SunnyD
Belgian Waffler
Life goes on.  They come back and spin their next design out.  They have enough in the bank that they can royally fuck up about 2 or 3 generations before they have to worry.
			
			It's too much to quote, so I'll just mention the references.
It takes two to tango, so what we have now (as I understand it, and I certainly could be wrong and/or you most certainly can have a very different opinion and we're still good) is because of the dance between nVidia and ATi. To me, things seemed to go as any outside observer expects it. nVidia, being the giant in the playground, will play relatively safer, and will focus on maximizing profits and being outrageously innovative will play second fiddle, and the focus on marketing becomes more obvious (it's always that way, even in most other fields. Take SAP. Far different market, same symptom: makes world-renowned enterprise software that some love, some hate. Commonality? They've got a ton of sales people, and they reek of marketing.)
ATi, on the other hand, is the small player (more so back then, now not quite as much but still not a giant the equal of nVidia, but seems to be making the right moves and can get there), so their focus is to get recognition, to win new customers, to grab marketshare. All these things aren't for "safe" moves, so they've got to one-up nVidia - first to deploy DX version-something, introduce tessellation or whatever feature, anything to make them stand out, to make them seem like "not just another player". In their dance, nVidia is leading, doing the relatively safer moves in general and acting like a giant company (which they are), while ATi does the dance of underdog.
ATi did what they had to, back then and now, and nVidia simply acted not too far from how one would expect given their standing (and you can't fault them; for all our disappointments with them due to any Fermi concerns we may have, they are pretty cash rich and their sales figures are still good, and no doubt their stockholders are currently very happy, maybe even happier than those of ATi, even if ATi is the current celebrated company of enthusiasts).
Just my 0.02. Reading the comments of dguy6789 and evolucion8 made me a little bit "inspired" to post a little bit of my thoughts tonight. :thumbsup:
You missed one important part which has really come to the fore with Fermi.
NV is a GPU company. It was a GPU/chipset.
ATI is a GPU/chipset company owned by a CPU company.
That has a serious implication for future products, and it what (IMO) is driving current and future design ideas.
If ATI introduced tesselation capable hardware in 2002, why is it Nvidias fault that we haven't had tesselation enabled software until 8 years later? Don't you thinki it might have been prudent for ATI to push this since their very first tesselator hit their hardware? I believe it was called TruForm back then. Why didn't they work with devs to furiously push this technology to its limits for the better part of a decade?
And now hardware based physics as well? AMD refused to support PhysX. Where do you think we would be today in our games if they had? Or do you think ATI jumping onboard wouldn't have made any difference?
Look over the last 3 years bud, and sit there and try to tell me who is the bigger innovator in this field. NO contest. Sorry.
If ATI introduced tesselation capable hardware in 2002, why is it Nvidias fault that we haven't had tesselation enabled software until 8 years later? Don't you thinki it might have been prudent for ATI to push this since their very first tesselator hit their hardware? I believe it was called TruForm back then. Why didn't they work with devs to furiously push this technology to its limits for the better part of a decade?
And now hardware based physics as well? AMD refused to support PhysX. Where do you think we would be today in our games if they had? Or do you think ATI jumping onboard wouldn't have made any difference?
Look over the last 3 years bud, and sit there and try to tell me who is the bigger innovator in this field. NO contest. Sorry.
ATi's market share was smaller at that time than now, and yet a couple of games came out with Truform like Serious Sam, a big hit. And it looked much better, also Unreal Tournament, but I don't remember which version it was, from there is where the dildo gun joke came from.
And now hardware based physics as well? AMD refused to support PhysX. Where do you think we would be today in our games if they had? Or do you think ATI jumping onboard wouldn't have made any difference?
To bad the above statement is not true according to AMD/ATI.
http://www.bit-tech.net/bits/interviews/2010/01/06/interview-amd-on-game-development-and-dx11/1
See the bottom of the page. AMD/ATI have tried to talk to NVIDIA about PHYSX and as the article says there, they were told to go "whistle".
PHYSX could be a real mainstream API but for whatever reason NV isn't ready for that to happen.
PhysX can't be an API.
It can be a piece of middleware which runs on freely available to use APIs, such as OpenCL or DirectCompute, but it can't be an API itself.
PhysX is middleware which presently, in accelerated form runs on the CUDA API and whatever lets it run on PPUs.
 
	If ATI introduced tesselation capable hardware in 2002, why is it Nvidias fault that we haven't had tesselation enabled software until 8 years later? Don't you thinki it might have been prudent for ATI to push this since their very first tesselator hit their hardware? I believe it was called TruForm back then. Why didn't they work with devs to furiously push this technology to its limits for the better part of a decade?
And now hardware based physics as well? AMD refused to support PhysX. Where do you think we would be today in our games if they had? Or do you think ATI jumping onboard wouldn't have made any difference?
Look over the last 3 years bud, and sit there and try to tell me who is the bigger innovator in this field. NO contest. Sorry.
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Fermi isnt flopping, much to Charlie's dismay.
It will be the fastest chip, and they can only screw it up by pulling a GT200 and pricing too high at launch.
Either way, there is a ton of enthusiast $$$ on the sideline waiting for the 480. Just looking at the EVGA box art got my Debit Card trembling...

The only way it could topple a 5970 is huge resolution, 8xAA, maximum tessellation scene where the 5970 chokes, and gtx480 shows it's strengths.
As the lack of artwork on the box could also be saying what evga thinks of it.

 
				
		