I know this is the PC gaming forum, but this problem is coming to consoles now too.
There are times when you just want to sit down and play a bloody game (possibly literally as well as figuratively), but nooooo... You have to download some patch for the game... So okay, fine, I'll go do something else for 5 minutes while that's going... Get the update installed, and oh look, that was just an update needed by this OTHER update!
Of course it's kind of a double edged sword... On the one hand, now developers feel free to be a bit less stringent in the QA because they can just patch it later. On the other hand, if a bug manages to make it through legitimately, it's nice to have a system in place where that can get fixed. The idea of DLC is also nice. Instead of having to wait for a whole new sequel to be made, you can be drip fed new content for the game. Especially when given the outlay of resources needed for a full on sequel, it gets to be less and less likely that there will be sequels for a lot of good games. Or you get something like Xenosaga for the PS2, where the second installment kind of flopped, and what was supposed to be a 6-8 game series had to be wrapped up in 3.
Unfortunately, I think in large part we all share much of the blame. We keep wanting more and more sophisticated games, so it costs a lot more to put out a game these days compared to say the 1990s. That means that game developers have to make deals with publishers and distributers, all who want to make money on the venture, and insist on things like DRM. If we were willing to accept games on the order of DOOM or maybe Quake, then we might have a lot of games that we can just pick up and play, but who among us can honestly say we'd be completely happy with that? Probably none of us if we're truly honest with ourselves.
There are times when you just want to sit down and play a bloody game (possibly literally as well as figuratively), but nooooo... You have to download some patch for the game... So okay, fine, I'll go do something else for 5 minutes while that's going... Get the update installed, and oh look, that was just an update needed by this OTHER update!
Of course it's kind of a double edged sword... On the one hand, now developers feel free to be a bit less stringent in the QA because they can just patch it later. On the other hand, if a bug manages to make it through legitimately, it's nice to have a system in place where that can get fixed. The idea of DLC is also nice. Instead of having to wait for a whole new sequel to be made, you can be drip fed new content for the game. Especially when given the outlay of resources needed for a full on sequel, it gets to be less and less likely that there will be sequels for a lot of good games. Or you get something like Xenosaga for the PS2, where the second installment kind of flopped, and what was supposed to be a 6-8 game series had to be wrapped up in 3.
Unfortunately, I think in large part we all share much of the blame. We keep wanting more and more sophisticated games, so it costs a lot more to put out a game these days compared to say the 1990s. That means that game developers have to make deals with publishers and distributers, all who want to make money on the venture, and insist on things like DRM. If we were willing to accept games on the order of DOOM or maybe Quake, then we might have a lot of games that we can just pick up and play, but who among us can honestly say we'd be completely happy with that? Probably none of us if we're truly honest with ourselves.