It's way too much of a chore to play games these days

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Martimus

Diamond Member
Apr 24, 2007
4,488
152
106
I want to create no such thing. I was merely indicating that telling individual consumers to not purchase does nothing.

And people with attitudes such as yours only makes the matter worse. Without a unified front to stand up for the gamers wants and needs, the game developers will continue to do things their way.

I disagree with your opinion. Individuals avoiding companies and games does have an effect. It it a slower effect than an organized group, but in the long term it is more effective. EA has destroyed enough good will over such a long period of time that a very large number of individuals refuse to purchase anything but the highest rated games from them. Needing to produce a top notch AAA game to even get any sales is not a very good long term strategy.

I never understand how people think that an individual who makes a decision to avoid a company for a broad reaching reason wont make an impact on that company. Obviously many people are effected, so many people will make that decision without anyone needing to organize a formal protest. In addition, those many individuals won't be nearly as fickle with there protest, and won't change their mind as easily as an organized protest.
 

Bonesdad

Platinum Member
Nov 18, 2002
2,213
0
76
has nobody here every had to mess with creating your own boot floppies to run games?
Don't get me started on trying to get your SoundBlaster Pro card to work so you'd have sound in your games... you kids bitch WAY too much,

Big difference...those things were FUN!
 

thespyder

Golden Member
Aug 31, 2006
1,979
0
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I disagree with your opinion. Individuals avoiding companies and games does have an effect. It it a slower effect than an organized group, but in the long term it is more effective. EA has destroyed enough good will over such a long period of time that a very large number of individuals refuse to purchase anything but the highest rated games from them. Needing to produce a top notch AAA game to even get any sales is not a very good long term strategy.

I never understand how people think that an individual who makes a decision to avoid a company for a broad reaching reason wont make an impact on that company. Obviously many people are effected, so many people will make that decision without anyone needing to organize a formal protest. In addition, those many individuals won't be nearly as fickle with there protest, and won't change their mind as easily as an organized protest.

LOL. Do you also believe in the tooth fairy? And Santa Claus?

It is true that there is a vocal group that express pretty negative views on EA. But this is by and large a vocal minority. Admittedly it is a VERY vocal minority, but still an extremely small sub-segment of the market in general.

Understand that the market today (at least as far as EA games is concerned) is primarily about the casual gamer. These gamers are significantly more tolerant of poor game execution and simplistic game mechanics. They also don't care very much about DRM unless it physically prevents them from playing. And it is quite simply 'A Game'.

So, no. Telling individual gamers to not purchase is highly unlikely in the short term or the long term impact EA's bottom line enough for them to care. Even a grass roots movement is unlikely to gain enough momentum to make a dent. If you want change, some form of united petition or other expression of significant volume has the greatest potential of achieving that. Individual one offs is like spitting into the wind.
 
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Wyndru

Diamond Member
Apr 9, 2009
7,318
4
76
Updates are what kills me. It seems like everytime I start up a game I need to wait for updates in order to play it (especially on PS3). And after the updates requires the addon updates, which I need to go out and download and install.
 

Martimus

Diamond Member
Apr 24, 2007
4,488
152
106
LOL. Do you also believe in the tooth fairy? And Santa Claus?

It is true that there is a vocal group that express pretty negative views on EA. But this is by and large a vocal minority. Admittedly it is a VERY vocal minority, but still an extremely small sub-segment of the market in general.

Understand that the market today (at least as far as EA games is concerned) is primarily about the casual gamer. These gamers are significantly more tolerant of poor game execution and simplistic game mechanics. They also don't care very muchi about DRM unless it physically prevents them from playing. And it is quite simply 'A Game'.

So, no. Telling individual gamers to not purchase is highly unlikely in the short term or the long term impact EA's bottom line enough for them to care. Even a grass roots movement is unlikely to gain enough momentum to make a dent. If you want change, some form of united petition or other expression of significant volume has the greatest potential of achieving that. Individual one offs is like spitting into the wind.
I still disagree with your shortsited opinion. EA is interested in making as much money as possible, just like any other corporation. Their past shortsited pursuits of that have hurt them in he ling term as we can see now. They will have to adjust or they will collapse under their own wait like so many other large companies that invested too much into ahort term gains at the expense of long term issues.

I think it is laughable that you believe that fewer sales to a company won't effect that company. It is funny because you pretend that a widely held belief of games being a pain to just play (they are meant for entertainment afterall) don't affect the sales of such games. In fact, the only people who are likely to put up with such a thing are the hardcore gamers and not the vast casual gamer market you claim they are catering to. They get the initial sale to those casual gamers, but not any subsequent sale unless the game is highly recommended enough for the person to look past that annoyance. Well that is obviously a bad long term strategy since you need to git a home run with all of your games to get enough sales to make up for their large overhead and the cost of the game development itself.

Again, I think you need to be more openminded in your discussions to see more of the picture than you can see without considering opposing views.
 

