjecture, why didn't you reject your own assumptions right off the bat?

I'm glad you asked.

Because, I actually have a First Person perspective on my life. That's how I know my hypothesis is true:

The arrow keys are better for some people.

It's also how I know your hypothesis is wrong:

WASD is better for EVERYONE.

I know I'm not as good, and I know I enjoy it less when I'm forced to use WASD. That's how I know YOUR hypothesis is wrong and MINE is correct.

I don't even need to find one other person who agrees with me, even though they exist and have spoken in this thread. I am the exception that breaks your rule.

WASD is better than arrow keys. I know, because I
Thanks for that anecdotal report. You've convinced me beyond doubt that WASD is better for you.

I'm still not gonna switch, nor will I advocate that the sizable minority that choose to change the defaults to arrows should stop.

We will still have to agree to disagree that WASD is better for everyone.

Once again, I have no doubt it is better for you, and I (unlike some) have NEVER tried to make the case that my way is better for everyone.

Originally posted by: peritusONE
OP, quit trying to troll. You have basically 3 options. You said money wasn't an option.
If you are going to accuse me of trolling, at least do me the justice of reading my posts. I've said several times that price is an obstacle for me.

You got me. I joined this forum because I wanted to troll about arrows vs WASD. It really had nothing to do with my OP. :roll:

Originally posted by: peritusONE
It doesn't matter what anybody says, it's dependent on preference to each individual. It's like arguing what the best color for a car is.
Corectamundo!

Like I said before: please do me the justice of reading my posts if you want to respond with accusations.

I've never said arrows are better than WASD. I've said the arrows are better FOR ME. (e.g. "I like silver cars.")

Originally posted by: FuriousJorge
The arrow keys are better for some people.
This hypothesis nicely explains the sizeable minority of FPS gamers that choose to change the defaults to arrows. I guess that made too much sense, because the counterargument has always been:

Originally posted by: Sahakiel
WASD is better than arrow keys
That is a totally unqualified universal statement. I learned in school that these are almost universally wrong.

So, I'm a troll that you just happen to agree with, then?

In that case, I'm glad we find ourselves in agreement.

Thanks for playing.

You guys act like I have something against WASD. As I've said a million times, I WISH I could be as good with WASD as with arrows. I've tried really hard to make it work, because a few games don't bind well to the keys around the arrows. It would make my life so much easier.

I didn't choose to be better with arrows just to argue in this thread, anymore than someone would chose to be left-handed because they enjoy the challenge of finding left-handed scissors.

I've always agreed that WASD is better for you, and for most people. Why can't we agree to disagree on whether it is the best way for me? Why is that such a threatening concept? :roll:
 

SuPrEIVIE

Platinum Member
Aug 21, 2003
2,538
0
0
get the G15 first version it is as of now my ideal way to game along with my MX revolution. to the left beyond the wasd keys are 3 2X3 layout of properly columned keys that are sized like Fkeys making it much easier for gaming key strokes. Your getting 18 programmable buttons that can carry 3 functions per profile. You really should only need one though. Since ur gaming buttons are farther left it brings more comfort to ur shoulders, atleast for me. What i do is simply the top 6 buttons are used for non time critical functions like quick save/load, map etc. middle buttons are the directionals including if it exists for the game the leaninig. the bottom buttons are for action oriented functions like throw grenade etc. Plus nearby i have cntrl to use as well which is now much easier to press now that i can use my thumb, shift, i would love to be able to use this but the cntrl top surface is curvy making it a bit uncomfortable to press. you also got alt that can be decently pressed and as well as tab used in pretty much all online fps. Crouch jumping shoot etc all onmy mouse. So this is one possible solution but i think this would work out best only if you accompany the G15 with a mouse with additional programmable buttons.
 

CP5670

Diamond Member
Jun 24, 2004
5,660
762
126
The G15 keys are nice and I tried them out once, but I found them too small for this purpose. If they were the same size as normal keys and were all together (instead of being in 3 groups), they would have been a lot better. I only use them in a few games that don't let you remap keys.

The problem with WASD is that the keys are not aligned. S is not directly under W, and X is highly offset from S. This is especially a problem if all the 8 or 9 directional keys are needed for movement. The numpad keys don't have this issue.
 

FuriousJorge

Member
Oct 24, 2009
31
0
0
Originally posted by: SuPrEIVIE
get the G15 first version it is as of now my ideal way to game along with my MX revolution.

Thanks for the info.

I just realized I am talking about the G13, and you guys are talking about the G15.

As of right now I'm leaning toward the G13 because I've heard that driver version 3.0.3 (just released) allows you to change that thumbpad it has into a real console-style analog stick.
 

