1. Of course not. But an i3 has similar clocks as an i5 or i7. For many games 2-4 threads are enough.
2. Talk is cheap, facts are better. You might not get perfectly repeatable results, but a tendency should be obversable
3. This surely isn't the only mode in the game, now is it?
4. I highly doubt that. You can speak only for yourself, not for others. In games with sharp discrete images the eye can very well discriminate between 30 and 60 and sometimes even 120fps. Especially when the game is fast paced and there is much change from one frame to the next, more intermediate frames are beneficial.
5. see 4.
6. I don't buy my CPU for DX11 only but for all games I play
Of course not every game needs 60fps. But I don't want to limit myself to games that don't. If I buy a CPU, I will use it at least 2 years, possibly more. I have all kinds of games and all kinds of games will be released within this time frame. What you say sounds like an excuse for Bulldozers poor singlethread performance. You seem to specifically look for cases where more performance (according to you) doesn't matter but ignore all the rest. If you yourself are not that sensitive, good for you. That doesn't make the FX any faster and it doesn't make other people need only 30fps as you do.
I don't find CPU benchmarks with low res and without AA/AF flawed. On their own, they say little of course. But it is expected of the reader to look at CPU benchmarks
AND GPU benchmarks in the appropriate settings and then infer from this information what CPU and GPU one needs
separately. One benchmark can only properly test one component, not both.
You also need to consider what kind of review you have. What you tested was basically the graphics card, not the CPU. Or the games performance, for that matter. In a CPU review, the reader doesn't want to read about bottlenecks, he wants to read what potential the CPU has. If he wants to read about GPUs or specific game reviews with performance analyses, he has to look somewhere else. A general CPU (or GPU) review should provide valuable information to all people with all kinds of games, hardware, settings and standards - not just specific groups.