hypothetical: nvidia in a console -> more physX titles?

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Final8ty

Golden Member
Jun 13, 2007
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Nice...someone's subjective opinion that does not gel with your Nvidia worshipping agenda is deemed a liar and spouts 'BS'.

Face it man not everyone is obligated to love and be impressed by PhysX or Nvidia.

Indeed! i turn down or off effects all the time because i find its getting in my way and PhysX is no exception.
But as i said Cellfactor did impress me because it was Real.
 
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Keysplayr

Elite Member
Jan 16, 2003
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Nice...someone's subjective opinion that does not gel with your Nvidia worshipping agenda is deemed a liar and spouts 'BS'.

Face it man not everyone is obligated to love and be impressed by PhysX or Nvidia.

It's one thing to not love and be impressed by PhsyX. Of course anyone has that option.

It's another to post a BS "subjective" opinion when I have the first hand experience with this exact situation to know it's false. I will call you on it.
It's not arrogance as some would like to think. It's just posting what's real. Many just simply do not like it not one little bit. And that is too bad.
 
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Final8ty

Golden Member
Jun 13, 2007
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It's one thing to not love and be impressed by PhsyX.

It's another to post a BS "subjective" opinion when I have the first hand experience with this exact situation to know it's false. I will call you on it.
It's not arrogance as some would like to think. It's just posting what's real. Many just simply do not like it not one little bit. And that is too bad.

The only BS im seeing is what your sprouting because you like it and i don't and would be no different than me saying because of my first hand experience everyone should Love to use Vsync.
Your first-hand experience and tastes does not take precedence over others first hand experience in regards to what they like, thinking it does is arrogance, everyone has a right to there own tastes.

It does not bother me one bit that others like PhsyX and how its implemented.
Celffactor is the only title that i would personally miss not having it on.
 
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SirPauly

Diamond Member
Apr 28, 2009
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Things are indeed subjective -- vocal opinions are based on one's subjective tastes and tolerances -- what may be important to someone may not be for another and why I offer allow the market to decide.
 

Lonbjerg

Diamond Member
Dec 6, 2009
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People post FUD about PhysX (that is all fine)...other people correct the FUD (and for doing that they are "arrogant")...ridicoulus indeed.
 

Keysplayr

Elite Member
Jan 16, 2003
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The only BS im seeing is what your sprouting because you like it and i don't and would be no different than me saying because of my first hand experience everyone should Love to use Vsync.
Your first-hand experience and tastes does not take precedence over others in regards to what they like, thinking it does is arrogance.
It does not bother me one bit that others like PhsyX and how its implemented.

You made it seem like the game was unplayable with PhysX set to anything but low. 9 times over if you include your 8 friends. What do you say to that?
 

Lonbjerg

Diamond Member
Dec 6, 2009
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One thing I miss in FPS games: In the real world, after 1 minutte of gunfight....visibility is near zero...due to gunsmoke. Only game I have played that simulate this...is a PhysX game...go figure. But certain people would whine in a real world gunfigth...because the smoke "hinders" gameplay...damn, you fog of war...spoiler!

Sarcasm could have been used...
 

Final8ty

Golden Member
Jun 13, 2007
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You made it seem like the game was unplayable with PhysX set to anything but low. 9 times over if you include your 8 friends. What do you say to that?

Now you over exaggerate what i said to fit your point as i never said it was unplayable, its just the fact of allot of debris gets in the way for our liking.

No different than me turning off HBAO in BF3 because it makes things to dark for my tastes.

Its called personal tastes and you are having difficultly dealing with it when others don't' share yours.
 
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SirPauly

Diamond Member
Apr 28, 2009
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Same happened with DarkVold, a father had it on his young sons console and the father also had it on his PC with PhysX and when the son tried it on the PC he said said what's that can i turn it off because he cant see.

Since you raised Dark Void -- the turbulence effect with the D cannon was very welcomed, never did see anything like it before -- the dynamic smoke was neat, too.

Dark Void PhysX Gameplay Performance and IQ

HardOCP said:
NVIDIA’s PhysX in Dark Void

There is no doubt about it, PhysX makes a tremendous visual difference in Dark Void. The advanced particle effects enabled by PhysX make land combat an exciting and richly detailed experience. Between the shards of broken enemies, the dust clouds from bullet strikes, and the awesome torrent of particle streams from the Disintegrator cannon, combat in Dark Void is just plain awesome with NVIDIA’s PhysX technology running the show. Even Will’s jetpack is made more awesome with PhysX. That isn’t to say that the jetpack wasn’t cool without it, but with PhysX running on High, the stream of smoke coming out of the little jet engines is thick and dense and cool.

At the end of the day, what we are talking about here is still nothing more than some eye candy. PhysX is not a game-changer for Dark Void. It makes the game prettier, but it doesn’t actually change the way the game is played. That is, of course, logical. If Airtight had made Dark Void’s gameplay mechanics depend on the presence of PhysX acceleration, there would be a few limitations in place. First, they would potentially cut themselves off from a rather large swath of customer with AMD’s ATI Radeon graphics cards. If they didn’t want to do that, they would be forced to lower the complexity of their PhysX-based content so that it could be effectively calculated on the CPU.

For a game developer to embrace PhysX from top to bottom and commit the entire game to requiring NVIDIA hardware, they would condemn the game to relative commercial failure. So for now at least, PhysX is going to remain almost completely effect oriented. It looks cool. For the foreseeable future, that is all it will do for mainstream games.


http://www.hardocp.com/article/2010/02/03/dark_void_physx_gameplay_performance_iq/10

GPU PhysX in Dark Void

http://physxinfo.com/data/vreview_dvoid.php
 

Final8ty

Golden Member
Jun 13, 2007
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Since you raised Dark Void -- the turbulence effect with the D cannon was very welcomed, never did see anything like it before -- the dynamic smoke was neat, too.

