HL2

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49erinnc

Platinum Member
Feb 10, 2004
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Probably seemed longer because you were tip toeing places cuz you were scared and HL2 seems more interesting lol

Good point. I definitely crept through D3 far more cautiously than I did in HL2. The anticipation of a stupid Imp popping out behind you (which became more annoying than fun) will do that to you. :) I think I spent the majority of the time in the Delta Labs. Everything else seemed to move by pretty quickly. D3 was decent but I don't care for gameplay set in such dark environments. I think that one reason Far Cry appealed to me so much was the bright/colorful scenery. D3 was on the opposite end of the spectrum from that.
 

loic2003

Diamond Member
Sep 14, 2003
3,844
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Originally posted by: Gurck
I had more fun playing, and was more impressed by the graphics in, Far Cry. Was also cool to be so pleasantly surprised by the title, vs. waiting, being lied to, waiting some more, fielding more BS, waiting, etc. for HL2. I don't care for playing against people (actually don't care for multiplayer in FPSs in general, as a lot of young'uns tend to play), so that part of the HL2 appeal doesn't pertain to me.

I think that HL2 was a better game all-round than farcry and D3. There's an interesting article interviewing Gabe Newell that will inform you of the reasons behind the delays. They really were trying to push the game out on the said dates but as with any software development there were pushbacks. They weren't just sitting around "lying" to the world for no particular reason...
It was a massive job and there were many delays for various reasons including them being hacked and their code being stolen, etc. Because it was such a high profile game the spotlight never came off them and every little delay was reported throughout the net.

To the uninformed it may seem that the farcry game is technically more impressive than that of HL2, probably because of the large landscape maps and pretty trees, etc. This isn't the case, however. Take a look at the models within farcry and you'll see that they aren't even close to being as detailed as those in HL2. To demonstrate this, check out the model editor bundled with HL": you'll see just in how many ways the faces of models can move. It's quite incredible. The models and the textures within FC are of a lower standard to HL2.

The physics engine is also much better in HL2. Check out when you drop a cutting disk on an angled floor: the way it rolls and falls perfectly when it slows down enough such that it can't remain upright. There are some ragdoll effects and a pretty good physics engine in FC but it's limited and not flaunted nearly so well.

Lighting effects are also better in HL2. Go underwater and look skywards in both games and you'll see an example of why. Also check out shadows in the presence of moving lights.

Further, a game is little without a decent storyline. I found the story a little weak in FC; killer monkeys as enemies was pretty damned lame IMO too. HL2 flows a lot better and the variation is great. The use of the physics engine to overcome obstacles was supreme.

The audio features in HL2 were also amazing. The chatter of the enemy soldiers was great, although I do like the threats of the enemies in FC "I'm gonna shoot you in the face!", etc. I liked the female voice within the city... The sounds of the weapons (and whilst I'm at it, the design of them) was perfect.

Finally, the AI of the enemies and your buddies within HL2 is awesome. The enemies in FC can be fooled far too easily, probably because of the style of hiding out and waiting for them to lose interest in the noise you just made, etc.

Farcry is a fantastic game but I really don?t think it is as good both technically or in terms of gameplay as Half Life 2. Put it this way, towards the end of farcry I was feeling very frustrated that it hadn?t come to an end and seemed to be dragging along. When I finished Half life 2 I came out feeling awestruck over the whole game and wanted to see more from that fantastic engine (although I did feel the very end stage was a bit cheesy and too much like the original: jumping on moving blocks, etc).

Cliffs: Both good, Half Life 2 better.
 

Kevin1211

Golden Member
Dec 14, 2004
1,582
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Originally posted by: loic2003


Finally, the AI of the enemies and your buddies within HL2 is awesome. The enemies in FC can be fooled far too easily, probably because of the style of hiding out and waiting for them to lose interest in the noise you just made, etc.
There was a video posted that showed how pathetic the AI was in HL2... let me see if can find it
 

Gurck

Banned
Mar 16, 2004
12,963
1
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Some good points loic, but I've got to take issue with your summary of graphics - Crytek had a different focus with their engine, specifically, beautifully rendering outdoor scenes with a huge draw distance. The game flaunts this throughout and it never gets old. HL2 can't compare for me, as I'd rather see a pretty picture than somewhat more detailed models, etc. And regardless, I've played through FC 3-4 times now, while I got bored a few play hours into HL2 and haven't played since. Even Doom 3 at least held my interest to the end. My only gripes with FC are its bugginess and the lackluster ending.
 

