apoppin
Lifer
Originally posted by: BenSkywalker
elimination of LCD? . . . . not sure what you mean.
Lowest common denominator. Games released today have to run on R9200s with P4 1.4GHZ and 256MB of RAM for the most part. You aren't going to sell crap requiring 6800U-SLI setup paired with an A64 x2 4400
Compared to Unreal3, current PC games [also] look like a joke in comparison
The Unreal3 engine is targetting the next gen consoles- not a particular PC technology point(according to Sweeney). Here is a clip of Madden for the next gen consoles.
As long as "anytime save" becomes standard for console games, i might consider a next gen platform
For the XBox it already is pretty much in all games(some titles like racers it isn't, but that is true on the PC also). Actually, many of the GameCube and PS2 games allow you to save anywhere, and that was with last(this) gens relatively puny meory cards.
The "lowest common denominator" has always been the problem with PC gaming.
And it is rising . . . . you're quoting "minimum", i.e."barely playable" for a gamer . . . "recommended" is fast becoming 3(+)Ghz/9800xt (or better w/256MB vRAM) and 1GB(+) RAM.
Unreal3 engine is targeting the PC . . . the 6600gt being the new 'minimum' card.
i know about the 'anytime save' . . . Consoles of the past were extremely limited in savings and 'checkpoints' were mandatory. i fully expect next gen consoles to have this included (the developers deciding if the game is to have it - not due to any limitations).
[Far Cry doesn't have "anytime save" except thru a 'hack']
Thanks for that Madden clip . . . however, i'm on dial-up . . . i'll check it out later . . . much later . . .
:disgust:
EDIT: That Madden link only goes to screen shots.
No clip.