If you liked it fine, i didn't and you should be fine with that too.
 

Lonyo

Lifer
Aug 10, 2002
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Back to the original point of this thread:

For a game developer to embrace PhysX from top to bottom and commit the entire game to requiring NVIDIA hardware, they would condemn the game to relative commercial failure. So for now at least, PhysX is going to remain almost completely effect oriented. It looks cool. For the foreseeable future, that is all it will do for mainstream games.

From SirPauly's link.
If NV had GPGPU capable GPUs in consoles, the hardware support would be there, in which case it could move on from being "completely effect oriented" as the reviewer describes it as being, and be more fundamental without the game being a commercial failure, as it could sell well on consoles.


As far as FUD, here's some:

the flying debris and rocks are part of the gameplay, not in the way of the gameplay.
How are graphical effects part of the gameplay, if they don't impact the gameplay?
If it was something like Bioshock, where the graphics very much made the game what it was (low res Bioshock is absolutely pointless IMO, since it's so story driven, and the story is driven by the environment), then I could agree, but in something like Borderlands I just don't find that I can in any way agree.
 

SirPauly

Diamond Member
Apr 28, 2009
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If you liked it fine, i didn't and you should be fine with that too.

Absolutely! Have no problem with someone not liking PhysX at this time. IF they feel it is crap, too much of a hit, over-the-top, marketing and a gimmick -- it's their views. Don't desire just positives in a discussion.

The key is GPU Physics may need to improve, mature and evolve and without constructive criticism and voicing views pros and cons may help gauge where to improve it.
 

Final8ty

Golden Member
Jun 13, 2007
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Absolutely! Have no problem with someone not liking PhysX at this time. IF they feel it is crap, too much of a hit, over-the-top, marketing and a gimmick -- it's their views. Don't desire just positives in a discussion.

The key is GPU Physics may need to improve, mature and evolve and without constructive criticism and voicing views pros and cons may help gauge where to improve it.

I did say that i liked it in Cellfactor, Give me PhysX like that in titles and it would be different story.
 
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SirPauly

Diamond Member
Apr 28, 2009
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Personally interesting in the what the specific Physic features can do to improve the experience and the actual technology that creates it.

In Dark void - each dynamic turbulent shot with the D gun is 30,000 particles being manipulated and the dynamic smoke is 100,000 particles.
 

Lonbjerg

Diamond Member
Dec 6, 2009
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I did say that i liked it in Cellfactor, Give me PhysX like that in titles and it would be different story.

If a developer did that...could you imagine the whine from people with AMD gpu's? It's hillarious now....imagine the static...would make the whines in this thread look like rookies...
 

Final8ty

Golden Member
Jun 13, 2007
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So, you only play Cellfactor?

I can see already that you have totally not got the point.
What games i buy and play has nothing to do with whether its got PhysX or not and nothing i have said even suggests that..
 
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Final8ty

Golden Member
Jun 13, 2007
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If a developer did that...could you imagine the whine from people with AMD gpu's? It's hillarious now....imagine the static...would make the whines in this thread look like rookies...

It was not problem when Cellfactor came out, the problem is elseware.
 

Lonbjerg

Diamond Member
Dec 6, 2009
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It was not problem when Cellfactor came out, the problem is elseware.

It was like that with CellFactor...Nvidia and ATi fans used exactly the same rethoric about CellFactor as with PhysX in this thread...I remember quite cleary...as I got a PPU at launch.
 

Final8ty

Golden Member
Jun 13, 2007
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It was like that with CellFactor...Nvidia and ATi fans used exactly the same rethoric about CellFactor as with PhysX in this thread...I remember quite cleary...as I got a PPU at launch.

It was more to do with the cost and whether it would be used enough in games to make it worth it and how it was implemented in games because besides Cellfactor it's implementation was poor.
No one was saying its not fair because they can not run it.

Now im going to fire up UT3 that i have had for a long-time as its a special on Steam weekend and i may find some others playing that are not bots.

Im also going to turn off bloom and the Fog effect because i don't like them, I hope no one is going to get upset about that.
 
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sontin

Diamond Member
Sep 12, 2011
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I can see already that you have totally not got the point.
What games i buy and play has nothing to do with whether its got PhysX or not and nothing i have said even suggests that..

Sure it has. You complain that games support GPU-PhysX not using it like Cellfactor. Which makes Cellfactor the only game you play because all others games have the same problem.
 

Final8ty

Golden Member
Jun 13, 2007
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Sure it has. You complain that games support GPU-PhysX not using it like Cellfactor. Which makes Cellfactor the only game you play because all others games have the same problem.

Nope as you have totally taken it out of context from the very beginning to come to that conclusion which means you understood nothing of what was said and the points being made because if that was the point i was making someone other than yourself would of made such a statement way before you had..
The fact that im playing BL2 contradicts what you have said in the first place and Mirrors edge, both batman games, Mafia 2, even UT3 has some PhysX in it, as i said PhysX has nothing to do with what i buy because i bought them all regardless if they had PhysX or not because they are great games. Now stop wasting my time.
 
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Lonbjerg

Diamond Member
Dec 6, 2009
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Look like NVIDIA thought of a solution that no one else saw comming:
Server-side PhysX

But i guess that is bad too?