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Just out of interest, who here actually plays d3 anymore?

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Originally posted by: apoppin
HL2 just didn't have an ending 😉
just a 'to-be-continued' :Q

Exactly. HL2's ending was a spit in the face of everyone who bought it. It basically said, "we didn't have an ending, but if you've played this long it's too late to take it back for a refund: thanks for the money, jerkwad!" That's how bloated they are as a company now, they think it's acceptable to sell 3/4th's of a story line because people will always buy it up.
[/hijack]

Doom3 wasn't horrible, but I would've loved to have a couple of moments that were original-Doom feeling, like when you would open a door and there was a big room (not just 1,000 corridors) filled with pinky demons and you just backpedaled while holding the fire button indefinitely. Instead, we got like 4-5 total pinkys, all in cramped halls...hardly any scare factor once you figured out where they were. In Doom, there was always the "oh sh!t" factor when you entered the room of ungodly amounts of monsters. [/rant]

 
Wow, a lot of people didn't finish it. No wonder they think the story sucks. They barely got to it. Some questions get answered in the last quarter of the game IIRC. And the back story to Doom3 is cool.

Story:

We went to mars and found old ruins. An old civilization that had been there before. We find out that it was humans just like us. They got there and started to do what we did, excavating and experimenting. Ultimately, they discovered the portal and unleashed the demons. It was a crazy battle, but so much time passed that evidence of it in the labs has disappeared. They also developed a weapon, the artifact that helped them kill the demons. They then left a message to warn people from using the teleporting machine. They then either kill all the demons and left, or they all got killed. I don't remember.

We as humans on the present day are stupid enough not to wait for all the translations to be done from the message left from the previous civilization. We have now expanded from the old excavation site and built a much bigger base than the previous civilzation. One doctor knows what he is doing though. He is starting the portal so that he can become a demon with unimaginable power IIRC.

I think the PDAs were a nice little touch and the Doom3 world felt more believeable to me than HL2. It was more immersive.

Without going to look at some website that tells you the history and story of HL2, you wouldn't know. There is nothing driving the game other than good gameplay and pretty graphics. I still wish there was a story. That gordon could talk and ask, which he would be curious, "What happened to you after black mesa?" Or one of the scientists would definitely be curious about that as well. Unbelievable.
 
My take on the story:

At least in HL2 you PLAY the story... I have no patience to read a bunch of journals or listen to a bunch of audio tracks... Deus Ex was a great game, it used the journal AND a bunch of in game cut scenes/interactions to forward the story... D3 is a classic Key Hunt game, made me think of Quake II which rocked what, 8 years ago, but that game mode is a little out dated.

Last, for me, D3's creepiness was just too much for me. Call me a pansy, whatever, but I am the kind of guy who needed to someone else in the room to play Undying (awesome game by the way, easily in my top 5) and would jump when a nazi screamed at me in MOHAA. SO... being butt-raped in a corner by some Zombies held very little appeal for me. And I know this has been said a million times before, WTF is up with not being able to hold the flashlight and at least the pistol? I mean, come on, that is freaking retarded...

I played through HL2 in four sittings. The vehicles, the varying terrain, it all rocked. The ending was just what I expected after playing the first one 😉 The big gravity gun had me laughing maniacally as as tossed people around or smashed them with some really large crap... guess what my least-favorite level was? Ravenholm, I made myself play through the whole part all at once because I knew that I wouldn't want to play it again if I quit in that creepy hell-hole. I may play HL2 again... that is saying quite a bit, because the only game I have finished more than once was Deus Ex, and I played through that twice. Truth be known, that is probably my favorite game ever 🙂
 
I tried it, gave up after half an hour, never went back.
If you want something you can just play around with for hours try Garys mod.
 
The point of this thread seems to be downplaying Doom3 as a relevant benchmark.

The problems:
A. You sample is tiny, you've got 100 out of the thousands, probably hundreds of thousands who bought it.
B. What people look for in games is HIGHLY subjective. I loved Doom3, because a large percentage of the enemies are "monsters" (e.g. zombies, cacodemons, skulls, imps).
I gave up on HL2 near the end of the Route Kanal level because the only monsters I've seen are head crabs, and head crabs on heads. Big deal. I do not want to shoot helicopters, soldiers, and little flying robots in a video game- I just can't immerse myself in shooting "people" except in online play. I don't care about shooting robots at all.
C. No matter how many people say they did or didn't play/like Doom3, some of the biggest selling shooters of the next 1.5 years will be based on it's engine, and the difference in performance between ATI and nVidia will exist to some degree. (more or less- no one but the developers know yet)
 
You don't need very many samples to get a good statistical analysis. Is this one, no, but we only need like 79 from a randomly selected bunch who have purchased the game.

