Originally posted by: dnetmhz
*Raises hand* uum.. not to be ignorant or anything, but what is this thread about?
Seriously, I'm clueless
Then it doesn't concern you now does it?
Originally posted by: dnetmhz
*Raises hand* uum.. not to be ignorant or anything, but what is this thread about?
Seriously, I'm clueless
Originally posted by: Spoooon
Originally posted by: dnetmhz
*Raises hand* uum.. not to be ignorant or anything, but what is this thread about?
Seriously, I'm clueless
Then it doesn't concern you now does it?
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Originally posted by: LordJezo
Originally posted by: Beattie
Here's what you do. Send in like 6 Ultralisks at the cannons with upgraded armor and right after that, send in all the scourges you can at the carriers. They will all take up the Ultralisks as targets and the scourges will destroy things. the ultralisks will most likely die soon after that unless you can make them run away... maybe have a group of Hydralisks waiting in the background so that when the Ultras retreat, if anything follows them you have more units ready to right.
Can't.
He converts them and turns them on me.
Originally posted by: WobbleWobble
This is from when you mistakenly posted in General Hardware
Well, if you let them get mass carriers then you waited way to long to attack him.
If he's going carriers...
- don't let him expand at all (he'll have very little units to protect expansions with)
- consider mixing hydras and zerglings when attacking (you should have had enough time for some ability upgrades)
- defilers are your best friend
If he already has carriers,
- dark swarm your hydras (carriers can't hurt units covered with dark swarm)
- plague the carriers, it'll help run down the health while you're attacking with hydras
- counter attack with zerglings (upgraded zerglings at that stage should waste his base in no time, you should have enough hydras to stay at home base, or wherever)
Watch out for storm!!! Because they're all bunched up under the dark swarm, they're turn into storm bait. Make sure that you keep then out of your way with lurkers and such. Sunkens if you're at your base.
BTW, dnetmhz, this is for the RTS game Starcraft.
Originally posted by: dnetmhz
*Raises hand* uum.. not to be ignorant or anything, but what is this thread about?
Seriously, I'm clueless
Originally posted by: PlatinumGold
I love SC and SC:BW, but it really sux lately playing cause it seems like EVERYONE map hacks. last 20 games i've played, the opponent made EXACTLY the right moves to counter my strategy. it's as if they knew EXACTLY what i was doing.
i guess i could DL my own hacks, but that's annoying. i used to be able to beat these punks (and still can sometimes) even WITH their hacks, but it is definitely becoming harder.![]()
Originally posted by: PlatinumGold
If he is massing carriers, then they are probably playing a limitless map. no need to expand because he has unlimited crystals and gas at one base.
Originally posted by: WobbleWobble
Originally posted by: PlatinumGold
If he is massing carriers, then they are probably playing a limitless map. no need to expand because he has unlimited crystals and gas at one base.
I totally disagree. Expanding is still crucial on money maps. You can only have 1 drones, SCVs, probes mining a mineral patch at the same. Even money maps are limited in number patches available per base.
Expansions would bring you lot more money, even though the patches themselves are limitless. And gas geyers can be limited per base.
As for scourge, good luck micromanaging them to a fleet of 12+ carriers. Usually they're bunched together and you won't be able to target the carriers underneath. Even though 3 scourge is enough to kill 1 carrier, you can send in 8 to one and they'll all kamikaze against that one carrier because it doesn't instantly, but rather 1ish second later.
Scourge aren't a bad idea, but they shouldn't be your first line defence. They should just be support units.
Originally posted by: PlatinumGold
Originally posted by: WobbleWobble
Originally posted by: PlatinumGold
If he is massing carriers, then they are probably playing a limitless map. no need to expand because he has unlimited crystals and gas at one base.
I totally disagree. Expanding is still crucial on money maps. You can only have 1 drones, SCVs, probes mining a mineral patch at the same. Even money maps are limited in number patches available per base.
Expansions would bring you lot more money, even though the patches themselves are limitless. And gas geyers can be limited per base.
As for scourge, good luck micromanaging them to a fleet of 12+ carriers. Usually they're bunched together and you won't be able to target the carriers underneath. Even though 3 scourge is enough to kill 1 carrier, you can send in 8 to one and they'll all kamikaze against that one carrier because it doesn't instantly, but rather 1ish second later.
Scourge aren't a bad idea, but they shouldn't be your first line defence. They should just be support units.
when is the last time you played SC??
the money maps now allow for more than 40 drones to mine from one batch of crystals.
i've tried multiple bases and it doesnt' speed up crystal gathering AT ALL.
Originally posted by: WobbleWobble
Not all money maps are like that. Take BGH for example, it's still very easy to go carriers on that map.
LordJezo, what map are you playing on?
Originally posted by: LordJezo
BGH/Challenger/some custom map with infinite resources.
Bet him on Challanger once.. don't know how.
Originally posted by: WobbleWobble
Originally posted by: LordJezo
BGH/Challenger/some custom map with infinite resources.
Bet him on Challanger once.. don't know how.
With BGH and Challenger, you definately need to expand.
If you're playing a custom map like "fastest" or a "gamei" map, you may or many not need to expand, depending on the variant.
Originally posted by: dfi
Oh, you're playing on a money map. That changes everything.
First question, do you get 15 hatcheries? If not then it's time to. You may find that doesn't seem like enough; build more hatcheries. I don't like money maps, but it seems that the way to win is not only to build the right units, but to build them at a much faster rate than your opponent.
If the guy has 4 starports and it's a largely land based map, I would start making massive amounts of cracklings, hydras and mutas or scourge. Strive always to be near the 200 supply mark, and always apply pressure. If you just sent in 100 units, you should be making nearly half that by the time that 100 is dead. If a bum rush is not working out you'll have to start using dark swarm to protect from carrier and cannons. Put dark swarm over his cannon, then bum rush your 10 groups of ground troops in.
dfi
Don't play MUCHO$$$MONEY$$$ HUNTERS$$$!!!$$$$ type maps then.Originally posted by: LordJezo
Oh, you are right.
Shoot. Thought that was amazing for a second.
But you see, when I try a rush on their base they usually have dozens and dozens of cannons that take out 7 groups of zerglings before I put a dent in his defences.
