AtenRa
Lifer
- Feb 2, 2009
 
- 14,003
 
- 3,362
 
- 136
 
Orriginal letter @
http://hardocp.com/news/2010/10/20/benchmark_wars
What I understand is, that the benchmark is not optimized for AMDs 6800 series hardware. Thats fine by me, its not the first game nor will be the last one that it is optimized for AMD or NV. The same happens in CPUs Reviews, one benchmark favours one architecture over the other (like sysmark favours Intels CPUs) but they still using it, you know why ?? Because people using all those programmes Sysmark incorporate, same goes for Games.
Then the performance delta will remain the same for both AMD and NV hardware if both benefit from it. Then whats the point of the comment about the performance difference ???
Well done, thats the correct attitude. Make the necessary arraignments in your drivers and stop crying that Ubisoft didnt incorporated your code. People buying your hardware because it delivers and expecting from you to make all you can in order to have good drivers too and fix bugs in games.
We dont want to see the performance relative to other DX-11 games, but we want to see the performance difference between AMDs hardware vs NVs hardware. Just because Metro 2033 gets 20fps it doesnt mean that all games should get the same fps. Im sorry but that is a capital PR BS.
			
			http://hardocp.com/news/2010/10/20/benchmark_wars
We suggest you do not use this benchmark at present as it has known issues with its implementation of DirectX® 11 tessellation and does not serve as a useful indicator of performance for the AMD Radeon HD 6800 series.
What I understand is, that the benchmark is not optimized for AMDs 6800 series hardware. Thats fine by me, its not the first game nor will be the last one that it is optimized for AMD or NV. The same happens in CPUs Reviews, one benchmark favours one architecture over the other (like sysmark favours Intels CPUs) but they still using it, you know why ?? Because people using all those programmes Sysmark incorporate, same goes for Games.
AMD has demonstrated to Ubisoft tessellation performance improvements that benefit all GPUs,
Then the performance delta will remain the same for both AMD and NV hardware if both benefit from it. Then whats the point of the comment about the performance difference ???
For that reason, we are working on a driver-based solution in time for the final release of the game that improves performance without sacrificing image quality.
Well done, thats the correct attitude. Make the necessary arraignments in your drivers and stop crying that Ubisoft didnt incorporated your code. People buying your hardware because it delivers and expecting from you to make all you can in order to have good drivers too and fix bugs in games.
In the meantime we recommend you hold off using the benchmark as it will not provide a useful measure of performance relative to other DirectX® 11 games using tessellation.
We dont want to see the performance relative to other DX-11 games, but we want to see the performance difference between AMDs hardware vs NVs hardware. Just because Metro 2033 gets 20fps it doesnt mean that all games should get the same fps. Im sorry but that is a capital PR BS.
				
		
			
	
	
	
	
	