- Jan 29, 2007
- 6,374
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I'm posting this because it is inexplicably being taken down everywhere...
-Update on the AA:
http://www.hexus.net/content/item.php?item=20991
Also, about the AA types:
http://forum.beyond3d.com/showthread.php?t=54786
http://www.anandtech.com/video/showdoc.aspx?i=3643&p=24
I'm sorry guys, but we can't have you distributing copyright-infringing material, which is what the "PhysX Crack Pack" likely is since it contains many of the game's binaries. I have removed the link, and immediately escalated this for higher-level review.
In the mean time you may discuss the process, but you cannot post links to the material in question. If you have any questions, please shoot a PM to the AT Mod account.
-ViRGE
-Update on the AA:
It is owned by Eidos. It is up to Eidos to decide the fate of a feature that AMD refused to contribute too and QA for their customers, not NVIDIA.
AMD received an email dated Sept 29th at 5:22pm from Mr. Lee Singleton General Manager at Eidos Game Studios who stated that Eidos legal department is preventing Eidos from allowing ATI cards to run in-game antialiasing in Batman Arkham Asylum due to NVIDIA IP ownership issues over the antialiasing code, and that they are not permitted to remove the vendor ID filter.
NVIDIA has done the right thing in bowing to public pressure to renounce anti-competitive sponsorship practices and given Eidos a clear mandate to remove the vendor ID detect code that is unfairly preventing many of Eidos customers from using in-game AA, as per Mr. Weinands comments. I would encourage Mr. Singleton at Eidos to move quickly and decisively to remove NVIDIAs vendor ID detection.
http://www.hexus.net/content/item.php?item=20991
how to accelerate ATi graphics cards in Batman with PhysX on:
1/install the D2D version
2/download and intall the perfect patch from TL
http://rapidshare.com/files/27757592...rtApp.exe.html
3/download and install the PhysX crack pack, put all files in the pack to overwrite the files in the game install dir according to the dir sructure.
Removed. -ViRGE
4/download and install the newest physX drv from NVIDIA
http://www.nvidia.com/object/physx_9.09.0814.html
5/go X:\Users\Your username\Documents\Eidos\Batman Arkham Asylum\BmGame\Config, modify the UserEngine, change "PhysXLevel=0" to "PhysXLevel=1", change the "bAllowMultiThreadedShaderCompile=FALSE" to bAllowMultiThreadedShaderCompile=True", but the "True" vule is not fit to me, it brings slower fps on my Q6600.
save the UserEngine file.
6/go: X:\Program Files (x86)\Eidos\Batman Arkham Asylum\Engine\Config, modify the BaseGame.ini, after modification, the "[Engine.WorldInfo]" should looks like below:
[Engine.WorldInfo]
DefaultGravityZ=-750.0
RBPhysicsGravityScaling=1.0
MaxPhysicsSubsteps=1
SquintModeKernelSize=128.0
EmitterPoolClassPath=Engine.EmitterPool
DecalManagerClassPath=Engine.DecalManager
FractureManagerClassPath=Engine.FractureManager
FracturedMeshWeaponDamage=1.0
ChanceOfPhysicsChunkOverride=1.0
bEnableChanceOfPhysicsChunkOverride=True
FractureExplosionVelScale=1.0
save the BaseGame.ini file.
7/go to x:\Program Files (x86)\Eidos\Batman Arkham Asylum\Binaries, run the BmLauncher.exe,here you can set the 3D options, but you already enable PhysX in Step 5, so leave it alone here, after setting, you can directly click "play" to star the game, or you can quit the setting window, and double click the BmStartApp.exe to start the game.
Notice:
1/right now,this method needs further improvement, it can't work 100% perfect in the D2D version, but I can say ATi graphics cards will get fps more than 30fps in 75% area with PhysX on, compared with only 5-20fps before with PhysX on.
2/Due to the Securom DNA protection in the D2D version, at some points, the game will crach with PhysX on, Securom actually protects the PhysX effects!. So when you encounter the crach problem, just turn off the game, quit to the desktop, modify the UserEngine.ini, change "PhysXLevel=1" to "PhysXLevel=0" according to the step 5, save the UserEngine.ini file, run BmStartApp.exe to start the game again, play the game untill there's a Circle Circling at the lower right corner of the screen, that means it autosave the game, after the Circle disappears, you can quit the game, do step 5 again, to enable the physX, the run BmStartApp.exe to start the game with PhysX on.
3/at some places in the game with PhysX effects, such as flowing smoke, Liquid, shape changeable Spiderweb, you can find that after killed the enemies, just stand there without any actions and movements, the fps will gradually raise up.
Also, about the AA types:
And it doesn't defy logic to see that without any form of powerful PhysX capable Nvidia hardware it is impossible to Rocksteady (the dev house) and Eidos (the publisher) to provide very complex effects such as simplier flying papers, uninteractive smoke emitters, canned animation ground/wall destructions and other clothes. Let's not even talk about the mind bending physically correct particle effects that we can see in that video as being an exclusive byproduct of the magical association of Nvidia, PhysX and love.
Nope, they just decided to remove these effects entirely. Which makes perfect sense, when you do not think about it.
Now, the amazement train didn't just go and stop at the PhysX station, no, it decided to take it straight to cuckoo land with its setting screen! Picture:
That's right, NVIDIA (TM) MSAA requires an NVIDIA (TM) 8000+ card. And when the AA is activated via the .ini (the game being an UE3 game) the game tells you to shove it, you and your unworthy Canadian MSAA capable hardware.
All in all, I love this neverending trend where ISVs add stupid limitations into the code of their product only to insult a part of their future buyers and please one IHV over another. Good stuff!
Now, with that said... The game itself is actually pretty good.
http://forum.beyond3d.com/showthread.php?t=54786
Batman: Arkham Asylum is another brand-new PC game, and has been burning up the review charts. It?s an Unreal Engine 3 based game, something that?s not immediately obvious from just looking at it, which is rare for UE3 based games.
NVIDIA has put a lot of marketing muscle into the game as part of their The Way It?s Meant to Be Played program, and as a result it ships with PhysX support and 3D Vision support. Unfortunately NVIDIA?s influence has extended to its anti-aliasing abilities too, as its in-game selective AA abilities only work on NVIDIA?s cards. AMD?s cards can perform AA on the game, but only via traditional full screen anti-aliasing, which isn?t nearly as efficient. Because of this, this is the only game where we will not be using AA, as doing so produces meaningless results given the different AA modes used.
http://www.anandtech.com/video/showdoc.aspx?i=3643&p=24
I'm sorry guys, but we can't have you distributing copyright-infringing material, which is what the "PhysX Crack Pack" likely is since it contains many of the game's binaries. I have removed the link, and immediately escalated this for higher-level review.
In the mean time you may discuss the process, but you cannot post links to the material in question. If you have any questions, please shoot a PM to the AT Mod account.
-ViRGE
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