Sahakiel

Golden Member
Oct 19, 2001
1,746
0
86
Originally posted by: FuriousJorge
Oh, the joys of joining a new forum. What exciting bomb of forum politics will I detonate with a simple statement of preference. Let's find out...

Originally posted by: Sahakiel
Originally posted by: FuriousJorge
Originally posted by: Sahakiel
Well, if you were simply going to reject testimony as subjective conjecture, why didn't you reject your own assumptions right off the bat?

I'm glad you asked.

Because, I actually have a First Person perspective on my life. That's how I know my hypothesis is true:

The arrow keys are better for some people.

It's also how I know your hypothesis is wrong:

WASD is better for EVERYONE.

I know I'm not as good, and I know I enjoy it less when I'm forced to use WASD. That's how I know YOUR hypothesis is wrong and MINE is correct.

I don't even need to find one other person who agrees with me, even though they exist and have spoken in this thread. I am the exception that breaks your rule.

WASD is better than arrow keys. I know, because I
Thanks for that anecdotal report. You've convinced me beyond doubt that WASD is better for you.
Well, that's nice, but how about you actually read the post instead of picking a couple phrases to quote out of context.

I'm still not gonna switch, nor will I advocate that the sizable minority that choose to change the defaults to arrows should stop.

We will still have to agree to disagree that WASD is better for everyone.

Once again, I have no doubt it is better for you, and I (unlike some) have NEVER tried to make the case that my way is better for everyone.

Originally posted by: peritusONE
OP, quit trying to troll. You have basically 3 options. You said money wasn't an option.
If you are going to accuse me of trolling, at least do me the justice of reading my posts. I've said several times that price is an obstacle for me.

You got me. I joined this forum because I wanted to troll about arrows vs WASD. It really had nothing to do with my OP. :roll:
Original intent does not preclude current action.
Originally posted by: peritusONE
It doesn't matter what anybody says, it's dependent on preference to each individual. It's like arguing what the best color for a car is.
Corectamundo!

Like I said before: please do me the justice of reading my posts if you want to respond with accusations.

I've never said arrows are better than WASD. I've said the arrows are better FOR ME. (e.g. "I like silver cars.")

Originally posted by: FuriousJorge
The arrow keys are better for <some people.
This hypothesis nicely explains the sizeable minority of FPS gamers that choose to change the defaults to arrows. I guess that made too much sense, because the counterargument has always been:

Originally posted by: Sahakiel
WASD <is better than arrow keys
That is a totally unqualified universal statement. I learned in school that these are almost universally wrong.

So, I'm a troll that you just happen to agree with, then?

In that case, I'm glad we find ourselves in agreement.

Thanks for playing.
Actually, it's backed by solid reasoning, which hardly makes it unqualified. You would know that if you were actually, you know, reading, instead of rephrasing every rebuttal as an attack.
On the other hand, your hypotheses has been picked apart repeatedly.

You guys act like I have something against WASD. As I've said a million times, I WISH I could be as good with WASD as with arrows. I've tried really hard to make it work, because a few games don't bind well to the keys around the arrows. It would make my life so much easier.

I didn't choose to be better with arrows just to argue in this thread, anymore than someone would chose to be left-handed because they enjoy the challenge of finding left-handed scissors.

I've always agreed that WASD is better for you, and for most people. Why can't we agree to disagree on whether it is the best way for me? Why is that such a threatening concept? :roll:

Why do you keep going back to thinking it's a personal attack against you? Why do you think everyone else here somehow feels threatened? Because strawmen are hallmarks of terrible debating.
It's not a question of how you or anyone else feels. It's a simple logical proof.
Why do we not have keyboard replacements? Already addressed: Low market demand to cover development and manufacturing cost. Current keyboard/mouse combination is "good enough."
Why is the keyboard/mouse the primary input method for most games? Already addressed. Every personal computer comes with both. Developers can either cater to the mainstream or try to eke out enough profit from niche.
Why is WASD the default setup for most fps? Already addressed. It provides more keybinding than the previous default setup (arrow keys) without sacrificing advantages. Human brains are bad at learning unrelated information so using the same setup across games provides better results than having two setups, one for low keybind counts, one for high keybind counts.
Why do some people use arrows still? Already addressed. They just feel better about it or they first learned on arrows and dislike change.
Why do some people do worse with WASD? Already addressed. Humans have a learning curve. The stronger the dislike, the slower the ramp and the lower the upper limit. Harboring a dislike for the learning process hinders the learning.
Why shouldn't one setup be superior for one player and not the other? It doesn't. Mathematically speaking, one method will always be better, similar to golf swings. Failure to succeed doesn't mean the method is wrong, it simply means the player failed to follow the method correctly. We don't work on golf swings for fun, it's to get the player as close to perfect swing as possible. We don't advocate WASD over arrow just for fun (well, I suspect a few do), we advocate it because logic has proven it provides advantages over arrow setups without introducing disadvantages.