JechtShot

Senior member
Feb 18, 2007
326
0
0
has nobody here every had to mess with creating your own boot floppies to run games?
Don't get me started on trying to get your SoundBlaster Pro card to work so you'd have sound in your games... you kids bitch WAY too much,

Ah the days of MS-DOS. Its a love hate relationship :)
 

thespyder

Golden Member
Aug 31, 2006
1,979
0
0
Yeah, ok. Whatever you say.

OK, so yes. Fewer sales do make a dent. But what is the volume we are talking about? If they sell ten million copies of a game, are they really going to care if it is nine million, nine hundred ninety nine thousand, nine hundred and eighty five? it isn't enough to move the bottom line. If the bottom line moves less than one percent, the company isn't going to care. Nor are they going to make allowances for that one percent because the allowances would cost more than the profit that they lose on the sale.

Understand that they (the publishers) make decisions based on either a given need or an expected lift. These decisions aren't made arbitrarily just to piss players off. they don't sit around in a room trying to think up ways to alienate their constituent base. Quite the opposite, precisely for the reason you list.

The problem is, the constituent base is not what you think it is. While years ago, it was people like you (presumably) and me. i.e. hard core gamers, now it is all about the widest possible distribution. In other words, the more general gamers bring in HUGE amounts more money than hard core gamers ever will. So, if they can make ten times the sales dumbing a game down to be appealing to the general consumer, and they run the risk of losing a few points with the core audience, it is a HUGE win for them.

And what is laughable is that you think the vocal component are anything other than a minority. And a really small minority at that. But keep on tilting at that wind mill Don Quixote.
 
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diesbudt

Diamond Member
Jun 1, 2012
3,393
0
0
I was too busy playing awesome, educational games like Number Munchers in the early-mid 90s to deal with multi-floppy games. I flippin' owned at Multiples! :p

I would so play that again if I could. I remember kicking ass on that. And the word version when I was in gradeschool.
 

tydas

Golden Member
Mar 10, 2000
1,284
0
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There is a price to pay for cutting edge entertainment..i have never played much console games..too dumb downed and not enough variety for me...

I'll gladly jump through a couple of hoops for what the PC has offered and continues to offer which no other platform can...IMO

and no, we will never get together as consumers and have some sort of unified voice to get what we really want...
 

0roo0roo

No Lifer
Sep 21, 2002
64,862
84
91
Of course they shouldn't, but innocents are always the victims. An insane move to curb piracy. It's only a small amount of fckers that spoil it for the rest of us. Goes for real life as well.

Blizzard may have reaped amazingly high profits for D3 because of the hype generated prior to release and the fact that it could not be pirated. However, they have lost a lot of their fans and upset a lot of others. So it is a double edged sword.

at this point its also become important to protect accounts. used to be little reason to steal someones account, but now with items and real world money transactions, best to be careful, rather than nice.

that matt twitter guy who had his cloud/devices all remotely wiped had his stuff broken into through social engineering and companies "being nice" enough to help, like it or not they just have to be dickish to be secure now.
 

Achilles97

Senior member
May 10, 2000
401
14
81
:thumbsup:

IRQs, DMAs, highmem.sys, yay!

I think I finally got tired of boot floppies, and I finally ended up writing am autoexec file that let me choose which game I wanted to play, copied a config.sys and autoexec.bat for the game, then rebooted straight into the game.

I remember trying for days to boot with at least 610k of conventional memory so I could play Aces of the Pacific. I finally gave up and hired someone to come to my house and do it for me. It took him several hours and he left with $100 of my money. Sucked. I never was able to play Aces Over Europe because it required 615k of conventional memory and I just couldn't make it happen.

But honestly, I know what the OP is saying. The other day I went to install Cliffs of Dover... it needed Steam, it needed C++ libraries which then spawned Windows Updates. Then I installed Saitek rudder drivers, joystick drivers, Saitek profiler utility, then TrackIR drivers, get all that setup, launch the game, configure all those settings... I was tired before I started playing.
 

Genx87

Lifer
Apr 8, 2002
41,095
513
126
So I go to play Diablo 3 for the first time in a week, and it seems it has "detected a change in my activity" and wants me to verify before I can play. The change being I've upgraded to Windows 8...apparently that's enough for it to set it off. So I go to verify by putting in the first six digits of my game key, which of course it rejects and locks me out of my own account. Now I need to call them to get access to a game I only ever wanted to play single player. No thanks, it can stay locked. I was tired of the game anyway.

Of course I cannot play Skyrim because the Dawnguard DLC has a major show stopping bug that somehow got passed QA, so I cannot finish that.

No problem I thought. I'd go play GTA 4. Oh wait....Games for Windows Live wants to update. Again. And Again. And again. After 15 minutes of updating I've lost interest in that game.

So I'm off to watch midget porn.

Yup, the game makers are putting so much DRM and or reuirement to be logged into their marketing portals the games are unplayable at times.
 

shortylickens

No Lifer
Jul 15, 2003
82,854
17,365
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Am pretty sure you can easily disable the DLC in Skyrim so it really shouldnt be a show stopper. I understand thats no excuse for a poor product, but the core game DOES work.

Just wait until they patch it.