What? tessellation was out 3 years ago by ATi. No one, not even nVIDIA stopped them from pushing this feature. It would have been interesting had they actually done something with tessellation or atleast support the devs to use such feature. It was pretty much a waste of transistors for a tick on the feature set box.
In the first quote, you're saying that it was up to ATi to push tessellation and it was their own fault it didn't go anywhere until now. In the second quote, you're saying that it's not Nvidia's fault that PhysX hasn't taken off, it's the developers who aren't doing anything with it.With all the emotional hate aside, its up to the devs to take advantage of PhysX, not nVIDIA. nVIDIA supplies the technology and hardware or in other words tools. The devs are the ones responisble for creating the games and incoporating these features.
It sounds like you're applying a double-standard here.