That said, this thread supports the fact that most people didn't really/don't really play Doom 3. We also have no idea how this engine will scale to outdoor environments, etc. What Doom 3 has given us, in essence, is another 3dMark at this point. A look at possible future implementations of today's technology. I think that the D3 engine will have to be very heavily tweaked based on what I have read about Quake4. So using Doom 3 for a benchmark right now is kind of like using 3dMark03 was for DX9 performance. Nvidia's cards didn't show to bad in that, but when we actually saw real implemenation of DX9, the FX series was shown to be far inferior in shading performance. My guess is that Quake4 could be similar, with ATI's Xxxx cards looking really terrible compared to the 6xxx series. But that is all it is, a guess, and that is why Doom 3 performance is nearly a synthetic benchmark at this point.

Games may be highly subjective, but Doom 3 seems to be widely looked upon as a gameplay failure, just reading a lot of posts and remembering the disapointment following its release by many people across many forums. I am glad that everyone who enjoys it really likes it, when looking for a good flashlight mod I ran across several forums that had several people who absolutely loved the darkness, the zombies, the demons. Cool for all of you guys, but frankly I am still amazed that it continues to sell like it does. id + aggressive marketing = a sales juggernaut, evidently...

Source engine performance is just much more important, right now. HL2 is not only arguably the best single player game currently available on the PC, some may feel different, but I said this was an arguable point and everyone that I know has played got a lot of satisfaction out of different aspects of the game. The gravity gun just rocks. But beyond that, how about CS:Source? How many thousands of people are playing that right now? If I were at home I could look at the metrics and see 🙂 What really sucks about it is how Valve keeps breaking the benchmarks that are available everytime they feel the need to tweak the game. At least they fixed the Video Stress Test in one of the last updates... but performance for this game is very important when making decisions now about what video card to buy.

What I am trying to say out of all of this is that we can really get much out of the D3 time demos and rely on them to tell us how we will be able to play future games that run on that engine. We can get some inkling, but it may be very far off. Lets hope that video cards that can easily play D3 will do the same for future titles, but as for me I am not holding my breath. And to top that off, it may turn out that those games we are anticipating suck. Raven is doing Quake4, and I have hated every game they have ever made. They haven't been able to do level design to save their ass, swinging a light saber only makes up for that to a certain degree. I am stoked about Q4, and Prey, but if they look and play like D3, I won't bother to pick them up 🙂
 
Doom3...hmm...didnt hold me, i like what they trying to do, but for some reason i'd rather sit there and watch Total Recall.....heh

played a few levels but, i dunno, couldnt go any further, amusing for the suspense, nice graphics.....just no real grab factor....

HL2, much better, more grab factor, nicely linear (in other words it played well as a linear game unlike other games that suck for their linearity).

But to be honest, only two FPS games i've every played thru more than once are HL (a dozen or so times all the way thru, plus many times replaying certain levels..heh) and its two expansion packs, and RTCW....for some reason RTCW had really good replayability, especially certain levels.....i used to time myself on the first one in the castle, me and my friends used to try and get it done the quickest, but getting all the gold...lol
 
The one thread in the video forum that was not about Ati vs Nvidia, and Rollo manages to hijack it. About the game, I havent even played it, and don't plan to either, unless I... no, actually I'm not gonna play it, period. And ravenholm was also my least favorite part in HL2, but at least I enjoyed the game overall.

As far as the ati/nv issue, in 1.5 years I'm sure we'll have cards that chew through D3 like a 6800gt doing quake3, so I don't see it as a relevant issue. Even in current gen cards, with the latest ati drivers, the difference is not a huge as it used to be.
 
i loved Ravenholm...just have to say that...heh

i spent ages wandering around the zombie bit where they constantly respawn...took me about half an hour to figure out they were respawning...LOLOL

 
actually i might replay HL2 thinking about it when i get home tonight......give CS:S a break....lol....had a 32hr fragfest this weekend, didnt stop except for smallest room breaks and to grab food..heh

mind u, i promised i'd get on with my CS:S map i was making as well....hmm....decisions....

in fact i think i have a clan match on at 10pm...arse...looks like a CS:S win for teh night...lol

 
And I know this has been said a million times before, WTF is up with not being able to hold the flashlight and at least the pistol? I mean, come on, that is freaking retarded...
I like the reason why they didn't include it. But do you konw how many stories for movies there are that have stupider ideas than that. Take Aliens the movie series, you can drive a truck through the story holes.

