HL: Source how is it?

Czar

Lifer
Oct 9, 1999
28,510
0
0
I'm actually more interested in hl: source than I am for hl2, since I know hl1 had awsome gameplay, so how is it compared to the original hl?
 

Nebor

Lifer
Jun 24, 2003
29,582
12
76
It's... the same game with the new physics and graphics. I don't know if textures are redone...
 

Confused

Elite Member
Nov 13, 2000
14,166
0
0
Is it worth me playing through HL: Source before playing HL2 if i've never played more than 10 mins of the original HL??
 

Nebor

Lifer
Jun 24, 2003
29,582
12
76
Originally posted by: Confused
Is it worth me playing through HL: Source before playing HL2 if i've never played more than 10 mins of the original HL??

YES.

Hell, I'd say you need to play Opposing Force and Blue Shift as well. They immerse you in the story.
 

etalns

Diamond Member
Dec 20, 2001
6,513
1
0
I was just playing HL source, not really a huge difference. The graphics look the exact same, the only difference is that now the physics engine operates in it (I think, it didn't look too great). The graphics and all that are still the same though.

I'm dissapointed, I thought there was going to be a multiplayer portion to it.
 

Czar

Lifer
Oct 9, 1999
28,510
0
0
Originally posted by: Qosis
I was just playing HL source, not really a huge difference. The graphics look the exact same, the only difference is that now the physics engine operates in it (I think, it didn't look too great). The graphics and all that are still the same though.

I'm dissapointed, I thought there was going to be a multiplayer portion to it.

crud, could you post some screenshots?
 

etalns

Diamond Member
Dec 20, 2001
6,513
1
0
Originally posted by: Czar
Originally posted by: Qosis
I was just playing HL source, not really a huge difference. The graphics look the exact same, the only difference is that now the physics engine operates in it (I think, it didn't look too great). The graphics and all that are still the same though.

I'm dissapointed, I thought there was going to be a multiplayer portion to it.

crud, could you post some screenshots?

Here ya go. Some of the visual improvements are attributable to my video card, but it does seem as there has been an improvement in some of the textures. I'm not too impressed personally though, the difference isn't substantial by any extent of the imagination.
 

Czar

Lifer
Oct 9, 1999
28,510
0
0
yeah, same here, not impressed :(

seems like they just used a converter and then said all is done, unlike with cs source
 

BlueWeasel

Lifer
Jun 2, 2000
15,944
475
126
HL:S is just the original HL1 compaign, right? Will HL1 mods and/or expansion packs (Opposing Force) work with it?
 

43st

Diamond Member
Nov 7, 2001
3,197
0
0
Originally posted by: Czar
seems like they just used a converter and then said all is done, unlike with cs source

That was the point. It's included just as an example of the ability for the Source engine to import original HL maps and such. This has been known for quite some time.
 

Czar

Lifer
Oct 9, 1999
28,510
0
0
Originally posted by: Thera
Originally posted by: Czar
seems like they just used a converter and then said all is done, unlike with cs source

That was the point. It's included just as an example of the ability for the Source engine to import original HL maps and such. This has been known for quite some time.

had no idea

bastards, was the main reason for me getting the silver pack
 

BlueWeasel

Lifer
Jun 2, 2000
15,944
475
126
Originally posted by: Thera
Originally posted by: Czar
seems like they just used a converter and then said all is done, unlike with cs source

That was the point. It's included just as an example of the ability for the Source engine to import original HL maps and such. This has been known for quite some time.

So will mods and Opposing Force work with HL:S?
 

ViRGE

Elite Member, Moderator Emeritus
Oct 9, 1999
31,516
167
106
I'm really surprised they didn't at least use some of the new models from HL2. There are several things they already have the art for that they could have made use of.
 

Le Québécois

Senior member
Dec 1, 1999
560
3
81
Yes, but maybe to game would have look strange if they did so..imagine...some 20 poly model fighting along side some 4000 ones...
 

pennylane

Diamond Member
Apr 28, 2002
6,077
1
0
Any chance that Valve will... make a real port of HL onto the Source engine? like... any chance they just haven't had time?
 

steveox

Senior member
Sep 27, 2004
241
0
0
I've decided i'll play HL2 on the desktop and keep HL:S on my laptop to keep me occupied. The game runs on SPEED. Does anyone know why this may be? I've got a 1.7 centrino ... it only says my CPU is running at 597mhz in the console. The walk works fine but normal speed I get across the level instantly. Something is definitely wrong. Also, it looks like the crowbar swings like 9 times per second.
 

silverpig

Lifer
Jul 29, 2001
27,703
12
81
Originally posted by: fanerman91
Any chance that Valve will... make a real port of HL onto the Source engine? like... any chance they just haven't had time?

Some other group is doing it... completely re-doing the maps, textures, models, etc on source. halflife2.net for info.
 
Feb 10, 2000
30,029
67
91
I've been playing HL:Source today (my lappy is a little marginal for HL2), and honestly I'm a little disappointed in it. It only differs from HL in the most marginal ways.