Originally posted by: Bulldog13
Can anyone find a working link to Soul Harvestor's Farewell (from pk-hq.com) ?
It should pretty well sum up how most of us feel about this thread![]()
Originally posted by: Vortex22
Originally posted by: Bulldog13
Can anyone find a working link to Soul Harvestor's Farewell (from pk-hq.com) ?
It should pretty well sum up how most of us feel about this thread![]()
This? http://www.askcorran.com/flash...ester%20pkhq%20bye.swf
Originally posted by: Vortex22
UO was the best, and there will sadly never be anything like it again. I played from shortly after launch to a little while after the tram/fel split. Right around the release of T2A was UO at its best.
Originally posted by: Vortex22
Originally posted by: Bulldog13
Can anyone find a working link to Soul Harvestor's Farewell (from pk-hq.com) ?
It should pretty well sum up how most of us feel about this thread![]()
This? http://www.askcorran.com/flash...ester%20pkhq%20bye.swf
Originally posted by: Pantlegz1
Originally posted by: Vortex22
Originally posted by: Bulldog13
Can anyone find a working link to Soul Harvestor's Farewell (from pk-hq.com) ?
It should pretty well sum up how most of us feel about this thread![]()
This? http://www.askcorran.com/flash...ester%20pkhq%20bye.swf
wow watching that made me want to play again...
Originally posted by: drebo
UO sucks now, and it's more than just the Trammel/Feluca split. They've made it too much like everything else. Armor sets, resistances, etc. It's all crap. The simplicity of the item system is what gave UO it's charm. They've completely ruined it, though.
Originally posted by: drebo
UO sucks now, and it's more than just the Trammel/Feluca split. They've made it too much like everything else. Armor sets, resistances, etc. It's all crap. The simplicity of the item system is what gave UO it's charm. They've completely ruined it, though.
Originally posted by: Vortex22
Originally posted by: drebo
UO sucks now, and it's more than just the Trammel/Feluca split. They've made it too much like everything else. Armor sets, resistances, etc. It's all crap. The simplicity of the item system is what gave UO it's charm. They've completely ruined it, though.
Yes, the ability to completely regear yourself from a vendor, or by cheap GM crafted stuff is what made it so awesome. Got ganked and looted, no problem just hit the bank (or your stash at your house) and grab another set of cheap gear, and you're back out there fighting in a few minutes. None of this item binding garbage that exists today.
Originally posted by: Jaskalas
MMO should be an online world. Living, thriving, driven by the players. Created and destroyed, molded by the players. Not a treadmill of levels and gear.
Originally posted by: skace
The only, only problem with UO was exploits. People should not have been able to evade the town guards as easily as some could, bard taming was broken, breaking into houses, etc.
Originally posted by: dhcloud
Originally posted by: drebo
UO sucks now, and it's more than just the Trammel/Feluca split. They've made it too much like everything else. Armor sets, resistances, etc. It's all crap. The simplicity of the item system is what gave UO it's charm. They've completely ruined it, though.
Agreed. It was about your skill as a player, not how long you had to farm gear.
Originally posted by: Nebor
Originally posted by: Jaskalas
MMO should be an online world. Living, thriving, driven by the players. Created and destroyed, molded by the players. Not a treadmill of levels and gear.
Remember the player run cities in UO? Where you could walk around town and find cooks cooking, and blacksmiths repairing armor? Siiiiggghhh.
Originally posted by: MStele
Originally posted by: drebo
Originally posted by: Beev
UO was one of the few MMOs I didn't play actually, but its subscriptions peaked at 250,000. Not exactly anything to write home about.
People cite this all the time, but what they don't realize when they do cite this is that UO came before its time. Back then, not as many people had an internet connection. UO was a path-setter, and a game that would have done exceptionally well had it not been the first mass-market MMO.
Hell, I think it DID do exceptionally well for its time. The percentage of total online gamers that it claimed was enormous.
I second that. Your talking about a time when most people were still playing over modems and MMOs weren't even mainstream yet. 250,000 is considered a success today, and back then it was unheard of.
