I downloaded the free ad-supported version and played through it over the past ~1.5 weeks. I chose the second-easiest difficulty, because I wanted "a little challenge" (paraphrasing the description of the difficulty mode) rather than "a relaxing walk through a paradise" (again paraphrasing).
Now, I know I'm not particularly good at FPSes, but I just found the trigens to be generally too hard. It was pretty annoying to play, especially when the save points were far apart.... it's always nice dying right before a save point after clearing a very difficult room. What's great is that they got harder. How many shots to the head with a shotgun does it take to kill a rocket-launching-trigen???
I eventually ended up getting to the level "Volcano" (after you get across the island where you start unarmed and enter the building) but just couldn't get past the room of guys-with-almost-explosive-proof-armor-and-noiseless-shoes. I eventually gave up and enabled god mode... I can't imagine surviving the next room either. The main character guy in there took god knows how many shotgun blasts to the head to kill. The subsequent stage I probably could have eventually beaten since you at least have access to a room with ammo and a decent vantage point, but each rocket-launching trigen takes way too much ammo to kill.
Whoever did the difficulty scale for that game is an idiot. It was fun in parts where the bad guys were killable but past those stages it was just work. If the intent of the program was to show off CryEngine, well, it was good. If it was supposed to be a game, it sucked.
edit: Update: I created a new profile and played for a while on the hardest difficulty setting. I had no trouble at all with the human enemies. It's just the damn trigens that they made ridiculously hard. Since the trigens are a pretty big part of the game and make it too hard, the game sucks.
Now, I know I'm not particularly good at FPSes, but I just found the trigens to be generally too hard. It was pretty annoying to play, especially when the save points were far apart.... it's always nice dying right before a save point after clearing a very difficult room. What's great is that they got harder. How many shots to the head with a shotgun does it take to kill a rocket-launching-trigen???
I eventually ended up getting to the level "Volcano" (after you get across the island where you start unarmed and enter the building) but just couldn't get past the room of guys-with-almost-explosive-proof-armor-and-noiseless-shoes. I eventually gave up and enabled god mode... I can't imagine surviving the next room either. The main character guy in there took god knows how many shotgun blasts to the head to kill. The subsequent stage I probably could have eventually beaten since you at least have access to a room with ammo and a decent vantage point, but each rocket-launching trigen takes way too much ammo to kill.
Whoever did the difficulty scale for that game is an idiot. It was fun in parts where the bad guys were killable but past those stages it was just work. If the intent of the program was to show off CryEngine, well, it was good. If it was supposed to be a game, it sucked.
edit: Update: I created a new profile and played for a while on the hardest difficulty setting. I had no trouble at all with the human enemies. It's just the damn trigens that they made ridiculously hard. Since the trigens are a pretty big part of the game and make it too hard, the game sucks.