What about the people that put everything they have into making their art only to have it taken with out compensation? Sure, there are times it is not handled well, but I can't say I blame them for attempting to protect their stuff.
The argument of "make better stuff and I will pay for it" is what I find ridiculous.
KT
What happened to not assuming your customer, that legitimately buys your product is a thief?
Times when DRM wasn't handled well? Name one time it was handled well.
I feel the blame is warranted, as they have plenty of data that shows there are a lot of other reasons why they're not raking in money like they should, but instead they just blame piracy and dump tons of money into DRM and suing people (which hey, its perfectly reasonable that someone downloading a movie should be able to get a worse sentence than someone that kills people while driving drunk, or even stealing the physical movie from a store).
I don't find that argument silly at all. They're making way too many awful movies, why do they think people are going to pay to see let alone buy them?
Maybe not have 50% of the movies be outright remakes?
Maybe don't try to shove shitty 3D down our throats?
Maybe not shove shitty actors down our throats?
Maybe not make tons of sequels to movies that weren't even very good in the first place?
Maybe realize that there's a lot of movies that aren't worth owning?
Maybe realize the success of Netflix might have something to do with lower sales?
Maybe realize putting shitty half-assed transfers on Blu-Ray might prevent people from buying the movie?
Maybe don't make movies that are glorified ads for products?
Maybe not fill movies with tons of shitty computer effects (more bloom!)?
Maybe stop compressing the hell out of the audio so it sounds like garbage?
Maybe not rehash the same shitty ideas over and over?
Maybe stop making excuses and look at the clear mistakes made instead of blaming people for not buying the product?