Now that I think about it, the original topic of this thread has already been addressed. The keybinding issue, though somewhat related, has taken up far too much real estate. The fact that you have missed addressing at least three easily assailable counterpoints brings up two possibilities: either you're not reading or you're purposefully ignoring. Whatever the issue, logical reasoning is lost on you when you ignore intermediate steps. Personal preference plays a role in likes and dislikes. However, to make a terrible analogy, just because you prefer to drive cars with automatic transmission doesn't mean you wouldn't drive better if it were a manual.
You are welcome to again bring up how I feel "threatened," since I have the feeling you'd do so anyway (three strikes?). You are more than welcome to continue exploring other hardware input options. Most replacements on the market are superior to any keyboard setup for many of the same reasons why WASD is default. As for me, I find little reason to continue discussing a topic when the other side isn't listening and I'm finding myself having to repeat previous statements (some not my own, either) that neatly disprove some of your latest remarks but for some reason were ignored.
 

FuriousJorge

Member
Oct 24, 2009
31
0
0
Originally posted by: Sahakiel
Well, that's nice, but...

I'm done with this. I'm not gonna bother reading all that, and I'm not going to get into a public flaming contest with you. I'm not a very good flamer.

I'll just say it one last time, and if you want to argue it, please take it to my PMs. If you keep going in here this is what you are going to get:

Originally posted by: FuriousJorge
The arrow keys are better for some people.

If no one else agrees (and, obviously, people already have), then at least I am the exception that proves the rule.

This hypothesis also nicely explains the sizable minority of FPS gamers that choose to change the defaults to arrows.

This may seem obvious to me, but it does not jive with your hypothesis:

Originally posted by: Sahakiel
WASD is better than arrow keys

That is a totally unqualified statement, and almost certainly not correct for every case of person, fps, keyboard, etc.

You may have 'your logic', but I see no REAL research.

I'll stand by what I wrote, sum it up (above) in a few words, and I don't feel the need to add anything to what I've already said.

... anywho, thanks for the input. I look forward to continuing to debate this point with you in my PM.

Otherwise, can I respectfully suggest we stick to the topic of my original post:

Keyboard Replacement for FPS


PS An "unqualified statement" does not mean that I am saying you are unqualified to have an opinion. It means that you did not use 'qualifiers'. For instance, the statement "Dutch people are tall" is 'unqualified'. The statement "Many Dutch people are tall." is qualified and more correct. The word "Many" is the qualifier.

I'm not patronizing you. It's pretty clear from what I've read of your response that you didn't understand that nuance of logic.
 

JSt0rm

Lifer
Sep 5, 2000
27,399
3,948
126
Originally posted by: FuriousJorge
You guys act like I have something against WASD. As I've said a million times, I WISH I could be as good with WASD as with arrows. I've tried really hard to make it work, because a few games don't bind well to the keys around the arrows. It would make my life so much easier.

I didn't choose to be better with arrows just to argue in this thread, anymore than someone would chose to be left-handed because they enjoy the challenge of finding left-handed scissors.

I used the numpad forever and made the switch to wasd. It sucked for about 2 months exactly the amount of time if you buy some other type of controller I bet. Even an old man can learn to play the piano. This is no different you just need some remapping in the brain.
 

FuriousJorge

Member
Oct 24, 2009
31
0
0
Originally posted by: JSt0rm01
Originally posted by: FuriousJorge
You guys act like I have something against WASD. As I've said a million times, I WISH I could be as good with WASD as with arrows. I've tried really hard to make it work, because a few games don't bind well to the keys around the arrows. It would make my life so much easier.

I didn't choose to be better with arrows just to argue in this thread, anymore than someone would chose to be left-handed because they enjoy the challenge of finding left-handed scissors.

I used the numpad forever and made the switch to wasd. It sucked for about 2 months exactly the amount of time if you buy some other type of controller I bet. Even an old man can learn to play the piano. This is no different you just need some remapping in the brain.

I've spent hours and days trying it, but maybe I just needed a few more.

If it doesn't work out with the G13 I'll have no choice, anyway.
 

JSt0rm

Lifer
Sep 5, 2000
27,399
3,948
126
problem with any other controller is you run into the same problem as the arrow keys. You get locked into one way that isn't feasible in the long term as I'm sure the g13 wont be around forever. qwerty on the other hand should be around long after I'm dead.
 

FuriousJorge

Member
Oct 24, 2009
31
0
0
Originally posted by: JSt0rm01
problem with any other controller is you run into the same problem as the arrow keys. You get locked into one way that isn't feasible in the long term as I'm sure the g13 wont be around forever. qwerty on the other hand should be around long after I'm dead.

You might be right.

I've been following this niche market for a few years. My main beef is that the wrist-rest should actually be an analog stick with a short range of motion.

