- Oct 7, 2005
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Originally posted by: Matt2
I can only see shimmering when in game and I'm moving. For example, when I ahd my 7800GT SLI, the floor seemed to "crawl".
Originally posted by: OMoT
Looks almost like bulletholes. I cant say for sure though, I dont have the game.
Originally posted by: dagabs
What happens if you apply AA?
Originally posted by: xtknight
What texture filtering? Trilinear? Are you using compressed textures? FEAR's textures to tend to look odd. It does not look like a mipmap transition to me, just the peculiarity of FEAR. Why not start up 3D Analyze and color the mip levels to see what's happening?
Originally posted by: gersson
You mean this:
mip map coloring?
Never used the program before... guess this is what you mean
BTW xtknight, I put in an order for a 20WMGX2 so I'll update your thread when it comes in!
Thanks for your great LCD guide![]()
Originally posted by: xtknight
Solutions:
1. Modify FEAR engine source code :Q
2. Introduce 'optimizations' into drivers
But there might be some way to change the FEAR config file to make the nearest texture the sharpest one. I don't know if this was by design, or if it is a bug. I've just never seen mipmaps like that before (though admittedly I don't look at them all day either). Perhaps they conluded that gave the best quality. Wow, I might even be able to afford the 20WMGX2 (by next year?). That thing used to be $800. The silver bezel one is still $760. They must be using some high quality silver paint...