JBT

Lifer
Nov 28, 2001
12,094
1
81
HL2 beats the crap out of D3 and Far Cry IMo. I never finished either of those cause I got bored. FC was WAY better than D3 though. HL2 ver all was very sweet and CSS is pretty much the only game I play now until BF2 comes out.
 

EvilManagedCare

Senior member
Nov 6, 2004
324
0
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Originally posted by: 49erinnc
Originally posted by: malak
I can't see how Doom3 is longer. I beat Doom3 in 2 days, never did beat HL2.


Ironic because I didn't think D3 would ever end for me and I was through with HL2 in the course of a weekend. :D

I will agree the gameplay for Doom 3 is repetative, and certainly those middle levels are tedious. I really want this game to end simply because it scares the hell out of me (and I can finally fire up HL2 that I vowed not to play until done with D3). I am impressed at how many levels there are in this game, however. Too bad they often seem the same.

 

Jeff7181

Lifer
Aug 21, 2002
18,368
11
81
I really enjoyed HL2 as well. It's been discussed to death here, of course. But it's been a while, so it's kinda fun to remember when it was new, and also hear from people who got it when it was new and see if their opinion of it has changed. I still love it... I haven't played through a second time yet, but I do go back and replay levels every now and then. I like how you get to return to places you've already been, and see how they've changed since you were last there and a major event has happened. I think I'm going to play through it a second time on the easiest difficulty setting and go slower and take a look at all the scenery. I did that at first, but then I got too involved in the story and went through it faster and probably missed some really nice scenes. Same thing happens with Doom 3... get so worried about killing baddies that you miss some of the scenery. Also cause of the darkness you miss things... sometime try looking around and catching some things that are only visible when lit up by a flashing light or a round from the plasma gun. It's really cool. Doom 3 has a strange feel... nothing like HL2. I don't know how to describe it... but it fits with the plasticy looking graphics. Metal things in Doom 3 don't really look metal... they look like shiny plastic... or wax. Either way... I enjoyed them both, HL2 moreso.

Far Cry was cool too... I didn't like the trigens though. I know they were part of the main storyline, but I wasn't into it. I liked how real everything looked... then you throw in some genetically altered monkies and it's just doesn't seem to fit. I hated the end of Far Cry... it felt like everything was building up, you reach the end, but then it's not the end... but then it is. I just wasn't into it. The little CG movie at the end was lame too... I think they could have done a little more to wrap up the story, or leave a teaser for a sequal. HDR in Far Cry is interesting... but it needs some more tweaking... it produces some nice effects, but not exactly realistic. I'm very interested to see how Valve uses HDR in the add-on to HL2.
 

49erinnc

Platinum Member
Feb 10, 2004
2,095
0
0
I will agree the gameplay for Doom 3 is repetative, and certainly those middle levels are tedious. I really want this game to end simply because it scares the hell out of me (and I can finally fire up HL2 that I vowed not to play until done with D3). I am impressed at how many levels there are in this game, however. Too bad they often seem the same.

That seems to be the case just in the Delta Labs. Once you get past those (pre-Hell) then the environments start to change for the better.

Spoiler:



If you're sick of the Delta Labs, you get to enjoy them all over again later in the game but just under different terms. :)

I haven't bought the D3 expansion yet and don't think I will.

 

skace

Lifer
Jan 23, 2001
14,488
7
81
Not that it matters, but my opinion is still the same as it was ages ago. I enjoyed Doom3 and HL2. I thought FC was pretty but somewhat boring. In FC you are constantly put in a 'hunter' role where you can snipe nearly every enemy from a distance with very little suprise, this style of fighting seemed very easy and boring to me. The other side of the hunter spectrum is the hunted, which is the role you are put into in Doom3. I enjoy this role much more because it forces you to create plans on the fly and be prepared for everything instead of preparing for the known.

Someday soon I should have some feedback from the D3 expansion, but Psychonauts took priority over it, something new and very fun.