ShintaiDK
Lifer
I think DX 12 actually helps slower CPUs which the TR is already doing.
Exactly. Even something like a Haswell i3 can gain 17%.
Are you going to win anything with 4.5-5GhzGhz CPUs, 5960X, 6700K etc. Not really.
I think DX 12 actually helps slower CPUs which the TR is already doing.
Exactly. Even something like a Haswell i3 can gain 17%.
Are you going to win anything with 4.5-5GhzGhz CPUs, 5960X, 6700K etc. Not really.
This game is a Gaming Evolved title. First job for those developers is to unoptimized everything for nVidia user:
DX12 is broken and brings my card right to a crash. On the other hand i can play Gears of War and Rise of the Tomb Raider for hours without a problem...
"Shadow resolution" is just there to load the graphics card with literally no visual difference. Turn it down from "high" to "medium" and your FPS will jump. Dont believe me? Look for yourself:
High:Medium:
High:Medium:
The first training mission is the worst. "Shadow resolution" is mostly responsible for the performance problems on nVidia hardware...
Source? Or are you just using "guilt by association" as your evidence?
DX12 is broken on my nVidia card. Obviously IO Interactive hasnt cared one bit about users like me. And the performance for the graphic is laughable. "Shadow resolution" costs more performance than nVidia's HFTS in The Division...
DX12 is broken on my nVidia card. Obviously IO Interactive hasnt cared one bit about users like me. And the performance for the graphic is laughable. "Shadow resolution" costs more performance than nVidia's HFTS in The Division...
This game is a Gaming Evolved title. First job for those developers is to unoptimized everything for nVidia user: DX12 is broken and brings my card right to a crash. On the other hand i can play Gears of War and Rise of the Tomb Raider for hours without a problem...
http://www.overclock-and-game.com/news/pc-gaming/42-hitman-directx-12-fury-x-benchmarksThis game is a Gaming Evolved title. First job for those developers is to unoptimized everything for nVidia user:
DX12 is broken and brings my card right to a crash. On the other hand i can play Gears of War and Rise of the Tomb Raider for hours without a problem...
"Shadow resolution" is just there to load the graphics card with literally no visual difference. Turn it down from "high" to "medium" and your FPS will jump. Dont believe me? Look for yourself:
High:Medium:
High:Medium:
The first training mission is the worst. "Shadow resolution" is mostly responsible for the performance problems on nVidia hardware...
The Paris level is huge and there's tons of things going on. There are plenty of NPCs scattered across the level and definitely gives any card a run at 4K. In this case the Fury X performs well, but there was more noticeable micro stuttering. This could be due to the engine loading different areas as you progress forward. There was no input lag and the game was very playable aside from a few hiccups. I will be digging deeper into this when I get all of the data available. Unlike the previous level above, Paris really shows what this title can throw at your system. I'm sure when patches are released the minor micro-stuttering will be addressed. I was able to get more performance out of my Fury X by simply lowering one setting. I lowered the "Shadow Resolution" settings from High to Medium while leaving all other settings maxed out
If it was bandwidth the 960 wouldn't be where it is. And VRAM isn't the issue either 🙂
All the talk about Gaming Evolved aside, this game does look like a dud. Glitches, meh performance for looks, always online, episodic, more of the same, (compared to other Hitman games) and a mediocre DX12 implementation. Not a good game for AMD to put its name on, especially when many GE games in the recent past were very good technically.
This game is a Gaming Evolved title. First job for those developers is to unoptimized everything for nVidia user:
DX12 is broken and brings my card right to a crash. On the other hand i can play Gears of War and Rise of the Tomb Raider for hours without a problem...
"Shadow resolution" is just there to load the graphics card with literally no visual difference. Turn it down from "high" to "medium" and your FPS will jump. Dont believe me? Look for yourself:
High:Medium:
High:Medium:
The first training mission is the worst. "Shadow resolution" is mostly responsible for the performance problems on nVidia hardware...
All the talk about Gaming Evolved aside, this game does look like a dud. Glitches, meh performance for looks, always online, episodic, more of the same, (compared to other Hitman games) and a mediocre DX12 implementation. Not a good game for AMD to put its name on, especially when many GE games in the recent past were very good technically.
I'll say the SAME thing I've said against Gameworks. If you want to associate with a title, be SURE it works. Because this game has horrendous reviews on steam. Hitman, Rotr, GoW, they ALL have issues. So so far, we're 0/3 on a good DX12 title.
Isn't $15 just for intro pack?I didn't even know this game was $15 until I saw it on the Steam advert. (I'm not a Hitman fan). Interesting that this game is not being recommended even by long time Hitman fans for $15.
This DX12 revolution is off to a horrendous start.
Isn't $15 just for intro pack?
On steam the "full experience" is $60
It's an episodic release. Each episode is $15 and I think there are 5 or 6 episodes. Alternatively, you can pre-purchase all episodes for $60. I think there's an "upgrade" option too if you buy the first episode and decide you want to buy all of the rest.
It's an episodic release. Each episode is $15 and I think there are 5 or 6 episodes. Alternatively, you can pre-purchase all episodes for $60. I think there's an "upgrade" option too if you buy the first episode and decide you want to buy all of the rest.
Well this explains some of the comments I read. Also, it's single player but with always on-line connection?
That's how you bury your franchise.
If a Fury X is 10% faster than a 980ti devs sabotaged Nvidia but if a 980ti is 50% faster than a Fury X it's AMDs fault, right?This game is a Gaming Evolved title. First job for those developers is to unoptimized everything for nVidia user:
"Shadow resolution" is just there to load the graphics card with literally no visual difference. Turn it down from "high" to "medium" and your FPS will jump. Dont believe me? Look for yourself:
...snip...
The first training mission is the worst. "Shadow resolution" is mostly responsible for the performance problems on nVidia hardware...
What you posted makes it even worse....It's not always online. If you start an mission online and lose connection you get back to the start screen. But you can play offline, too. Offline and online savegames are apparently not compatible. Most likely the devs wanted to avoid leaderboard cheating. But it's definitely not a good solution.
If a Fury X is 10% faster than a 980ti devs sabotaged Nvidia but if a 980ti is 50% faster than a Fury X it's AMDs fault, right?
The reason why you're not seeing any difference is probably because you're not standing in a spot that features any (or very few) dynamic shadows.
PCGH tested shadow resolution and saw a very clear difference between low and high (unfortunately they didn't test medium):
low:
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high:
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Try and see if you can find the same spot (or a spot with a similar amount of dynamic shadows), and you will probably have a much better chance of seeing a difference between medium and high.
It's not always online. If you start an mission online and lose connection you get back to the start screen. But you can play offline, too. Offline and online savegames are apparently not compatible. Most likely the devs wanted to avoid leaderboard cheating. But it's definitely not a good solution.