Originally posted by: BenSkywalker
If NVIDIA had any kind of weight, their PhysX games wouldn't be mostly from crappy third-tier developers, but from mainstream developers. I think Eidos is the only known developer they've landed yet, and that's only because Eidos probably needed the cash considering they haven't released a decent game since Hitman: Blood Money. The only reason developers bother coding for PhysX is because of monetary compensation from NVIDIA.
Eidos is a publishing label owned by SuareEnix, do you know anything at all about the gaming market? Eidos is not a development studio. In terms of nV using money to get PhysX in games, what do you think gives you power in this markert? Only two possible choices, marketshare or money. In terms of marketshare nV has ATi bested 2:1, in terms of money it isn't remotely that close. I also made it rather clear that I was talking about nVidia paying to get all of these titles ported. In the console market this type of practice is rather common, offering monetary compensation to land exclusive content or just plain exclusitivity. nVidia has the on hand cash to fund this, and they are doing so now on a limited basis which I expect that they will continue. Why do you think that won't be the case?
No developer is going to waste time and resources coding for a proprietary solution with little market penetrance. NVIDIA's pockets aren't nearly as deep as you think.
There are 100 million PhysX capable cards in consumer machines. That is almost double the PS3 and 360
combined. Little maket penetration? Have you even glanced on what types of numbers you are talking about? As far as how deep nVidia's pockets are-
oops, you are wrong again. nV has $1.46Billion in cash and equiv, there pockets are actually a little deeper then I implied in my post(click on the balance sheet if you are having problems).
The fact that you bring "ATI fans" and "NV fans" shows your over-focus on a fanboy war and not the actual situation presented.
Like Eidos being a development studio, or nVidia not having over $1Billion they could play with if they wanted to? Or the fact that nV has a staggering installed base of PhysX parts? Or that they have a 2:1 edge in marketshare? My apologies, I'm quite familiar with every one of these elements. The only people that are going to whine about it are the fans.
As a business choice, as I have very clearly explained, this makes sense for the developers to accept in no uncertain terms. The only people that stand to lose in this situation is nVidia themselves if their title selection fails to promote their parts or perhaps those devoted to ATi who want to convince themselves that they are being cheated.
But hey, if you think NVIDIA is going to save PC gaming, who am I to ruin your dreams, real life will do that quickly enough as it is. Some of the posts on this forum are comedy gold.
I never so much as implied that nV was going to save anything at all. What I stated is that they are helping to make sure that we see at least some enhanced ports making it onto the PC from the consoles. This is a point of fact. You can try and consider it comedy, much as I have a hard time not laughing at you lack of knowledge on this topic altogether, I would suggest in the future you may want to look a few things up that you know nothing about before trying to debate them when it comes to the marketplace