How many thousands of people are playing that right now?
Not nearly as much as people are playing CS1.6.

I am stoked about Q4, and Prey, but if they look and play like D3, I won't bother to pick them up
Good, cheaper for me. Prey looks amazing!!!!

HL2, much better, more grab factor, nicely linear (in other words it played well as a linear game unlike other games that suck for their linearity).
One of the things that I hated most was the obvious linearity. Not very immersive.

 
Yeah, I still check it out from time-to-time. I kept my save games and reload the levels I found interesting, some nice gfx here and there. But, I stay out of any corridors, had my fill of that and imps when I played the game.

Fern
 
Although I believe the general consensus that Doom3 was disappointing to be true I have a couple theories on why some people didn't like the game.

1. Saying the game is crap is an easy way to hide that fact that they're just a little scared wuss! 😉
2. They don't have a good enough sound system to get really immersed in the environment.
3. They don't like these kinds of games in general and their loathing is not Doom3 specific
4. Doom3 <=> Nvidia
5. Doom3 is crap!!
 
Originally posted by: ZobarStyl
Originally posted by: keeleysam
HL2>Doom3^100

HL2==Doom3 in the sense that I played through each once and never tried again (although I did go back with a trainer for a day to just BFG everything in D3). Both games forgot how to have a good enemy progression (enemy->harder enemy->repeat as needed) since HL2 was just 4,000,000 uninspiring soldiers and D3 was "hey, there's another imp behind you!" Both were monumental disappointments as overall games (beautiful graphics, subpar games) but HL2 gets my nod as worse than D3 for having the absolute worst end boss in the history of gaming.


Its not the end, yet.
 
Originally posted by: Rollo
The point of this thread seems to be downplaying Doom3 as a relevant benchmark.
Doom3 is a suck game BUT has a GREAT engine. 😉

and it will be a "standard" along with the unreal engine to benchmark games
 
Got it when it came out. Played 1/4 to 1/3 of it and lost interest. Upgraded and reformatted my computer in March, haven't reinstalled it. Someday I'll go through it in God mode just to see the different areas and the eye candy, but I thought its gameplay was totally contrived and lame, but not today, I've got GTA: SA to get through. 😛
 
got it cant be bothered with it, find it boring now .. nearly completed it, can get past the devil at the end tho 🙁
 
Originally posted by: Rollo
The point of this thread seems to be downplaying Doom3 as a relevant benchmark.

The problems:
A. You sample is tiny, you've got 100 out of the thousands, probably hundreds of thousands who bought it.
B. What people look for in games is HIGHLY subjective. I loved Doom3, because a large percentage of the enemies are "monsters" (e.g. zombies, cacodemons, skulls, imps).
I gave up on HL2 near the end of the Route Kanal level because the only monsters I've seen are head crabs, and head crabs on heads. Big deal. I do not want to shoot helicopters, soldiers, and little flying robots in a video game- I just can't immerse myself in shooting "people" except in online play. I don't care about shooting robots at all.
C. No matter how many people say they did or didn't play/like Doom3, some of the biggest selling shooters of the next 1.5 years will be based on it's engine, and the difference in performance between ATI and nVidia will exist to some degree. (more or less- no one but the developers know yet)

No it isn't, i'm honestly interested in how many people in video (yes, in video) play d3, and what they think of it. So stfu 😉

EDIT: and has been said it's a perfectly valid sample size, even more so because these are the people who arguably are most interested in gfx cards and gfx technology...
 
Both HL2 and D3 were both your hallmark display box games. They both show cased what games could be like. D3 had a lot of polish, HL2 had a lot more interactivity and variables in its enviorment and to some it makes HL2 a better game.

HL2 had a lot of , "Oh, that's cool" moments, split up into symmetrical phases. Like a picture slide show of rememerable moments of a family vacation to Europe. The initial excitement of going there in the first place will not be there in the 2nd go around and the expense of traveling to get there again is too much of a burden. You are left with nothing but rememerable moments of a slide show. However you are happy that you made that once in a life time trip.

That's exactly how I felt with these games. Maybe im just getting too old for games. Just that there is something I feel missing with the formula in these games. Something that older games captured that newer games have been missing. Something that kept drawing me back. It seems so simplistic, yet so complicated to explain.
 
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