I might be wrong about that. Maybe the thumb-stick is the way to go (this way you don't have to move your palm at all).

I've got another thread requesting testimonials.

Since the first iteration of the n52, other competing products have been released. That leads me to believe that something n52/g13 -like will be around for the next few years.

Not surprisingly, some people swear by these, other people can take it or leave it, and others hate them.

I have a firm belief that it wouldn't be hard to replace they keyboard for WASD control, given the right product.

I'm about to test that belief in the context of what is available to me right now and within my budget.

The feasibility of the thumb-stick for WASD replacement is a major topic of debate within the g13-user community, in and of itself. (see driver version 3.03 which emulates the d-pad to an analog stick, and the community reaction to it)

Maybe I'll go back to RTCW and see if I can duplicate the nastiness of my college days. I was a local legend as an engineer on the Depot map.

I'll report back.
 

Sahakiel

Golden Member
Oct 19, 2001
1,746
0
86
Originally posted by: JSt0rm01
problem with any other controller is you run into the same problem as the arrow keys. You get locked into one way that isn't feasible in the long term as I'm sure the g13 wont be around forever. qwerty on the other hand should be around long after I'm dead.

This is why any hardware replacement will eventually die. The hundreds of gamepads, joysticks, etc for the PC have disappeared over the years due to lack of vendor support even though many of them were superior interfaces. However, the keyboard continues to live on for the foreseeable future.
Ideally, a possible hardware FPS replacement that could provide superior interfacing while using existing keyboard drivers would be similar to n52 or g13 type controllers with one major difference. Movement keys could be remapped to shifting the entire platform and optionally, left/right turning as well. Basically, take the current devices and mount them on a four-way axis (ergonomics will dictate a different description, but this gets the point across). This frees up the thumb from having to twiddle sticks or a Dpad for movement so you can use it for other keybinds and provides movement data without having to shift the fingers. Think of it as a glove mounted on a ball with buttons lined up under the fingertips. Since the device works with generic keyboard drivers that means even if the vendor stops supporting the device, it can work with newer OS's. As an added bonus, the device could appeal to other users like graphic artists.
 

FuriousJorge

Member
Oct 24, 2009
31
0
0
Originally posted by: Sahakiel
Originally posted by: JSt0rm01
problem with any other controller is you run into the same problem as the arrow keys. You get locked into one way that isn't feasible in the long term as I'm sure the g13 wont be around forever. qwerty on the other hand should be around long after I'm dead.

This is why any hardware replacement will eventually die. The hundreds of gamepads, joysticks, etc for the PC have disappeared over the years due to lack of vendor support even though many of them were superior interfaces. However, the keyboard continues to live on for the foreseeable future.

I don't know if I agree that this genre of hardware device (n52/g-13) will die.

Years ago there was only one of these, now there are several competing products. That leads me to believe they are here to stay for at least the foreseeable future.

I could be wrong.

I do agree that the QWERTY keyboard CANNOT possibly be the pinnacle of FPS character control input devices.
 

JSt0rm

Lifer
Sep 5, 2000
27,399
3,948
126
lol i played mad rtcw with the numpad so i feel your pain. But it will get better. Hell I have a mac keyboard hooked up to my pc now
 

PhatoseAlpha

Platinum Member
Apr 10, 2005
2,131
21
81
Originally posted by: Sahakiel
Ideally, a possible hardware FPS replacement that could provide superior interfacing while using existing keyboard drivers would be similar to n52 or g13 type controllers with one major difference. Movement keys could be remapped to shifting the entire platform and optionally, left/right turning as well. Basically, take the current devices and mount them on a four-way axis (ergonomics will dictate a different description, but this gets the point across). This frees up the thumb from having to twiddle sticks or a Dpad for movement so you can use it for other keybinds and provides movement data without having to shift the fingers. Think of it as a glove mounted on a ball with buttons lined up under the fingertips. Since the device works with generic keyboard drivers that means even if the vendor stops supporting the device, it can work with newer OS's. As an added bonus, the device could appeal to other users like graphic artists.

Sounds a bit like you're describing the old microsoft strategic commander.


At any rate, significant challenges to the Keyboard in the K&M setup are extraordinarily unlikely. Those two are guaranteed to be a part of any computer, so it's the lowest common denominator and thus the natural target.

That pretty much means that unless your game is intended solely as a demo of the new interface, you're pretty much limited to what people can do on a keyboard. You can design a control and toss on as many analog sticks and whatever fancy interfaces you'd like, but ultimately the designers are going to design to the keyboard because it's the entire market.

Which means at best, a fancy interface is going to be a bit more ergonomic version of the keyboard, with the same functionality limits. And as the WSAD/arrow/numpad divide shows us, your ergonomic may vary.