monstercameron
Diamond Member
- Feb 12, 2013
- 3,818
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MisterLilBig said:-snip-
You forgot to add in all the free games you get every month for live and ps+...
MisterLilBig said:-snip-
You forgot to add in all the free games you get every month for live and ps+...
Was about to say that. Every month I get 6 "new to me" "free" games.
Kudos Sony (I don't pay for XBL since they axed Family Plans, curse your MSFT!)
For the money they are not, they are the best you can get.
Lets face it, the only reason Sony and MS whent for a X8 Jaguar is because of reserving hardware for their DRM,
Lets face it, the only reason Sony and MS whent for a X8 Jaguar is because of reserving hardware for their DRM, they could never do that with a quad, there whould not be enoght cores left for games.
It is?
http://ps4daily.com/2014/10/assassi...00p30-fps-to-avoid-all-the-debates-and-stuff/
XB1 has ~10% cpu oomph over the ps4 while the ps4 has ~50% GPU oomph over the XB1. Doesnt sound like a CPU constrained scenario to me.
What?! Do you have any sources to back the claim that an entire core on the PS4/XB1 is being used for DRM?
Also, could you please take some time to proof read your posts? It's hard to take you seriously when you seem to be making no effort to type coherently...
If there was no DRM what would they have gone with?
its a fact there is hardware reserved for the OS that games does not have access to on both consoles, where do you think the DRM system is? Specially on the PS4 you dont reserve 2 cores just for run an OS, whats that? Vista?
3GB memory more or less gone as well.
So games are down to 6 cores and 4.5-5.5GB.
A company decides to deliver the same product on all its chosen targets. Nothing wrong with that.
It's not CPU or GPU constrained, it's game design constrained to the lower performance hardware. Meaning, in a simple basic example, the PS4 CPU was in mind and the XOne GPU was in mind.(Super simple example!!)
