thespyder
Golden Member
- Aug 31, 2006
- 1,979
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...et all...
I agree 100%. Unfortunately, the good folks at Bioware have already said that they are going to take "The best of both games" and move forward for DA3. And the general consensus from the Bioware folks (or at least the EA party line) is that DA2 was a resounding success. Certainly it was more or less the direction that they (again, probably more EA than Bioware) wanted to go.
And quite a lot of the "Changes" weren't made because they were broken, but because the developers wanted it to be more approachable by a "Wider base" of gamers, i.e Console players. The Wave theory of combat for instance was implemented because the Console couldn't handle large scale battles the way most PC's today can. So they scaled it back and turned "Larger" battles into smaller waves.
There is a whole lot more of that but it is useless to rehash all of it yet again. The simple point is that they will (probably) still want to make it console friendly and accessible to players who aren't necessarily "Hard Core" RPG fans.
I predict, if this goes this way for a couple of generations we will end up with DA:Halo in the not to distant future. It's really kind of sad.
