The Boston Dangler
Lifer
- Mar 10, 2005
- 14,647
- 2
- 0
Struts are an excellent addition.
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rofl
Struts are an excellent addition.
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Wait... do those lateral couplers transfer fuel?
Yeah all the sunday punch couplers and adapters transfer fuel.Wait... do those lateral couplers transfer fuel?
ksp 0.10.0 is out, pc and mac. getting better with every release :thumbsup:
http://www.kerbalspaceprogram.com/download.php
KSP 0.10 is Released!
New:
* Completely overhauled procedural terrain system. Much more reliable and stable.
* The whole planet can now detect collisions, so ejected parts can now land safely.
* The terrain mesh is far more stable, shorelines and mountains no longer wobble.
* The new terrain system is completely translation and rotation-safe. It can be moved dynamically without breaking visually.
* An Orbital analysis and propagation system, allowing for a complete planetary simulation, among many other possibilities, is ready for implementation.
* Terrain quads are now queded for subdivision, to improve performance
* The terrain system now allows for a secondary target object, so both the ship and the camera can subdivide the terrain.
* Mini settings screen for in-game tweaks.
* New (much better) shader for water.
* The R8 Winglet now responds to input, and can be used as an elevator, canard, aileron, rudder, or any combination.
* It is now possible to crank anti-aliasing up to 8x.
* Joystick Support.
* A working Mac OSX version!
Bug Fixes:
* Hi-subdivision tiles now have mesh colliders, which means the far side of the planet is no longer an insta-death trap.
* Fixed the textures stretching near the terminator
* The camera will no longer go through the ground.
* The terrain collision mesh now perfectly matches the visual terrain.
* Fixed a problem with the atmosphere, where it would fade in and out at specific points in orbit.
* Fixed a few problems with some game settings not being correctly applied on game start.
* Fixed a problem with the volume settings where explosions would sometimes sound out even with volume at 0%
* Added a basic compatibility/integrity check on loading ships. If it fails, the ship won't load but the game won't crash.
KSP 0.10.1 Revision Update Released!
« on: Today at 10:52:44 AM »
Hi,
Just wanted to officially post the changelog for the 0.10.1 revision update.
The 0.10.1 Update is now available at the Downloads Page.
Bug Fixes:
* Eliminated the sharp atmospheric cutoff at 34,500m. Now there is atmosphere up to around 68,000m.
* Improved the drag calculations.
* Created a new ControlSurface module to replace the problematic Stabilizer module. The Stabilizer is now deprecated.
* Changed the folder structure on the Mac version, so it is the same as the PC version.
* Removed the sensitivity/deadzone reset when reassigning joystick axes in the input settings.
can you actually land on the moon
good question, if so i might check this out![]()
I didn't report back when I tried, but yes apparently you can finally land on the moon.
Also I read that the kerbal orbits the sun and the moon orbits kerbal and you can orbit any of the 3 bodies.
Either somebody lied to you or they just added that in the last version and forgot to mention it, cuz up to this point the sun was not an actual object in the game world, just a light box at infinite distance.
In any case, I look forward to orbiting the moon and then coming back home, that should be sweet.
Also looking forward to a shuttle program where I can enable and disable things at will. This fire and forget stage management is troublesome.
http://kerbalspaceprogram.com/forum/index.php?topic=4034.0This update features:
* A Moon (Mun) around Kerbin.
* Planets and Moons rotate, and Kerbin now has a night/day cycle.
* Planets and Moons are now in orbit.
* It’s possible to send a spacecraft into an orbit around the Sun.
* Thrust Vectoring Liquid Engines.
* And some other stuff.
rofli can't decide if you're doing it wrong or very right
Nope, sorry. I played the hell out of the free demos and got bored. Once you figure out how to orbit and then land again, the game isnt much fun. Would be nice if you could intercept and orbit other planets in the system, drop pods, retrieve them, pick up and move on again.
version .16 for $18
is anyone here still playing? some of the videos look pretty good
There are now 11 bodies in the system, Mercury to Jupiter equivalents complete with moons, you can land on with version 0.17. Though it is just an extension of launching, orbiting, landing, rinse, repeat, I guess.Nope, sorry. I played the hell out of the free demos and got bored. Once you figure out how to orbit and then land again, the game isnt much fun. Would be nice if you could intercept and orbit other planets in the system, drop pods, retrieve them, pick up and move on again.